I meant that Disney should stop saying they are going to (re)make something to just cancle it after making progress on it and releasing trailers for it.
1 just needs a graphics remaster while 2 does need some more work. Even TSLRCM isn’t enough, but it probably wouldn’t need too much time to really integrate the content a little more coherently.
But yeah, K1 is basically perfect as is and K2 would be with a bit more development time. The remake looked good visually in the five seconds we saw but I have a weird feeling that the actual game would’ve been worse.
Strangely tho I’d prioritize remastering K1 and 2 over making a 3. It would be good to get new generations of players on it before beginning a third
Edit: I just remembered that even Windows was externally acquired, so I believe, it would be more correct to say that Microsoft has basically never innovated something themselves.
Yeah, it started its life as “Quick And Dirty Operating System” (don’t know, why they renamed it) and even that was basically a ripoff of CP/M: en.wikipedia.org/wiki/86-DOS
I guess, you can say that they did put in own effort into developing the windowing system. I wouldn’t want to call that “innovating”, since they were late to the party, but I guess, that would be moving the goal posts here…
I was too young for this at the time, but I have fond memories of Dark Forces II and its FMV cutscenes, which blew my mind at the time. I hope they remaster that one too (though I’d love a full-on remake, if allowed to dream).
I’m so happy they’re moving away from the “New Super Mario” formula.
Too bad they’re still going nuts on “everything is made out of plastic” look for the 2D games, but everything else is looking to be a major return to the World formula and that’s great
I just saw it on the PlayStation store on sale for like $50. May as well just give it away at this point and I still won’t play it, it’s silly they’re charging that much for it still, especially since the devs shut down
A German Youtube channel named Game Two, did a documentation about what went wrong and released it this weekend. Like the Developers they are based in Hamburg and did many interviews with former employees. It’s linked in the article but unfortunately only available in German.
videogameschronicle.com
Aktywne