I have been waiting for playable kobolds to be a thing to buy the game; I was not expecting it to be this fast! Guess I know what I’m doing this weekend.
Remember back when triple AAA games were released and didn’t need to be patched immediately so you can play because the game devs actually decided to make a proper functioning game instead of going for greed?
I lived it and fucking NOPE so many broken games. Check out AVGN or any Games Done Quick glitch speed run for many examples.
Games had less moving parts back then so they seemed like they worked, until you find out that there were entire spells that didn’t work in Final Fantasy or how you can jump just right and enter a game breaking bug thay required a reset (SMB1 minus world). Or how uninstalling the game would uninstall Windows (Kohan? And Pools Of Radiance 2)
Plus now they can make patches in between the time they start pressing discs (gone gold) and release, hense the “day 1 patch”. Personally I’m glad games can be fixed post release although I would prefer it to be more complete/fix at launch than usual.
Yeah, a mix of both would be ideal. The fact that we’re surprised that Starfield and Baldur’s Gate 3 were solid on release is a problem, all AAA releases should have that level of quality at a minimum on release.
If games are consistently solid at release, I’d probably preorder like I used to. Now I wait and see because, more often than not, it’s a buggy mess the first few weeks.
I remember those days as having no Internet let alone high speed, I recall reading old ads for some PC games. So they don’t seem as great as you’re implying because at least the game will most likely be fixed with an accessible patch these days. You’d have to do a lot more work to get one before or completely wasted your money in rare cases.
Also usually publishers set the release date, though in this case I’m not sure if it was in house or not so may not be a point, though you called out developers so figured I’d add it in.
I interviewed with the Pokémon Company recently, and their benefits were the absolute #1 I’ve seen of any enterprise level company. If I get the gig I doubt I’d ever leave. I mean, these are CEO level benefit packages for mid-level (minus the goofball CEO golden parachute).
You can get as good as that as standard in the UK.
I get 36 days PTO, the legal minimum is 28 days. 25% bonus. Pension contribution, I pay 4%, company pays 8%. Health insurance included, but the NHS will cover most stuff.
This isn’t even a senior level position, it’s bottom level. Seniors get way more.
… or, you know, you could just match them with eachother and some bots, so they don’t realize anyone is onto them, don’t ruin the experience for others, and still get to play what they’ve paid for(sorry if DoTA2 is f2p … but even there, the best players will usually have spent some money).
Robot Warfare on mobile seems to do something like this(you’ll find references to “AI Hell”/“bot hell” on reddit). Part of what players don’t like about it is that you’ll have maybe one, usually none, lower-ranked human player besides yourself on your team, and the opposing team is usually all bots or all noobs, so you either shoot fish in a barrel or invent challenges/handicaps for yourself.
When I would let my daughter play on my account while I built up hers so she would have a good “mech” or three(she still doesn’t carry matches or get more than a few kills if any, but surviving to the end of a match with her dad on her team is a big deal for a 7yo), I would find my account stuck like so for a good while. Honestly prefer it to playing with the super-competitive “elite”, who all use the same OP bot and play he same ways as eachother(I legit prefer the smaller/weaker/faster mechs … ones where I often would be the first to run out of lives in a higher-teir game).
EDIT: removed the s at the end of bot. There’s one bot specifically that the Pay2Win wannabe’s spam.
I guess I spent 9,99 Euro on 1 month Game Pass to realize that it’s too bad on my GTX 970 to be fun, glad there are other games I can play for the money. Still I need to see for myself, cry a bit and life will go on.
TLDR: Dev is The Chinese Room, developer of Dear Esther and Everybody’s Gone to the Rapture. They still won’t say what happened with Hardsuit Labs, the OG dev, and the mechanics and system will be totally different.
Instead of a thin-blood, you’re an Elder fresh from torpor.
Oh man! This game is finally coming out! I’m so excited and…
The Chinese Room
FUCKING goddamn I hate that studio.
Specifically Dan Pinchbeck. Dude thinks he’s god’s gift to game design despite making walking sims. He got in hot water a while ago for talking shit about fans when his amnesia game wasn’t universally praised. Blah blah we don’t understand horror and video games… standard hipster shit.
Not to mention… they make walking sims… I guess we’ll never get a real VTM game.
The one place I need a map is the confusing ass labyrinths that are the dungeons. My only complaint about the gameplay so far is the dungeon layouts are nonsensical and confusing. I actually have to use the scanner to find a way through everything.
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