I’ve been enjoying it on Bazzite OS. When it first launched it took some tinkering to get it running stable with no black screen flickering. After a few hot fixes it started again no matter what I did until I switched to X11 instead of Wayland. Now it runs amazing. The gameplay is rough in areas but what they have so far is great. I’m looking forward to whatever UI and game mechanic improvements they introduce.
I’m really enjoying it! It has some skyrim vibes to it and the building mechanic is what I’ve been craving for so long.
One thing I don’t like is the gated progression - you need to upgrade your altar to make areas covered in “deadly shroud” turn into normal shroud and become passable. Personally I’d remove that - I want to get my ass kicked by a level 30 enemy when I’m level 5, or to sneak around them to get to the only chest that’s away from enemy routes, there is no need to put an insta death barrier before the higher level areas
The game came out of the blue for me, but I picked it up yesterday. The singleplayer experience so far is pretty nice. It’s not too difficult so far, the story is a bit basic but acceptable, and so far it runs great. I haven’t experienced any bugs so far either. I did see in the reviews that the multiplayer needs some balancing/tweaking though.
I put a couple hours into the demo a few weeks back! Really enjoyed it! I tried every weapon and tower available and did a few different runs, and liked how different they all felt. Had some feedback, which I think I gave in Steam community 👍
It looks pretty good and I’ll most definitely try it once it’s out of early access. It kind of feels like the Renaissance of survival games or something. Especially since Blizzard just axed theirs. They’re the type of company who would completely stumble and break an ankle over a trend like this one.
Been tracking this game for months and months, unfortunately they released after Palworld which is taking the spotlight. I will be picking it up eventually but not in a rush until my Palworld fix is satisfied :)
They honestly could not have picked a worse release window.
In a lot of ways, Enshrouded appeals to me. Valheim with more action RPG/MMO elements is an obvious hit to my interests, but I can’t justify dropping $40 CAD so closely to paying roughly the same price for PalWorld, which admittedly had a much more different and interesting concept.
I’m sure I’ll hop on board at some point, but this just wasn’t the time.
Agree, for a different reason. I did pick up Enshrouded, even knowing that Like A Dragon: Infinite Wealth drops in a few days. I think I spent 60 or 80 hours on the previous game (Yakuza: Like a Dragon), but that’s JRPGs for you, especially when you add in the copious minigames the series is famous for.
Will probably timeshare, as Yakuza’s a single player game.
I played it for hours last night, it’s like botw, vrising, soulslike, valheim. It’s very fun, but a bit tedious at least at the stage I’m at. If you’re on Linux gotta use the latest GE or it may crash your DE.
I played a few hours recently and it felt fine, the story did feel a little flat from what I played. I admittedly didn’t get far, maybe 18 or so levels, though.
I’m in the camp of ‘I’ll wait for reviews’ on this one. Indiana Jones is a character with a controversial past and many of his character traits are not exactly modern. The puzzle stuff looked kinda fun and I’d be interested to see just how many there are in the game. Solving what looks like a blood sacrifice bowl with a bottle of wine is neat. Or it will be if that isn’t a telegraphed narrative. If there are point and click vibes where you pick up a clown nose in the first ten minutes of the game and then use It in the 9th hour, that kinda puzzle-bypass would be great.
I will say, ‘The Great Circle’ is such a boring name when they have ‘Circuli Magni’ right there. They give a clear translation in the trailer but ‘Indiana Jones and the Circuli Magni’ is significantly more interesting. SEO considerations I guess.
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Aktywne