That’s not damning. That’s how franchises work. Sequels come with an audience built-in, so they can pull a bigger budget on expected sales and spend less of it on marketing.
How recently was this not true?
Seriously. Ten-ish years ago, the big releases were Halo, Elder Scrolls, GTA, Bioshock, Deus Ex, Xcom, Zelda. If not all ten years old at that point - spiritual successors to much older games. Twenty years ago, the big releases were Tony Hawk, Mario Kart, Prince of Persia, Ninja Gaiden, Sonic… Elder Scrolls, GTA, Zelda. Thirty years ago, when home video games were just barely fifteen years old, half the big names were either direct sequels or media adaptations, and most would become long-running franchises. Shockingly, one title was already a decade-old franchise: Super Bomberman.
Now consider the games he’s talking about, today. Halo’s not on that list anymore. It’s there. But it’s not big. Deus Ex is dead again. The specific aforementioned Tony Hawk game killed Tony Hawk games. Prince of Persia and Ninja Gaiden came and went. GTA and the Elder Scrolls haven’t released a game since, technically speaking.
Meanwhile the last two Zelda games are a more radical departure than anything since that awkward NES sidescroller. FromSoft keeps doing FromSoft stuff, but that’s more of a genre than a franchise. Baldur’s Gate III is a sequel twenty-three years later, in a genre that was niche then and niche-er since. There’s big-budget remakes of stuff from the PS1 / PS2 era, but they’re practically brand-new games. Tony Hawk, ironically, less so.
Some of the big-ass games ten years from now will be surprise hits and slow-burn successes from the last few years. Some games will get a quality-bump sequel that takes off, and then if we’re being brutally honest, a publisher like Microsoft will squeeze the life out of the studio by forcing them to crank out more of that until they hate everything. And people in 2033 will complain on probably-not-Lemmy that Sea Of Stars V is such a tired rehash after the highs of IV, and why does nothing new ever come along?
Well, I just checked, the US military has over one million active personnel, and if 1% of them are dumb, and 1% of that are especially dumb, that's still over a hundred people. So if a few of them play War Thunder... yup.
If this were a DCS and someone were insisting that the jet they flew for a few years actually has a secret vectored thrust system, I could sort of understand.
But this is “Here are twelve top secret documents. This tank should have 0.1 more points of armor on the left side”
No Man’s Sky and Cozy Grove mostly. Just got No Man’s Sky for the switch, so I’m been learning the ropes and stuff. Still a bit lost, but I think that is kind of the point initially?
This game really was the buy of the century. It just keeps getting free updates. 8 player multiplayer sounds great but it seems a stretch to hope for couch coop for 8 players.
I saw an interesting comment today regarding Halo Infinite and it’s lack of couch co-op, the user was basically saying it doesn’t matter as much as it used to and I guess it’s true. Even if he got 8 player local co-op working, how many people would get 7 other people to come round and play? It’s hard to essentially do a LAN party these days when you can play the same game online together from the comfort of your own home.
I really wanted at least 2 player splitscreen to work on both mcc and infinite on pc, I’d love to play it with my girlfriend but it’s dumb if she has to not only buy the game again and play on a tiny screen next to me while i play on the big screen (i use my pc a HTPC in a gaming room, more like a console than a PC)
Does split screen still not work? I’m pretty sure it doesn’t for MCC at least, and you can use the home console trick to give two accounts access. That’s how I played MCC on Xbox with my fiancé so I know you can do it, but I don’t know how it would work if you don’t use a console at all.
Well me and my three kids play Stardew Valley. My wife and I take turns, but if we can see what’s happening on 5 player couch coop we would probably play it like that.
Honestly, I doubt it would be a large demographic. It’s hard to get people to even play something splitscreen, why would a bunch of friends huddle around a TV so they can see their small section of screen when they could just play on laptops together even.
I got Minecraft for $10 during I think alpha. I downloaded the demo, spent several hours playing it, then bought it. As someone who never makes decisions that quickly it was a great impulse buy that I used for years.
Almost. Don't get me wrong, I FUCKING LOVE Stardew Valley, got 300+ hours in it, but Terraria was like $2 for ages and it's every bit as good and still getting updates as well
I found out about GOG because I was looking for a really old game and found it in a torrent. The torrent mentioned it came from GOG and I checked it out and ended up buying the game from there.
The game is Mob Rule and I got it well after its original release but this was still some time ago I happened to pick it up at Big Lots when they used to have obscure PC games. It was a ton of fun but I lost the CD and couldn’t find the game anywhere, not even torrents, for many years until one year I searched for it again and found it.
Very thankful to GOG for bringing it back and giving me the chance to have it digitally now so I will be less likely to lose it again. Thats what game preservation is about!
games
Aktywne
Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.