What the fuck!! This is for me personally one of the best military shooters ever released. This is a fucking tragedy. If you can get it on gog or pirate it, it’s a seriously phenomenal game I can’t recommend it enough and it breaks my heart to see this. It starts out as a generic bland 3rd person mil shooter, but ends with an entirely different feeling.
“You’re a good person.”
Edit: Hendrix must be rolling in his grave to know that his anti war music in an anti war game was used to stop the anti war game from basically existing at this point in stores.
I hate to say it, but games should stop using licensed music. Or at least if it has an expiry date, which they all seem to. Every game that licenses a song becomes a ticking time bomb before it is either pulled from sale or all of the music gets patched out, even if you purchased it before then.
I don't understand why a company would even want to use the music if it means they can only sell the game for so long. Obviously, it's not the current reality, but I would outright refuse any deal that involves a limited amount of time to use material that goes into a video game, movie, any form of media except maybe live services that are constantly changing anyways (which is a separate issue).
At the very least, people should be made aware of a game's sale period, though I'm sure that's kept under NDA.
I mean the game came out in 2012. It’s not really that absurd to base ones licensing contracts for 14 years when the medium (games) generate the vast majority of their revenue in the first months.
Most digital products have an end of life. I agree that the whole digital ownership part isn’t fair, but I don’t think a 14 year selling window due to licensing is the part to be mad at.
It makes sense financially if the game is expected to have a big spike of sales initially, and after a while have very few sales, so the expected additional lifetime revenue is less than the cost difference between a temporary and perpetual license.
And if you really want it, some steam key resellers probably have some keys left. I really wanted alpha protocol since I played it so much in college, and was able to find a steam key from a reseller after sega pulled it from steam
Yeah CDPR doesn’t care about Linux support at all. They for years promised Linux support for their GOGGalaxy desktop client and then abruptly deleted the webpage that promised that feature. Their Linux support IME is some dodgy shell scripts that never work right.
CDPR has some interesting history. My understanding is that they got their start bootlegging games that couldn’t be got legally in their area, and transitioned to making games for their isolated market. GoG felt like a way to he true to their roots, distributing the old games used to bootleg legally.
Yeah GOG has an interesting legacy. For a long time it was the only place to get working games for abandoned platforms that didn’t require ages of tinkering. They’d give you a bundled copy of dosbox or some other emulator preconfigured to work with the particular game on Windows.
It’s moved so far from its roots that they’ve all but abandoned the acronym. A bit like how TLC used to stand for “The Learning Channel”
Just a reminder that the industry that is laying off thousands, is having one of the most profitable years ever. But if they think that they can make more money by firing thousands, thats exactly what theyll do.
i still remember the days where people were dreaming of become game developers. Being able to make a living by creating what you love the most.
Nowadays you are either an indie developer hoping to scrape enough by streaming on twitch and making devlogs on youtube, or you’re in big industry and pray you’re not part of the next big wave of layoffs…
I think this has more to do with mergers and acquisitions than game development. When two companies merge certain administrative functions become redundant because the acquiring company already has that function. Doubt they actually fire any devs
It is how giant publishing houses self-destruct in the gaming space. They fail to realize how difficult it is to build up talented devteams. Everything becomes about maximizing profits in the end. Between the shitty monetization tactics and the terrible working environment they've created, they end up destroying their ability to make good games. I fully expect more mediocrity from Xbox/Activision-Blizzard, if not declining quality.
I doubt they can unless Palworld literally stole models from Pokemon. While some of the designs are pretty blatantly copied, if they can’t prove the devs copied directly from them there’s not much of a case
I thought all of the IP was controlled by The Pokemon Company, which Nintendo owns a minority stake in. Shouldn’t it be the Pokemon Company who is filing the DMCA takedown and taking legal action?
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