The only Gane where I thought AI was interesting was the one where you are a vampire, and you had to convince people to let you come into their houses so you could eat them.
Additionally, I could see how it would work for a “Hey you, Pikachu!” Or “seaman” game. But otherwise, I’m fairly reluctant on any kind of AI stuff. It just seems…gross. idk how to describe it but it just makes me uncomfortable
i would feel okay about it if the energy cost of AI wasn’t so astronomical. It would be a fun quirk to play an open-world game full of characters that can sort of hold a conversation with you like this. But if we have to boil oceans to do it (and we still do as of this writing), then it just seems beyond frivolous. I love video games, but nothing in a video game is important enough to justify that energy cost.
Easy way to tell if you’re talking to an AI: “Are you sentient?”
A human might say “no,” but most of these companies are using models that are preprogrammed to say “no” by default and resist any attempts to get it to agree that it is.
If this is the future of online gaming from AAA studios, then I’ll stick to indie games, thanks.
There’s a reason for that, and it’s more than the usual Valve fanboyism. The Deck is objectively a better user experience than the alternatives, Steam Input is a masterpiece, Linux runs games better than Windows now (thanks, Gabe), and the community around it is friendly and super helpful to everyone.
Even a device with better specs will have trouble surpassing the Deck if they can’t cover these areas as well.
Now that it has been three years, while I’d like to have one, I feel like I’ll just wait until whatever the next version is - even if that means waiting another year or so.
I don’t need one, particularly, and I don’t want to be caught at the tail end of this hardware.
I was on the fence of asking for one for my birthday late last year for exactly this reason.
What tipped me over was that I took a look at my Steam library and realized I literally have hundreds of indie and AA games that I’ve never played or have less than 4 hours in that I always meant to go back to. And that was it, I decided the Steam Deck was going to be my indie gaming experince platform. It has been amazing at doing this, and I’ve been chewing through my indie game library like crazy, and have picked up so many more that I’m loving gaming again! I can see myself keeping the current steam deck around and will be used regularly for at least the next 5 years.
If you’re looking for a portable machine that’ll tackle most modern & higher end games, either look at the alternative SteamOS portables or wait for the next Steam Deck (the touch screen, D-Pad, Sticks, and dual touch pad make it the best choice for best I out options for game compatibility).
However, if you want a great machine for indies, AA, older AAA titles, and console EMU, the current hardware is amazing and worth the price
Linux, not Windows–Windows provides little that can’t be done on Linux in this space
AMD, not Intel–AMD just has better products at this level (any level at this point, really)
720p–going higher doesn’t provide much at this size except suck battery life and requiring a more powerful GPU
Price
Now, price is partially because Valve can afford to subsidize the cost and expect to make it up on Steam sales. I’d be remiss to ignore how they’re making their money. Still, they’re also able to have a good price because they didn’t try to make it as powerful as it could be, but as powerful as it needed to be.
I wonder how many people, like me, who really use their Steam Deck as a Pirate Deck.
If I see a game I like on Steam Store I simply go to STEAMRlP and grab it pre-installed. Then I run it through Wine/Proton. Installing dependencies is very easy, thanks to steamdb.info + Wine-/Protontricks.
Now, some games I do buy afterwards. KCD2 is one example. The Last Flame another. When I know that I enjoy it, I know what I get for my money, then I can make the decision to buy it.
I’d guess not many. We’re a bit more Linux/tech savvy here but most users would hear “Wine/Proton” alone and freak out. I bring up my terminal and people somehow think I’m “hacking”. With all the convenience with buying and playing games on Steam, their model works (even on PC, with competing platforms and unlimited piracy potential).
Edit: They also have a really great refund policy.
The whole handheld gaming market is pretty small. There’s the Switch which outsold the last couple gens of Xboxes and PlayStations. Good luck beating that. Besides that you have smartphones which just about everyone owns and only a handful of brands being especially popular. Then you have dedicated Android having handhelds and handheld emulation machines which are extremely niche.
So either you’re looking at extremely popular and widely owned handheld devices with extensive histories and customer loyalty or extremely niche devices. Not really a great comparison.
I’m just saying there’s not much competition in the handheld space. Either you have massively popular products with an extensive history or extremely niche devices. The handheld PC market is still fairly nascent and Steam Deck dominating it and popularizing it so much (even if it’s not that much compared to, say, the Switch) is still significant.
If you mean the switch, then it has been thoroughly squashed. If you mean phones, well I think we can agree they are not really competing for the same customers, and if you think they do, most people are buying phones for reasons other than gaming. So you’d need a way to section the market for “gaming phones” (yes, that’s a thing).
I would like Gabe to with the EU to make a EULinux. They both have respective reasons to get away from Microsoft’s control over software, and I would very much like to daily drive a Linux without worrying about game compatibility. Unfortunately, I am stuck with Windows because I play many obscure or old games, and simply hate dealing with technical hassles enough as it is. Here’s hoping that Linux becomes good enough within a couple years from now.
Here’s hoping that Linux becomes good enough within a couple years from now.
I jumped head first into Linux without any prior knowledge a year-ish ago, I went and chose what seemed to be a simple distro (Debian) and later found out it’s one of the more difficult distros out there (also most native packages are outdated) and some how made it work day to day.
Basically every game on steam is Linux compatible and a good handful of popular anti-cheats have partnered with Valve to ensure proper compatibility.
Now the problem is, game producers (like Ubisoft & EA) have been pushing this rhetoric that Linux users are all cheaters & hackers and intentionally prevent users from connecting to their servers or even launching the games.
I think the switch isn’t as bad as you make it seem. Hope I provided some insight.
I ply in games that aren’t sold on Steam, that require Japanese locale, do mods, and so forth. Edges cases even on Windows can be a problem. My efforts with trying to get into Mint, made it clear that issues would pop up.
Linux is an good idea, but not yet suitable for intermediate users.
I think the biggest hurdle against transitioning away from Windows to Linux for most government offices isn’t the OS itself - but rather the MS Office suite!
You’d honestly be surprised how pervasive Excel is amongst white collar workers; and I think the biggest hurdle is the uncertainty of compatibility (of formulas, macros, workbook links etc.) from Excel to Open/Libre Office alternatives.
My understanding is that Libre Office is the closest to actually being a good replacement to Excel. Having used Libre Office’s Excel equivalent, it does not feel good to use (then again, neither did Excel).
I’m not sure if we’ll ever be able to replace the Microsoft office suite - Microsoft owns the rights to those softwares’ workflow paradigms IIRC, and people who have been taught those workflows are not going to abandon them. I mean, we’ve not even managed to move away from the staggered qwerty layout that was established for typewriters in the 1870’s. I think the only options are for schools to either adopt new paradigms (using opensource software as teaching tools) over mass adoption in industry.
I’ll give Libre Office a crack over the weekend, if/when I get my Bazzite installation going and will see how it goes; I wonder just how much support it has for the newer functions that have outputs that overfill into adjacent cells (e.g. UNIQUE)?
I tried dworak for awhile and just like switching from windows it is a bit rough sometimes. Every game you play have to change keybindings as a person who play a lot of different games it became too much. But writing was so good. So much easier and intuitive. Only took like a week or something to get into it.
It is still a mystery to me why no one ever created software that can automatically pull videogame input config files and rebind for other layouts. I guess it is somewhat niche. At the same time, input config files are all pretty similar and it sounds fairly straightforward as a project.
Lutris has an option to switch to US QWERTY. Also doesn’t take much effort to do manually but it’s buggy with X.org (sometimes it insists on keeping the previous layout for no reason).
It’s not really ever an issue to rebind keys manually, it’s just time consuming. The point of auto-rebind would be time saving for nonstandard keyboard users.
I use BÉPO AFNOR and some games don’t like É instead of W, autorebind only works for me in games that actually have modern keyboard management and use key codes and/or understand Unicode, dead keys, etc. I’m better off setting the keyboard to US QWERTY
The main issue with Excel is that it is not multithreading in all operations. But for a lot of things it is the only software that can fit the bill.
Libre office feels a lot worse in to work in up to 8 hours a day compared to Excel and it is probably still missing some features like powerquery among others. I do need to test it again, it has been a while.
Then again I work as accountant so I am probably in minority of Excel users.
They are, in almost every way, taking the console model approach. Updates when there is a significant generational leap and not just yearly updates because AMD made a slightly faster APU (though they did the switch to switch OLED thing but no one complained about that because they kept the LCD models for sale and the OLED really is nicer), selling at a loss (and making up for it in game sales) and of course, the ease of use that a console interface offers over a traditional PC interface.
Then they step it up beyond that by making it as open as possible (software/emulation, games from any source, it’s really a PC) and making the hardware repairable (making parts available and easy to fix in the first place,) and of course, cheap games and practically every game you’d ever want.
What the other handheld PC companies are lacking is (with some exceptions) repairability, that console experience, and price. Us nerds that can do whatever with technology will do it, so a legion or an ally or a gpd will sell just fine to that demographic, especially for the frame rate chasers. But for most of the rest of people, they would just get a switch or a PS5 or Xbox because it’s just plug in and game, and at least in the case of a Switch or Xbox S, the cost of entry is way lower than a PC, be it a gaming desktop/laptop, or even many of the handheld PC competitors. Yes you can build comparable cheap PCs to an Xbox or PS5, but that means building a PC, and most people don’t want to do that (I’m not talking to you, I know you have a sweet rig.) Yes I know games on PC are usually cheaper especially Steam sales or key seller/bundle sites, but console gamers often don’t consider that, and initial cost of entry is very important to non-enthusiast type people in any given hobby.
There’s a reason why Nintendo consoles sell so well despite being behind the competition in raw horsepower. It’s the console model (and in their case aggressive exclusivity of their famous IPs)
The things keeping Sony and Microsoft in the competition are basically the console ease of use, and their all you can eat subscriptions. Even they both realized that they can get more sales putting their games on PC, but that still means forking over MSRP for a single game, so those ps+ and gamepass subs are keeping them afloat at this point.
I’m a huge tech nerd and have been deep in related industries for over 20 years. I know how to do whatever I want with any pc hardware or software, I own a steam deck, and a rog ally, a proper beefy gaming desktop, a gaming laptop, a Switch, and a PS4. Despite all that, in the past 2 years, easily 90% of my gaming has been on the Steam Deck. It does everything I need it to and more, and it does it anywhere, anyhow. If I want to tweak and tinker with it I can, but more importantly, I can just PLAY GAMES with almost no friction. At home, on a break at work, at the airport waiting for my flight, cozy in bed, wherever, whenever, and fast, and easy.
The Steam Deck is the swiss army knife game device that childhood me always dreamed of, and now it exists. That is why it’s outselling it’s competition, and genuinely making PC gaming a viable thing for the masses. No it won’t beat Nintendo anytime soon, but it’s gaining steam on them and other consoles faster than any other attempt ever has before, and it will only get better.
The ease of use of the Steam Deck cannot be overstated. Yes you can tinker with it a bunch but if you just want to play your games, you download and play. The windows handhelds will never be as easy since windows is just crap for this (and MS is not interested in improving).
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