Well that’s bizarre, I had wishlisted Kingmakers to keep track of it, but it felt like a ambitious game by an indie dev. To have it suddenly flagged for a live action film adaptation feels out of the blue.
Not to say that the premise wouldn’t fun in a movie, because it most definitely would be.
Reina has a pretty distinct style despite the inherited moves. The way she can roll for example maker her play like a more agile character then hei hei.
The mishimas are an archetpe but they don’t necessarily eclipse each other
Still need to play that. But soooo much to play, and I already got a few games I’m actively playing. And I stopped buying onto backlog when I said I’ll need to improve that spending habit of mine on NY 2015. Heh, actually stuck to one of my NY promises for once. 😅
Sad. I was thinking the buyout was more about owning ip e.g halo, fallout tv shows than the devs. I guess in ms world any other studio can take over game development.
Good. I didn’t care for season 3 when I watched it, but then I watched season 4. I can see where they’re planning to go in season 5, and how season 3 is a dull but necessary part of the buildup. I think season 3 really killed a lot of momentum, and thus a lot of the hype, but I’m very willing to give season 5 the chance to bring it all together.
Season 3 made season 4 harder to watch. Season 4 was better than 3 but it also felt kind of... I'm not quite sure the right word. Diluted? Or maybe the other direction as a Flanderization?
Most of my issues were the pacing and the attempt at making the show feel heavy, but it ended up not quite hitting the marks for me.
Notch was the founder and owner of Mojang. When they talk about “employee #x” they mean employees after the founders even if the founders are on the payroll.
That narrative LEGO thing sounds like a fancy way of saying that it’s a branching story with several outcomes like Detroit: Become Human, but maybe less linear? Which still sounds like a cool approach for a shooter.
It would sell easy if they didn’t use some weird hardware only on a select few PC graphics cards. Even if PC support was enabled by modders it would still sell but the hardware requirements are simply too much of a hindrance
The article’s right about the conversation turning needlessly toxic. There’s people out there that are fanatics about accuracy for no good reason, even cases where I’ve seen a “TRASH localizer!” video that convinced me the localization was good in that it avoided repeat words, when they were attempting to state the opposite.
These people seriously need to either learn Japanese to play the game how they prefer, or just be silent and stop harassing game devs.
An offline mode is the only way I'd consider buying and playing Nightingale; I do love survival games, but I need them to be offline adventures balanced for single-player experiences! As an introvert the last thing I want to do is encounter another person in a game.
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