Might be a while if what I’m hearing is true… The Xbox Series S can’t handle couch co-op, and while it runs fine on the Series X, Microsoft demands feature parity. :(
Yeah. I’ve heard that. I’m glad Microsoft made the Series S; I own one and it’s my gate to modern gaming, as I don’t have enough money for a good computer nor Series X. It’s a nifty little machine. Obviously, I don’t want Microsoft to lower the parity requirements nor — shudder to think — discontinue the Series S. At the same time, I would really like to play BG3. Difficult times. I guess lowering the parity requirements would be the preferred option.
I wonder how many people actually play the Larian RPGs in multiplayer and what percentage of them uses couch coop. Personally, I can’t really see playing a long cRPG with someone else.
The biggest requirement, imo, is probably just having an SSD for the game. There's a LOT of pop ins and textures that just don't load until a few minutes later. It does have a "slow HDD mode" but it hasn't really done much from what I can see.
That's pretty normal for modern AAA games. There's just a lot of texture streaming going on and that requires a lot of bandwidth that HDDs don't have. You can be lucky if it is just blurry textures & pop in and not also strong stuttering.
I've gotten away with even harder to run games on a HDD but even if it is on an SSD, I've found it to be inconsistent plus only BG3 acts up compared to everything else I have going.
It does run on steam deck (though at lower settings with FSR to get 40 mostly stable).
Open world games with some complexity generally take a decent amount of power. You have to load a good number of surrounding objects at any given time, with a pretty wide view on the zoomed out view. There are also other characters/animals doing stuff, environmental effects, and a healthy dose of passive checks on the environment against various traits of your party to see if your character identifies any of the secrets all over the world.
One of my coworkers got one recently and absolutely loves it. I really want one, but I’m waiting until the next version eventually comes out, since the current one is slightly too heavy for me to hold easily.
I too am waiting on the next version. I need a new phone and laptop before I can think about a steamdeck. So hopefully a new one will be out by the time I am ready to buy it.
Support the Steam Deck, Valve is doing everything right. Right to repair, virtually all parts replaceable, Linux, Rma's to name a few. Not to mention it's a monster of a small machine, it could very well be a desktop replacement as well as a portable gaming system.
Bear sex. Not what I would expect from this game but I haven’t played any in the series. It does make me want to play it just to see how this fits into the story tbh. Good marketing.
I’ve barely even talked to the dude who I assume is the wildshape you can romance. Of course I didn’t know. I’ve been rolling with the boss bitches because all the good fighters are the ladies.
I specifically avoid most gaming sites and forums because I hate this type of casual spoiling. I don’t want to have to avoid beehaw gaming too.
I know a lot of people don’t care about spoilers, and that’s a-okay and a valid way to enjoy games. But surprises are very important to the way I enjoy them. I hardly ever replay games either, for this reason. I totally understand why some people don’t care at all, but nonetheless, spoilers like this do affect my enjoyment of games. This one admittedly probably less so than most, but even so, I’d have rather not known ahead of time.
Edit: ah, apparently this was part of a marketing campaign? That’s more forgiveable, then, for people to be chatting about it, though I still don’t want to know.
The sheer number of high level enemies and bosses I've killed as a Warlock with one hit of my Eldritch Blast charged with Repelling Blast that throws them down a pit begs to differ. There's no ukulele strumming or bongos banging that'll top the fun and laughs I have every time I see an enemy relatively close to a big fall.
Other than that, the game is VERY generous with healing items and options all around. There's so many dialogue options which gave me DC 5 or less to pass, along with many inspiration sources that you'll barely need Bard's "essential" skills.
I fucking loved playing as a Great Old One Warlock in 5e. Eldritch Blast with Agonizing Blast (I assume that’s an option in BG3?) is so versatile. Maybe I’m just easily persuaded because now I’m leaning toward Warlock again lol.
How is it for role-playing? I think that was my favorite part with the character I had.
I don't know how much Larian has changed BG3 from the classical tabletop, but it feels like everything is the same. To be fair, just pick the class and race you most like and play it, ignore all the minmaxing gatekeepers and articles like this, just have your own fun and come to your own conclusions.
How is it for role-playing? I think that was my favorite part with the character I had.
I have about 30 hours and I haven't even left the first area, but from what I've seen, you never go long without a dialogue choice with a skill/race/class check. The charisma and wisdom based checks are constant, so my Warlock is always useful no matter what.
One of the biggest changes is ranges of attacks. An Eldritch Blast has a range of 120ft in 5e. In BG3 all ranged attacks have been significantly shortened (less than half for Eldritch Blast) so they can’t be targeted “off screen”.
As a design philosophy, Larian dislikes people being hit by attacks from off screen so they limited the length of ranged attacks.
Even a D&D campaign at this level is hard to DM, I cant imagine the complexity in trying to really gameify this when especially at the end your players are gods.
Cast wish, may as well just let players write their own code for what they want.
Sure bigger stronger enemies are available but parties become so powerful i can’t see it being easy.
I would say just leave those aspects out of the game, or put strict limitations on their usage. You could isolate higher magic abilities to specific items (e.g. deck of many things).
It is complex, however I think if you look to games like Neverwinter as a template for moving forward (absent microtransactions).
I’d actually rather love some sort of different campaign or some adventure packs, similar to how D&D does it with their expansion books.
Either that or a great mod tool that would allow for something like that. Doesn’t even need support for added races, classes or traits. Just a map editor with a mob editor slapped on top would be a gamechanger
My Drow Warlock has been a ton of fun. A lot of the NPCs react differently to you for being a Drow. I’ve been able to deceive or intimidate my way through a lot of dialog. Also Eldritch blast just feels very satisfying to cast in game.
Haha I would just think about what sounds the most fun to you and play that. You can have 3 other npcs in your party that you control so you can have them fill in the gaps that your character may struggle in
Especially if you’re playing a class not covered by the default companions. My paladin has been awesome, smashing goblins with a Warhammer, and still able to talk her way through just about anything. Playing a wizard, rogue, or cleric feels like it would make it tough to justify bringing someone along.
I tried a rogue that I built into heavy crossbows and line-holding while also having Ass Orion, there are definitely times I feel that it was redundant/wasteful (such as skill checks) but it pays off during stealth fights.
Having 2 characters that can move, enter stealth, and sneak attack in the same turn is extremely powerful.
[SPOILERS BELOW] Beat the cenobite doctor and the toll house lady back to back using this at lvl6, neither bosses got any attacks off on my guys. Idk if this is supposed to be impressive or anything, but In both cases I used both rouges to exploit the bosses AI, although admittedly the toll house fight was clearly designed for stealth.
My bard and Astarion work as a team to do the robbing. When you perform, crowds gather around you, so it’s very useful for redirecting prying eyes so Astarion can pick pockets.
Bard is always the first thing I play in D&D crpgs that let me. It’s a great class that lets you do a little bit of everything. Plus it’s great to do a face-melting lute solo as the last thing you do before ending your turn, since Performance is a free action.
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Aktywne