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NoneYa, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs

All the damn money they make off GTAO and they still can’t afford to keep employees on…? If it was anyone, it’d be them I’d guess last to do something like this considering they effectively found a money printer off idiots who are cool paying for cosmetic bullshit in an 11 year old game.

BReel,

Oh. They can afford to keep them.

kandoh,
@kandoh@reddthat.com avatar

They only made $1.45 billion last year, just up 56% year-over-year.

They were expecting to make over two billion. Which from the perspective of an American corporation, means they lost half a billion dollars. So the end of year bonuses for the c suites are only half as much as they were anticipating, which from the perspective of American executives is like they lost hundreds of thousands of dollars this year.

So you see, it makes perfect sense why hundreds to thousands of employees must be laid off. The business is in a dire position!

dwindling7373, do gaming w Borderlands 3 community scores a big win for science: 'These players have helped trace the evolutionary relationships of more than a million different kinds of bacteria that live in the human gut'

I thought it was a great way to roast the game by implying it makes you shit yourself.

penquin, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs

Yay capitalism. The pursuit of infinite quarterly profit will fuck and enshitify everything we’ve ever known.

TommySoda, do gaming w Borderlands 3 community scores a big win for science: 'These players have helped trace the evolutionary relationships of more than a million different kinds of bacteria that live in the human gut'

As a person that didn’t really enjoy the borderlands games, I had no idea this was happening and this is easily the oddest thing if read all week. Before I read the article I was confused but interested. Now I’m informed, confused, and interested. But hey, I’m glad they were able to do this with a game. I’m an average science enjoyer so I’m always glad to see good news.

Postmortal_Pop,

As a bug fan of borderlands, I honestly wish they made a mobile spin off for the minigame that they’re using for this. I love playing the game they made for it, I love that it’s doing actual stuff, I just have a limited amount of time to sit down and play games at my pc and when I boot borderlands I wanna play borderlands.

bravesilvernest, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
@bravesilvernest@lemmy.ml avatar

“Fat trim” is the other one I recently heard, and it’s absolutely the worst one I’ve heard so far. Glad they consider humans working their best as “fat”…

Blackout, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
@Blackout@kbin.run avatar

This company literally prints money but it's not good enough without the human suffering.

affiliate, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs

i wonder how 5% of employees getting laid off will translate into executive bonuses. last year the top 2 guys made $72 million after laying off a bunch of people.

GlowHuddy, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
@GlowHuddy@lemmy.world avatar

And ofc it’s just to raise their stock a little bit :) Big corpos are real life monsters

NateNate60, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
@NateNate60@lemmy.world avatar

Whatever happened to “We’re firing people because we realised we can do the job with fewer workers so we want to save money”?

At least then it’s honest.

metaStatic,

you've never been even remotely close to the cult of management have you?

Carighan,
@Carighan@lemmy.world avatar

Honest would be “We’re firing people to make our short term profits look better. That’s what my bonuses are based on, after all!”.

teawrecks, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs

This is business as usual for Rockstar development. Historically they wait until right after they ship, though.

Carighan, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
@Carighan@lemmy.world avatar

Maybe we should rationalize their CEO with an actual pipeline, to use another euphemism…

Immersive_Matthew, do gaming w Borderlands 3 community scores a big win for science: 'These players have helped trace the evolutionary relationships of more than a million different kinds of bacteria that live in the human gut'

Wow the trailer in the article for the project was fantastic. What a great project.

Pixlbabble, do games w The System Shock remake is getting a massive patch with a revised ending, choice of female player character '8 years in the making', and a significant quality of life improvement

Will it still be walking in circles lost and backtracking?

simple,

Probably. They didn’t want to change too much from the original.

CannonGoBoom, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is
@CannonGoBoom@lemmy.world avatar

PSA: if you own the crew, consider taking action.

www.stopkillinggames.com

ranoss,

Especially if you live outside of the US!

Buddahriffic,

Maybe raise a stink with your attorney general and/or representative, too. The whole idea that a company can sell licenses for something and then arbitrarily decide they don’t want to do it anymore and revoke all the licenses doesn’t sound legal. And if it is, it doesn’t sound like it should be.

Mango,

I own the crew, but honestly think it’s a shit game that’s not worth my attention.

original_reader,

It’s not about this particular game.

It’s about setting a precedent for games you do care about.

Mango,

The games I care about will be preserved no matter how the publishers of them flail about

original_reader,

Not in this case, seeing that progress is stored online.

Who says that the game you care about tomorrow won’t do this next? Why be against an action/not care about something that can only benefit players now and in the long term?

Mango,

The games I care about all already have backup options. They’re all the kinds of games that attract people like me who will just fix them right away.

Zoot,
@Zoot@reddthat.com avatar

I mean, God forbid Ubisoft gets its way and all games go this direction! Step up before you don’t get the choice to backup your games.

psud,

The idea is that since the company is French and France has excellent consumer protection, The Crew is the best example of this practice to fight

It’s not about whether the game is good, it’s about Ubisoft being French

Mango,

Didn’t know that. Thanks!

Also every time I hear about France, I like them more.

Gunrigger,

The Crew was great in its time. It was basically the bridge between Test Drive Unlimited (superior open world gameplay) and early Forza Horizon (superior driving physics). Later Forza Horizon games simply took all the good gameplay features from both TLU and The Crew and is unmatched in quality now.

The Crew 2 was worse than both its predecessor and the competing Forza Horizon at that time, so if you were talking about that I’d half agree. But it’s still a problematic industry trend worth stopping.

whereBeWaldo,

Kinda wish I had the crew so that I could clown on these Mfers

ampersandrew,
@ampersandrew@lemmy.world avatar

Is their removal of these licenses a measure to somehow prevent people from taking action?

stsquad, do gaming w I tried two demos of machine learning AI NPCs, and they didn't convince me AI will lead to anything that immersive sims like Deus Ex haven't already done better

A bunch of generative filler text won’t games more immersive. Maybe there is some scope in giving the model hidden details you need to coax out of it LA Noire style but currently everything seems a bit gimmicky.

FireTower,
@FireTower@lemmy.world avatar

Maybe it could be a benefit for asking questions to NPCs devs didn’t think you’d want to ask that. Like asking a city resident where the market is. Probably not today but perhaps one day.

Jajcus,

Then every charakter would probably need his own AI model, otherwise everyone would know everything, which would not be immersive at all.

JackGreenEarth,
@JackGreenEarth@lemm.ee avatar

They would need their own preprompt, that’s all.

jmcs,

If you give LLMs that much latitude you are going to have your NPCs spread conspiracy theories and fascist crap left and right in your game and a PR crisis on your hands.

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