I am getting really tired of these all these chucklefucks being in charge of things they patently do not understand. Modders are the modern lifeline of gaming. They work for free, fix your fuck-ups, and breath life into games that are years and sometimes decades old. Rimworld and Factorio both started their crowd funding campaigns in 2013, and both are wildly popular 11 years later, still selling copies. Factorio is just now coming out with their first expansion, and Rimworld just came out with their 4th. Neither Ludeon Studios (Rimworld) nor Wube Software (Factorio) have had ANY financial need to produce any other projects besides these games. Why are they so wildly profitable and evergreen? They both have rabid modding communities that have been supported and cultivated by the developers constantly fixing and expanding modding support to allow for an infinite variety of new content to be created for their games. Hell, the Vanilla Expanded team of Rimworld modders have actually turned it into a primary income source via Patreon.
AAA devs need to just sit down and thank these modders for tirelessly working on their games after release for free. Ever since DoTA became more popular than Warcraft 3, they all have their panties in a bunch and keep trying to claim ownership over all mods. No, bad developers smacks on the nose with a rolled up newspaper. God, it pisses me off to no end.
GameBanana mods have saved me so much wasted time while playing animal crossing nh with my daughter.
The game is cute but it’s so slow with many long loading screens and has one if the worst UIs of any game I’ve ever played. Mods were able to help a bit atleast.
I’m happy they are taking their time - if Silksong comes close to the quality of Hollow Knight it will be a great game, and they definitely have a chance to make it even better.
I do however wish there was just a bit more communication. Not even release dates or anything, just a small “things are coming along nicely” every couple of months, maybe with tiny peeks at new art. Their official channels have been pretty much dead for years now.
Agreed. I trust team cherry as HK is one of the greatest gaming experiences Ive ever had in my life but the lack of communication is tough. Same with Fromsoftware and Patrick Rothfuss lol please end my suffering pat
Its a really odd situation with the kingkiller books because they were such a massive influence on my childhood and now im in my 30’s just still waiting to find out what happens next
I think the process of taking your time and flipping off the marketing managers is a good one; but I’ve also seen signs that if development takes TOO long, the internal creative momentum can kind of grind to a halt or even be overtaken as they become outdated against advances in game design.
The developers are generally gamers too, and the passion for development is often fueled by excitement for the concept - excitement that can fade the same way as with fans (granted, they have to be more patient than most fans). Sticking with something too long can even lead to low confidence in that concept.
I can be patient, I just hope their approach hasn’t lead to internal burnout.
IMO that‘s how actual art‘s supposed to be made. You don‘t just churn it out on a conveyer belt. It‘s a 2D game so it‘s not like technological progress will force them to jump engines over and over again. I‘m not worried.
That’s a big bummer, I remember hearing about them working on ts4 a couple of years ago. TS2 was awesome couch co-op, games had so much more content back in the day
nintendolife.com
Aktywne