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nyakojiru, do games w Microsoft May Exit Gaming Business If Game Pass Subscribers off Console Don't Increase Enough by 2027
@nyakojiru@lemmy.dbzer0.com avatar

Software and media rental models are meant to die in a close future . They suck

Paranomaly,
@Paranomaly@sh.itjust.works avatar

I get where you’re coming from, but I don’t mind rentals if they are what you are intending. I miss being able to try out a game for a few days for a few bucks from renting it.

I don’t care for it in streaming, though, as when it’s a perpetual subscription I feel much more obligated to play the subscription games than those I’ve traditionally purchased to get my money’s worth. I like playing things when I feel like it. It doesn’t help that each time I’ve tried using Game Pass it’s taken hours to get it properly working and the games to function

Sethayy,

See the latest console they want to make “streaming hybrid” focused? Sounds like the series x is the last console I’ll be getting for a while

NumbersCanBeFun, do games w Doom Studio id Software is Seemingly Working on new Version of its Game Engine - id Tech 8
@NumbersCanBeFun@kbin.social avatar

Didn’t they work on a new engine when they made fallout 76? I’m sure that wasn’t at all a disaster.

n3m37h,

id Software provided development assistance on Fallout 76, in the form of additional programmers. Specifically, they assisted with netcode from Quake Champions to support the multiplayer functionality needed to realize the game.

The creation engine is the disaster

NumbersCanBeFun,
@NumbersCanBeFun@kbin.social avatar

That’s fair. Thanks for pointing it out.

JasSmith,

Can you imagine trying to shove netcode into Gamebryo? Id developers on their first day.

Edgelord_Of_Tomorrow,

Gamebryo was an MMO engine before it was a single player engine interestingly enough

eltimablo,

It's also used for the FIFA games, if I'm not mistaken.

n3m37h,

And on the last day of ID working at Bethesda the “this is fine” meme was made

TeddyPolice,
@TeddyPolice@feddit.de avatar

Snatching netcode from Quake Champions is a disaster. You know, that competitive multiplayer game with client authoritative hit detection. It’s broken in design.

n3m37h,

So a perfect match for the creation engine!

TeddyPolice,
@TeddyPolice@feddit.de avatar

CE is actually way better than people give it credit for. This “Bethesda engine bad” sentiment is primarily users throwing a crap ton of broken mods without any rhyme or reason into the game and then acting all surprised pikachu when that causes problems.

Daefsdeda, do games w Alleged GTA 6 Videos & Source Code Leaked; Schreier: It's Real

Can’t wait for it to lose all its charm compared to the other games with a microtransaction filled online world…

Blizzard,

Is that confirmed or you just guessing?

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

It’s R*/T2 what do you expect if you look at RDRO and GTAO?

Daefsdeda,

Just guessing. But I wouldn’t call it a miracle if I am right.

mindbleach, do games w Microsoft May Exit Gaming Business If Game Pass Subscribers off Console Don't Increase Enough by 2027

Second-biggest chunk of the console market, effectively necessary for the PC market, gobbling up studios and publishers like fucking Galactus, and these empty suits still treat “making less money than the number we pulled from our asses” as losing money.

MomoTimeToDie,

deleted_by_author

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  • mindbleach,

    “Sold out” doesn’t mean anything. For the last four generations, Sony has deliberately underproduced consoles at launch, specifically to claim ‘It’s flying off shelves! We can’t keep it stocked!’ This free publicity stunt even worked for the PS3… which struggled for years.

    That said, yeah, apparently the Xbox whatever-it’s-called sells about half as many units per year, compared to either the PS5 or Switch. Rough.

    Still making money hand over first.

    Vupperware, do games w Microsoft May Exit Gaming Business If Game Pass Subscribers off Console Don't Increase Enough by 2027
    @Vupperware@lemmy.world avatar

    Hard to hear, especially after dumping so much into acquisitions. What will happen to everything under their umbrella?

    maudefi, do games w Microsoft May Exit Gaming Business If Game Pass Subscribers off Console Don't Increase Enough by 2027

    Sounds good. Looking forward to Microsoft fucking right off. Plenty of fantastic indie devs, teams, studios, and publishers out there. 👍

    jacaw, do games w Alleged GTA 6 Videos & Source Code Leaked; Schreier: It's Real

    For anyone else who was confused: This article is from a year ago. There are no new leaks.

    oxideseven,

    Why are there so many old articles posted on Lenny?

    nanoUFO, do games w Microsoft May Exit Gaming Business If Game Pass Subscribers off Console Don't Increase Enough by 2027
    @nanoUFO@sh.itjust.works avatar

    I’m totally okay with that, I don’t think Microsoft represents a positive force in gaming or in technology in general.

    muddybulldog,

    Then who? Sony? The company that made rootkit a household name?

    nanoUFO,
    @nanoUFO@sh.itjust.works avatar

    How about none of them? But Sony has far less power in this space anyway.

    hypelightfly, do games w Unity to Cap Runtime Fee to 4% of Revenue Over $1M, Users Will Self-Report Figures

    Still trying to shoehorn in a "runtime fee". That's not going to work and with this model it's pointless anyway. Just make it a 4% revenue for sales after $1 million. Same end results (actually potentially more in fees) without all the runtime issues. Make it apply only to a specific version and later and after a certain date and then you also don't have the retroactive problem and the massive blowback.

    LoafyLemon, (edited )

    They're trying to monetize the free-to-play mobile market, which is much more lucrative than a percentage of the sales. Cunning bastards.

    hypelightfly,

    It works for that market too even without install fees, you just make it a percentage of revenue generated from microtransactions. It's still tied to the game.

    LoafyLemon,

    For every paying customer, there are one thousand installations. A quick maths will tell you why they are trying so much to be paid for runtime.

    hypelightfly, (edited )

    Quick math shows that's irrelevant with a 4% revenue cap, as I pointed out in my original comment, and at best they will be paid the same as just doing a 4% revenue fee. More likely they will get some amount less than 4% from most devs.

    The only reason I see for them going this route instead is to claim they are still royalty free, install fees aren't royalties. Which is BS anyway.

    ZephyrXero, do games w Unity to Cap Runtime Fee to 4% of Revenue Over $1M, Users Will Self-Report Figures

    The games making over a million are the ones who can afford the new rates. This is so regressive. It should get more expensive as your sales go up, not down. Small devs should be charged less than big studios

    JoMiran,
    @JoMiran@lemmy.ml avatar

    The fee is zero for games making less than $1,000,000.

    ZephyrXero,

    Oh did they change that too? I was just going off the “capped at 4%” part. Before you only had to exceed $200k to have to start paying

    JoMiran,
    @JoMiran@lemmy.ml avatar

    The grammar in the article is not great.

    ZephyrXero, do games w Alleged GTA 6 Videos & Source Code Leaked; Schreier: It's Real

    Blarg, I kinda hate articles like this. They talk about the leak but don’t seem to link to it anywhere. So now you have to go off and search for it yourself 🙄

    geosoco,

    Uh, they do link to it. I also link to it in the blurb. the "found here" text links to the google doc.

    ZephyrXero, (edited )

    You linked to a Google doc, and I appreciate that. But there are no vids in that WCCF link

    ZephyrXero,

    Polygon actually did link to some vids in their article. But they look to have been taken down

    geosoco,

    Gotcha, yeah sorry about that I didn't check that link and just copied it.

    ZephyrXero,
    Brunbrun6766, do games w Doom Studio id Software is Seemingly Working on new Version of its Game Engine - id Tech 8
    @Brunbrun6766@lemmy.world avatar

    New Doom when?

    CybranM,

    hopefully its going to be more like Doom 2016 than Eternal

    InEnduringGrowStrong, (edited )
    @InEnduringGrowStrong@sh.itjust.works avatar

    Yea I have a hard time articulating why, but I preferred 2016 to Eternal.
    Also, I think Mick Gordon and id Software aren’t likely to work together anymore, which to me is kinda the nail in the coffin of these reboots.
    I don’t think Doom can be Doom without its music composer.

    raptir,

    I don’t think Doom can be Doom without its music composer.

    Doom, Doom 2, Final Doom, Doom 64 and Doom 3 would all like a word with you.

    Crismus,

    Maybe they should pony up for another Trent Reznor score.

    torvusbogpod,

    You jest but I would love a moden Quake reboot with a squelchy, organic NiN soundtrack

    Hiccup, (edited ) do games w Unity to Cap Runtime Fee to 4% of Revenue Over $1M, Users Will Self-Report Figures

    This changes nothing, unity. Fuck off. Fire your CEO and put in some real leadership.

    MentalEdge, (edited ) do games w Final Fantasy VII Rebirth Official Document Reveals Open-Ended Gameplay, New Combat Abilities For Main Cast
    @MentalEdge@sopuli.xyz avatar

    While I don’t mind that Rebirth will be more open world, perhaps like fifteen, I never considered Intergrades linear design an “issue” that needed “solving”.

    There’s nothing wrong with linear game design, quite the opposite. It lends itself to a more focused experience. Games often have so much “stuff” to do, half of it ends up irrelevant.

    I really enjoyed the tightly paced experience that was Intergrade.

    Melonpoly, do games w Microsoft May Exit Gaming Business If Game Pass Subscribers off Console Don't Increase Enough by 2027

    Hopefully the end up leaving, nothing positive has come from Microsoft in the gaming industry since the early 360 era.

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