I’ve had this game for a bit, I really like the short runs (against AI). I’m looking forward to booting it back up again, maybe do some painting finally lol
Unfortunately the games player count is not looking to great which is a shame IMO its a great concept we’ll executed. They messed up monetisation on release but took everything back and the game is a full package now
It’s good to hear that they finally fixed it. It seems that it has become a common tactic, do aggressive monetisation, to see how much people are willing to put up with, and then reduce it to that level. So many games seem to be doing that.
Yeah the game as it is now is fantastic. It’s still mostly a painting simulator IMO so I never expected the playerbase to stick around as so little of the time any one player spends in the game is spent on actual playing. s😂
Shoot. And I was about to buy the other version… Maybe I’ll wait and see if this goes well and plays well on Deck. Any thoughts from fans of the first?
It can be depending on what you like. You have a flying drone to help you that isn’t in multiplayer because there you all have different abilities to cover each others’ weaknesses.
Personally I think single-player gets stale and lonely quick, it’s just a lot more fun panicking and overcoming challenges with friends.
It’s alright solo, but it really shines with coop, and the community is mostly very friendly and welcoming. Occasionally you might get called an elf in a fit of pique, but I’ve personally encountered very few toxic DRG players.
I had a blast playing solo. It’s not a game I would have ever, ever picked up if it hadn’t been free with PS+, because it didn’t appeal to me in the least. Got bored enough one day to give it a shot and I’ve got 100s of hours in it. Put it aside finally for BG3… for now.
Both fun solo and with friends. I mostly play solo as friends have different work schedules but when some are available I play co-op or with random ppl
I hope it also comes to PC. I suspect I will come out after 6-12 months after the PS5 version, maybe even at the same time if I’m lucky. Unfortunately I’m never lucky.
For me at least, the first part was an absolute work of art. Apart from the crazy, not always entirely comprehensible story, it was simply beautiful. I’ll never forget the moment when I climbed through the vast landscapes for the first time and suddenly heard this phenomenal soundtrack. The amount of multiplayer influence was also just right; you got the impression that someone had been here before, but you never met anyone. Wonderful.
Didn’t expect a second part to be released, what a pleasant surprise!
Since this entire thread is just people shitting on the first game i figured id be a little different and say something good about the game. I very much liked the first one. Super weird but intriguing story super well acted awesome visuals and stunning graphics. If you like weird unique sifi stories you’ll enjoy it. Its a slow relaxing game with some pretty intense stealth. I can’t wait for the second one. Tho i do wish kojima would move on and make something more akin to metal gear plus death standing. His recent announcement the other day seems to confirm he will be doing that game after ds 2.
Kojima is the JJ Abrams equivalent in the game industry. Great visual execution, but absolutely horrendous story-telling that will make you wish were dumb as a piece of loaf so as to not notice it.
When Kojima made a comment that he didn’t fully understand the story himself… It sort of all made sense. It’s just connotations mashed together, beach, strand, hair, cord… A big pile of nothing to create intrigue with no payout, no mystery to reveal, just more layers of confusion. Sort of like Lost. I’m sure JJ and Kojima would get along great.
But oh boy are some of those moment exceptionally beautiful and spectacular in all its illogical absurdity. Mads Mikkelsen’s acting. Got goosebumps. But then it falls apart by revealing flaws through the fourth wall. Like did… part of this mystery hinge on the double meaning of words? Whatever the fuck was going on, it’s a little bit silly for synonyms to play an important part.
Kojima has a lot of other great tastes. Using music to create moments of excellent cinematography. Motion capture and character designs have always been fantastic. There are moments in Death Stranding that made me have to put down the controller and just. Enjoy. The same goes with Metal Gear games I grew up with. The flower field in MGS3, and forcing you to pull the trigger… The attention to detail on so many gameplay mechanics. It’s just brilliant. But, the illogical and meaningless complexity for the story and world building? That part has always been the weakest part and left a bad taste. In MGS it was confusing enough, but it had a certain charm. In DS, puuh, it’s rough.
JJ and Kojima should have nothing to do with writing storylines and plots. Imagine how much brilliant stuff we would be left with? And I never understood why. In JJs case, I suspect it’s simply decent return on investment for those who fund the movies. But from a craftsmanship perspective, it’s weird. The culmantion of work from hundreds of artists, all masters in their respective fields, and it shows, yet, it comes together to tell a story, surrounding a plot that a 14-year old might put together.
Abrams writes mystery box stories where everything hinges on resolving the box and ends up with an ultimately lackluster resolution.
Kojima stories are confusing webs within webs throughout. They exist on theme and vibe, while being simultaneously incredibly well researched, intentionally absurd, and with ill advised choices that surely mean something when they were made.
Man, I was looking forward to this and Vampire the Masquerade Bloodlines 2, but after seeing both gameplay trailers today, I'm just... not anymore. Like wtf is this.
Having not played the first game at all, this trailer looks even more ridiculous (in a bad way) than the first one did. The graphics certainly look amazing though.
I got burnt out on the first one. Pretty setting and some neat ideas aside, I do wonder how many people would be interested in a sequel to this. It wasn’t exactly gripping in story or gameplay to begin with. Though I’m happy it was made, it was something unique at least.
It’s going to be interesting to see if this is more about the chase, and getting the other to admit their feelings, or contending with the challenges of a long term hedgehog relationship in a world that still exhibits homophobia.
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