Most games’ mods are restricted to reshades and trainers. A game having a thriving modding scene, like Skyrim, is actually pretty rare. So Baldurs Gate having a mod that adds tons of races is pretty cool, and potentially a good sign of things to come.
I’ve played it now for about 3 hours and it feels very much like Skyrim/Fallout in space - not more, but also not less. There is nothing revolutionary about anything, but this was also not my expectation. The NASA-Punk aesthetic works well enough and gunplay was surprisingsly good so far - but your enemies are quite spongy.
NPCs and dialogues are a bit wooden, but this is nothing new for Bethesda games as well.
The worst thing is the engine. It really shows how old this engine is. There are things which simply look terrible in my book, this becomes obvious during the first visit in New Atlantis (which is pretty early in the game).
There are people who have hungered for a new Bethesda Game^TM for almost a decade, and Starfield will ladle out another big helping, and I’m happy for them that they have many hours of enjoyment coming.
I’m just, kind of full, when it comes to that dish.
As long as there’s a shared skeleton, you can make any model work with any animation that has the same skeleton.
So all that was needed to be done was to figure out what skeleton the animations were looking for and then set up an equivalent skeleton for the modded race. Then you can just reuse the same animations the game does.
The shift in mobile gaming in how developers / publishers could nickel & dime different features seeped into paid content. The separation was most of these games were free-to-play or at least ad-supported.
Now, it’s just a double-dip. The filthy casuals will wait while the dedicated fans will pony up their wallets if they want a better product. The one that infuriates me most is exclusive or pre-order content that becomes available to everyone a few months after launch.
So the game is done and could be released earlier. But just let people give some FOMO and pay extra so they can play “sooner”.
Sometimes I just wish games were like in the past. They released a full game, get some patches to improve. Throw in some extras for free if you’re lucky. And DLC were actual expansion packs that could practically be a whole new game.
Smurfing was pretty bananas in Rocket League too.
Mixed that with people convinced they should be ranked much higher and the only thing holding them back was their teammates and yes that could be pretty toxic too.
I once unknowingly let my nephew play ranked on my account and I had to rank back up from gold, which is the closest I’ve come to smurfing.
It was only a few games until the mmr leveled out, but the gold games were honestly harder than plat or diamond because of how many people don’t even have the self-awareness to know they’re messing up.
I mean, I’m messing up all the time too, I just don’t need to blame my teammates.
That said, I haven’t played much since Epic got their hands on it.
For The King is a total steal for 5 bucks. Not a ton of repeatability but I lost about 4 weekends beating it. Great game, mixes a lot of genres and it totally work. Worth a look, especially at that price.
AOE2 DE doesn’t work fine scroll down to all the people saying it doesn’t work on their flavor of proton. I would know I bought it couple months ago and refunded it because it just wouldn’t work. It doesn’t seem they fixed anything either.
The most recent comment that claims it works is from 3 days ago, and it seems you need a startup command. So it seems to have been completely broken as of a week or two ago, but potentially there’s a workaround on the latest Proton experimental.
So your experience from a couple months ago may no longer apply.
Nope still doesn’t work, it used to work on proton 5, 6, 7, 8 flawlessly. Now you have to install a custom proton that includes a simple fix to be able to play the game (this fix only works on proton 7 and 8 and your performance its questionable). Also this isn’t official so you can get banned at any moment. Having to use bleeding edge proton for something that used to work on proton 5 flawlessly is not a fix.
I just picked up the homework bundle but I’ve never played them. I also picked up Warhammer 40k mechanicus, which I own on PS5 but I’ve switched back to PC with the steam deck.
The problem with these games (like Stellaris, which is also on offer and I would recommend with the same warning) is that the base game lacks many interesting features, which you only get if you buy all the DLCs.
On my tablet I only bought the two large DLCs and not the leader packs and my city planning looked really bad when I realized that not all wonders are available without them.
I’ve had a great time playing the Stellaris base game but stopped playing after I felt like I was being locked out of a bunch of new content in DLC. I’ve been keeping an eye out for a complete pack of the DLC but even on sale I’d need to pay way more than I paid for the base game.
I have been waiting for playable kobolds to be a thing to buy the game; I was not expecting it to be this fast! Guess I know what I’m doing this weekend.
Remember back when triple AAA games were released and didn’t need to be patched immediately so you can play because the game devs actually decided to make a proper functioning game instead of going for greed?
I lived it and fucking NOPE so many broken games. Check out AVGN or any Games Done Quick glitch speed run for many examples.
Games had less moving parts back then so they seemed like they worked, until you find out that there were entire spells that didn’t work in Final Fantasy or how you can jump just right and enter a game breaking bug thay required a reset (SMB1 minus world). Or how uninstalling the game would uninstall Windows (Kohan? And Pools Of Radiance 2)
Plus now they can make patches in between the time they start pressing discs (gone gold) and release, hense the “day 1 patch”. Personally I’m glad games can be fixed post release although I would prefer it to be more complete/fix at launch than usual.
Yeah, a mix of both would be ideal. The fact that we’re surprised that Starfield and Baldur’s Gate 3 were solid on release is a problem, all AAA releases should have that level of quality at a minimum on release.
If games are consistently solid at release, I’d probably preorder like I used to. Now I wait and see because, more often than not, it’s a buggy mess the first few weeks.
I remember those days as having no Internet let alone high speed, I recall reading old ads for some PC games. So they don’t seem as great as you’re implying because at least the game will most likely be fixed with an accessible patch these days. You’d have to do a lot more work to get one before or completely wasted your money in rare cases.
Also usually publishers set the release date, though in this case I’m not sure if it was in house or not so may not be a point, though you called out developers so figured I’d add it in.
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