Yeah that’s honestly the main thing for me too. It’s $120 Canadian for the Deluxe version. My price point is like… $30, especially since by all accounts it’s not even finished.
It’s honestly been one of the most disappointing games I’ve ever picked up. Civ 6 was my first. I would play it well into the night. I was addicted.
At this point I forgot civ 7 even came out until I saw this to remind me. I played maybe 250 turns total over a couple games and dropped it. I have no desire to pick it up. The map generation is bad and the age system is formulaic. Makes it feel like on the rails for the same thing every single game.
I haven’t played it and hate nearly everything I have seen about the age system, but they did make the map generation more varied in the latest patch. They’ve called the map inadequacies a priority to work on, so it will probably get better if you return to it down the line.
Same with Paradox games. 4X in general is just really hard to get right on release because of how many interlinking systems there are, so waiting for balance updates at a minimum is never a bad idea.
They do make changes throughout the series, but every new game is a complete reset to a basic game so they can sell you all the DLC and expansions to make it into a full game.
I think a lot of people are waiting for the first Civ7 expansion pack to be released, whenever that may be.
Civ 6 without R+F, GS feels like a completely different game. As an example, in vanilla you can expand anywhere right up to someone’s borders whereas with the expansion straying too far from your territory you could just lose it to influential pressure from neighbouring cities.
They do more Linux and Mac porting than any other company I know. Back in the day I believe they were actually game developer, but they seem to have become specialized in porting games specifically.
What makes you think that? It’s possible that they did it in-house, of course, but there’s no precedent for it. No previous Civ had a linux version done in-house.
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