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delticus, do games w Capcom says it’s working on ‘re-activating other dormant IPs’ like Onimusha and Okami

Where’s that breath of fire at

DoucheBagMcSwag, do games w Capcom says it’s working on ‘re-activating other dormant IPs’ like Onimusha and Okami

MegaMan L E G E N D S

God fuckin damnit!

simple,

I would just take anything Megaman at this point. The series has been dormant for ages.

HeyJoe,

At least you got Mighty #9 plus mega man 11 in the last 10 years.

Num10ck, do games w Capcom says it’s working on ‘re-activating other dormant IPs’ like Onimusha and Okami

Power Stone!

Ashtear, do games w Capcom says it’s working on ‘re-activating other dormant IPs’ like Onimusha and Okami

Don’t mind me, I’ll be sitting here waiting patiently for my Destiny of an Emperor remake.

jordanlund, do games w Capcom says it’s working on ‘re-activating other dormant IPs’ like Onimusha and Okami
@jordanlund@lemmy.world avatar

Weren’t there trailers for both during the Game Awards? Seems a pretty big confirmation:

youtu.be/ZPvrzaC44pc

youtu.be/Y5A83J2rBCE

ExtremeDullard, do games w Capcom says it’s working on ‘re-activating other dormant IPs’ like Onimusha and Okami
@ExtremeDullard@lemmy.sdf.org avatar

“Reactivating dormant IP” aka “Milking old franchises”, because it’s cheaper and safer than coming up with innovative stuff.

ampersandrew,
@ampersandrew@lemmy.world avatar

Kunitsu-Gami was this year. Like it or not, Exoprimal was last year. And Capcom’s got a ton of IP that would work really well in the modern era and/or deserve compatibility with modern x64 hardware. I’d personally love to see Viewtiful Joe and Darkstalkers come back.

rockerface,

Innovation for the sake of innovation isn’t it either, chief. You gotta strike a balance between new and familiar.

Don_alForno, do games w Tencent reportedly wants a greater say over Ubisoft as investment discussions continue

So … what … Ubisoft isn’t greedy and predatory enough for them?

mox, (edited ) do games w Tencent reportedly wants a greater say over Ubisoft as investment discussions continue

This is not surprising, but it’s nevertheless interesting, because it seems to disprove a naïve assumption that I’ve seen repeated over the years: that Tencent doesn’t influence the game companies it invests in.

TheSaus, do games w Tencent reportedly wants a greater say over Ubisoft as investment discussions continue

Well colour me shocked lmao

FarceOfWill, do gaming w Ex-PlayStation boss says games should be shorter because development costs are ‘not sustainable’ [VGC]

The playing time isn’t sustainable either

rtc, do gaming w Ex-PlayStation boss says games should be shorter because development costs are ‘not sustainable’ [VGC]

Sadge💀

hitmyspot, do gaming w Ex-PlayStation boss says games should be shorter because development costs are ‘not sustainable’ [VGC]

Most games that are long are artificially so, with padded out content and grinding to advance. Short excellent games sell well. Huge expensive messes don’t.

Just like movies, large blockbuster, high budget content can sell well but does risk sacrificing its soul and purpose. Occasionally one is both excellent technically, artistically and fun too.

Or you can have smaller games with a more specific purpose which won’t sell as well. Some low budget games are bad. Some high budget games are bad. Neither is a mark of quality, they are just different ways of making games with different outcomes and purposes.

Games need to turn a profit to be visible, so they should be looking at what’s the optimum way to spend their budget and make sales.

As gamers, we should be rewarding good games, and avoiding microtransactions and all the upsells. I don’t buy any cosmetics or additional content (unless it’s a continuation of the game that makes sense as another chapter). I want to avoid that side of gaming as it doesn’t lead to good games. I pay full price at launch for my favourite game series, but not extra content. Other games I purchase later on sale.

altima_neo, do gaming w Ex-PlayStation boss says games should be shorter because development costs are ‘not sustainable’ [VGC]
@altima_neo@lemmy.zip avatar

Length has nothing to do with it. It’s all about the bullshit inflated budgets. They’re comes a point of diminishing returns with how many staff at working on a game, and how much is spent on marketing.

mox, do gaming w Ex-PlayStation boss says games should be shorter because development costs are ‘not sustainable’ [VGC]

Does he think books should be shorter because the years of authors’ lives spent composing them are also not sustainable?

I wonder if he’s aware that development budgets can be allocated in different ways, like paying good writers to make substantial (and long) stories, or refining the user interface and game mechanics so that they’re fun to play for a long time, rather than pushing every new hardware generation to its technical limits.

DebatableRaccoon, do gaming w Ex-PlayStation boss says games should be shorter because development costs are ‘not sustainable’ [VGC]

Where’s my shocked Pikachu face? Now just for these people to learn infinite growth also isn’t sustainable and we might finally be getting somewhere.

theangriestbird,

Shawn Layden, the titular “Ex-Playstation boss”, is currently strategic advisor for Tencent. Would we say that Tencent is currently adhering to this strategic advice?

DebatableRaccoon,

It feels like the correct answer would be “no” but I honestly don’t know enough about Tencent to weigh in.

theangriestbird,

the hard part is that they are partial investors in so many things. I believe they own the PUBG studio, which is the same studio that published Callisto Protocol, and that game had one of the largest budgets of all time. That’s the most obvious link I could find, but also that game came out a couple years ago so who knows, maybe they are steering the ship away from big budgets as we speak.

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