That sounds like “guys we’re totally not going to announce the Switch 2 soon, don’t worry, we still support the OG Switch so you can still buy consoles and games for Christmas, k? Don’t need to wait for the next console, that totally doesn’t exist.”
That was my reaction as well. I wonder if they’re just trying to reassure people since they announced today they’re discontinuing online services for Wii U and 3DS.
The vast majority of gamers have shit taste. That’s why franchises like AC, COD, and everything EA sports has done in the last 10 years continue to sell despite continuously getting worse
As a fan of total war warhammer this is so sad but also so cathartic. Its sad that this is how CA and Sega executives treated their employees and their IPs, but cathartic because it proves that the community was right and we were being gaslit. Pour one out for the community managers who the execs used as disposable flak vests for all their shitty decisions.
Something being pitched halfway through development doesn't mean it isn't tightly integrated. I dunno, I just think we have different views on this. The game was demo'd in VR, released in VR at the same time as the non VR version, officially supported, and plays well. Seems made for VR to me.
Game kind of lost me with the learning curve and feeling lost, but I can concur the vr felt amazing. Like just looking to the side to open ship menus is simple and feels futuristic as hell.
Have no idea what you are talking about. The fan VR modding community has been the primary reason why VR hasn't died on PC. Mechwarrior 5 vr, Resident Evil 2/3 VR, 7 days to die vr, Half Life 2, Deep Rock Galactic, and many more titles. VR is an immersion enhancer and I am glad there is such a vibrant community for it. The library of possible VR games are also going to expand rapidly once Praydog finally release the Unreal 4/5 wrapper.
Edit: Can't believe I forgot to mention Mother VR (Alien Isolation)
Holy shit. I stopped playing early because I was frustrated I couldn’t set my weapons groups like MW4, but if I can sit in the goddamn cockpit and use a flight control system in vr sign me the fuck up.
Unfortunately don't think there are motion controls. Works great with Hotas though. I wished we would have motion controls but can't ask too much from modders who are doing this on their free time.
Edit: You also may need to elaborate on what you mean change your weapon groups like MW4, it has been quite a bit since I played that one.
Yeah don’t care about motion controls, those are best left to standing games.
In MW4 you can assign any weapon to any group, so you can have granular groups like one for short range one for long or individual weapons as well, but also an alpha strike shoot fucking everything group. When I started MW5 I could only assign a weapon to one group. I think. It was a while ago but that’s what I vaguely remember.
I don't have MW5 installed anymore but from my memory you can assign a weapon to multiple firing groups. The only thing I think they did remove is it doesn't use a select fire active group button anymore.
Yeah don’t care about motion controls, those are best left to standing games.
Not sure if you have tried it but VTOL Vr may change your mind on that. It will never beat HOTAS but its far more immersive than relying on your keyboard or controller.
It would, except they transferred all story-related items, regardless of whether the quest was finished or not, including some equipment and alchemy item, and IN BAGS for some reason. It made a whole mess of my MC's inventory whenever I swapped my party around.
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