Those look good but I have to say I’ve been spoiled by Resident Evil’s remasters, the comparison is a bit painful in terms of effort. But I guess there’s only so much you can do with the Switch’s hardware, it’s not like it’s that more powerful than a Playstation 1 ( ͡° ͜ʖ ͡°)
It was very pretty, and initially intriguing. But in the end I found it to be one of the slowest and most boring games I have ever played. I had to force myself to get through it because it was such a slog.
It’s at least something F-Zero. TBH battle royale racer was already F-Zero’s niche. Races always had 20+ drivers and most races would end with some being blown up. I’m pretty sure F-Zero X had a survival mode to be the last one standing.
But yeah this being the original makes it much less exciting. F-Zero really hit its stride with X, featuring a MUCH larger cast, metal music, and faster gameplay.
TBH battle royale racer was already F-Zero’s niche
While you’re technically correct, the literal last thing I wanted to hear when I heard ‘F-Zero news’, the literal bottom of the barrel, was a minimum viable product using 25 year old assets that deliberately plays follow-the-leader chasing genre trends that a romhacker could’ve made.
This game means so much to me, I’m literally playing through with a friend right now (just got to Twilight Town last week!). I’m so absolutely excited for this game once again, and I’m glad Nintendo decided to make this step. I mean, not even Paper Mario 64 first? Bonkers. I’m thinking I’ll do a BP-only Bonetail run as soon as I get my hands on it.
The only person I can think of more excited than me is Arlo, which is a given.
I mean a widescreen, HD remaster. It being on NSO’s emulators doesn’t necessarily mean it isn’t up for being remastered, as Link’s Awakening is on GB but was also remastered.
Nintendo likely thought that fans would more appreciate a TTYD remaster than Paper Mario 64, and I know I sure do. (Not that I dislike PM64.)
I’ve only seen the first movie twice and not the second. When I went to Disney World a few years ago, I loved Pandora. The Flight of Passage ride was amazing. I had an emotional experience on it. You’re riding your banshee and then it comes to a stop and you feel it breathing against your legs. I suspended my disbelief for a second and teared up at that experience.
I may pick this game up, but the Ubisoft part has me worried. I’ll wait until after launch, but if the world is like that ride, I think I’ll have a pretty good time.
Tomb Raider 2013 is an excellent M-rated take on Uncharted that happens to star Lara Croft. While the actual “tomb raiding” is present, the tombs are physics puzzles that are side-quests and are distinct from the core plot, which is mostly combat and the occasional puzzles and exploration.
Also, Lara using a shotgun and assault-rifle seems wrong.
Ah. I never got far enough in the classic games to see those weapons. It’s just the new games had a serious tonal problem with “this is serious movie game and killing has real gravity now massacre 30 guys with an AR”. It just feels like it would have managed to capture the grounded tone it was going for better if it’d stuck to the pistols and bow.
That looks like the point. They brought in using health to boost and spinning from F-Zero X, so just surviving to the finish line takes some skill and discipline.
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Aktywne