Bro how is this the way I find out there’s a Switch Direct, and that there’s a new Rhythm Heaven, AND a new Tomodachi Life??? Next year is gonna be so fucking peak holy shit 😭🥹😩
This game is very much outside of my wheelhouse, but it sure is nice having indie devs come to the Fediverse to advertise, not just Reddit. Best wishes to you and your brother!
A decent amount of story; more than something like XCOM, less than something like Wasteland 3. Our story engine draws from a pool of available storylines and selects them based on your power level, character tags on your squad members, and how you’ve played the game so far, in both story missions and proc-gen missions that work hand-in-hand to feed the story engine and give you opportunities to aid and increase the influence of contacts in your network. When one of our hand-crafted storylines gets selected by the engine, it then weaves in squad members and contacts from your specific playthrough. So every time you play, the story is customized to your playthrough.
We think it’s a pretty cool system, and will only continue to become more so as we keep adding new content to the game post-launch.
Yeah, I was gonna say: Oh, like most laptops then? If the hard drive is not encrypted, you can just boot a different OS to access what’s on the hard drive…
This is “hacked” in the console modding parlance. It’s not about gaining access to someone else’s Xbox to do something nefarious, it’s about running software that Microsoft doesn’t want you to run on your xbox, including pirated games. “Jailbreak” is a synonym for “hack” or “softmod” in this scene.
I’m actually aware of the difference, but would also argue that this difference isn’t that big. If you have to bypass security mechanisms to be able to use hardware as you please, that doesn’t sound to me like you actually own it.
I mean yeah. Game consoles are DRM-riddled computers shackled into being toys. Being able to crack one open and turn it into something that can be used in non-manufacturer-approved ways is a cool scene in its own right.
I tried the demo, and I’ve got to say: I was hoping for more of an evolution to the stealth mechanics. This seems to be sticking very closely to what Monaco 1 was.
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