Kind of seems silly to buy any game developed by Sonic Team these days. They are either half-baked ideas (Sonic with a sword? Sonic as a werewolf?) or glitchy messes with repetitive, cheap gameplay (Frontiers, Lost World). They seem to rarely learn from previous mistakes or grow as a development team, similar to Gamefreak. Both studios are sustained by name recognition.
As much as I'm very critical of both these studios, that's really downplaying Sonic Frontiers. It was puzzling that they decided to go for a realistic style while having floating platforms everywhere, but that was a competent game that a lot of people enjoyed. I wouldn't even call it glitchy, playing it lately I didn't see a single one. Maybe it had some glitches on release, but unfortunately this is commonplace these days.
I haven't heard much about it as of late and won't comment on its current state, but when it first came out it was a glitchy mess. Several reviewers mentioned how glitchy it was and docked it points. dunkey made a whole video showcasing glitches and odd design choices. It's a step in the right direction, so they deserve credit, but that doesn't change its shortcomings at launch.
I wonder if part of the reason they add these games by eyedropper is to use them as hype tools.
The Switch 2 might be announced any day now, what is going to happen to NSO? Will they actually port them because it's tied to a subscription rather than a standalone purchase? Or will they start over again?
Oh that’s absolutely why. If they dumped everything at once people would play what they wanted to play and drop the subscription. By doing this people come back.
If Nintendo doesn’t keep NSO as-is for their “Switch 2” people will be EXTREMELY pissed, but it’s Nintendo, they’re fine with that.
I've said this on smash forums before and had the toxic side of the fanbase lose their shit over it, but the next Smash Bros iteration should be a complete reset on the roster and that roster's movesets. e.g. Samus Aran should be reworked to incorporate skills from Samus Returns, Fusion, the Prime series and Dread. Right now her moveset is stuck on her Super Metroid form. Link should be reworked to be more based on BotW/TotK. Mario should be reworked to incorporate Odyssey, Galaxy and Wonder.
I LOVE the Smash franchise and have devoted thousands of hours of my life to the series - but that doesn't change many characters growing stale and being trapped in their pasts. Right now Smash celebrates gaming legacies, but it should be changed to celebrate more than just the distant legacies. The last 10 years of most characters are completely ignored by the current roster. It should celebrate those characters' futures too.
It would also be nice if celebrated a larger percentage of the non-Japanese side of things, if they go back to guest characters. Other than better netcode, the way you make a smaller roster make sense is if you flip the game on its head with a new set of universal mechanics, like how Street Fighter 5 to Street Fighter 6 is acceptable because everything is about the Drive system.
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Aktywne