This is really weird. You can already remote play on a ton of devices including phones. You can get a phone controller for under $100 and it looks almost the same. Hell, PlayStation even has an official phone dock controller already.
We’re not all teens on Lemmy lol. The Delta Force game engine was ground breaking at the time; it used voxels to render terrain meaning the draw distance was huge and enabled sniping each other over hundreds of meters (previously unheard of).
Sadly this new game doesn’t appear to carry the “tactical shooter” banner in the slightest.
You should spin up a co-op modded server and play a few missions with your dad to make his day.
Sums up my PS1 days. Official PlayStation Magazine demo disks were pretty much all I played. The timed Resident Evil 2 demo (something like 10 minutes) was the ultimate challenge as I had convinced myself the whole game was there and I just had to speedrun my ass through it asap.
That is quite a change from the original story. I’m surprised. I figured it would be more or less the same, but maybe flip the characters around or change inconsequential shit, as most reboots tend to do. It did make Raiden a champion now, instead of an actual God/Protector. So that’s weird.
They did that in the last one. This looks like another reboot that has in universe reasons. Which means the old stuff still happened but due to the time stuff its happening again but different
Just finished Cult of the Lamb, but might have to pick it up for this. The survival mechanics sound interesting and it seems like they mesh well with the base game. Also, the crown having its own little tent when you sleep is a nice touch.
“This is a third person, roguelike shooter. Every time you start a new single player campaign, everything changes. The locations change, the missions change, the characters change, the bosses change, and most of all, the story changes. Characters who you trusted before, may turn against you. Enemies who tried to kill you, may end up helping you. Simple missions can turn into deadly traps. No two campaigns are the same.”
If they pull that off cleanly this game will actually be so amazing
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