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trolololol, do games w The Epic Games Store Officially Launches on Mobile Devices

Wait so what was it that I had installed in my phone from epic?

30p87, do games w The Epic Games Store Officially Launches on Mobile Devices
@30p87@feddit.org avatar

Epic about to introduce absolutely pieces of shit crappy third party launchers even on mobile.

Harvey656,

Jesus, I was downloading and installing packages earlier for unreal 5.4 and it basically bricks my pc until the install is finished. Infuriating.

ivanafterall, do games w The Epic Games Store Officially Launches on Mobile Devices
@ivanafterall@lemmy.world avatar

I guess it makes sense, seeing as they’ve perfected the desktop experience.

Ok_imagination,

chef’s kiss

xavier666,

Right in the nuts

mycodesucks, do games w The Epic Games Store Officially Launches on Mobile Devices
@mycodesucks@lemmy.world avatar
DebatableRaccoon, do gaming w Around 50 of 100 Tango Gameworks Staff Moving Over to Krafton - IGN

Which means around 50 didn’t want to work for Krafton or already found jobs. Good for them.

LukeZaz,

Though I hope you’re right, there’s no guarantee of that:

It’s unclear why the remaining approximately 50 staff didn’t join Krafton, but it’s possible they had already found jobs elsewhere as the studio’s closure was announced three months earlier in May 2024.

anas, do games w The Epic Games Store Officially Launches on Mobile Devices

Store exclusives are coming to mobile :/

Eggyhead,

Cue the space man gun meme.

It always was store exclusives.

MeatsOfRage, do games w The Epic Games Store Officially Launches on Mobile Devices

TLDR: you can get it from the url epic.download

Looks like it only has Fortnite, Fall Guys and Rocket League on there for now

sunzu2, do games w The Epic Games Store Officially Launches on Mobile Devices

Good but i hope everybody understands that this is not a real W for the peasants...

Dindonmasker, do games w The Epic Games Store Officially Launches on Mobile Devices
@Dindonmasker@sh.itjust.works avatar

I don’t remember the last time i played a game on my phone tbh

helenslunch,
@helenslunch@feddit.nl avatar

Me either but it’s an ENORMOUS and very profitable industry.

Apple Made More Money on Games Than Xbox, Sony, Nintendo and Activision Combined in 2019

That’s JUST Apple and JUST mobile games.

tfw_no_toiletpaper, do games w Black Myth: Wukong Review - IGN (8/10)

Last couple of years I am eating good regarding action RPGs and souls-likes

Leate_Wonceslace, do games w Star Wars Jedi: Survivor is coming to last-gen consoles next month
@Leate_Wonceslace@lemmy.dbzer0.com avatar

Last as in “previous” or “final”?

DesolateMood,

“Last gen” pretty universally means previous

Katana314,

But given how hard it is to convince people to move off of that generation, “last” could start to have other meanings.

If you’re developing a chill, low-graphics indie game in Unity these days, there is still basically no reason to target the PS5.

Zorque,

Pretty sure their target would be “anyone who wants to buy the game”.

Katana314,

The point being, you can target the PS4 for that though.

Zorque,

You can target lots of things. And most probably do, cause if you limit yourself to one platform your audience diminishes severely.

Leate_Wonceslace,
@Leate_Wonceslace@lemmy.dbzer0.com avatar

Darn, I was hoping there wouldn’t be any more. 🙁

DesolateMood,

Any more what? If you mean me consoles, they’ve been out almost 4 years now

Leate_Wonceslace,
@Leate_Wonceslace@lemmy.dbzer0.com avatar

I gave up keeping track of console generations over a decade ago; All my stuff is on PC.

DesolateMood,

Then why did you ask in the first place?

Leate_Wonceslace,
@Leate_Wonceslace@lemmy.dbzer0.com avatar

Because I was trying to be funny.

Why are you so invested?

Geek_King, do gaming w Kingmakers Is Getting A Live Action Film Adaptation, From The Makers Of The Sonic Movie Franchise

Well that’s bizarre, I had wishlisted Kingmakers to keep track of it, but it felt like a ambitious game by an indie dev. To have it suddenly flagged for a live action film adaptation feels out of the blue.

Not to say that the premise wouldn’t fun in a movie, because it most definitely would be.

USSEthernet, do games w Star Wars Jedi: Survivor is coming to last-gen consoles next month

Was it ever fixed for PC? Last I heard, it was still a stuttery mess and I just decided to avoid it.

FeelzGoodMan420,

There is a patch coming out for PC that claims to improve performance. We’ll see if it actually does anything meaningful.

n1ck_n4m3,
@n1ck_n4m3@lemmy.world avatar

I’ll believe it when I see it. I’m running a 10900KF running at 4.2GHz with a 4090 and spinning in a circle on Koboh still drops my FPS to 10-12 from ~110-120 (even with RT fully disabled, since the implementation of it in this game is hot garbage). This game was the straw that broke the pre-order back for me, haha. I played the original on PC and loved it – was surprised as hell to see the sequel have so many problems that the first didn’t.

JusticeForPorygon,
@JusticeForPorygon@lemmy.world avatar

I just played through the story on PC and it ran fine. Only thing I had issues with was the built in controller support conflicting with the Steam Input API.

SzethFriendOfNimi, do games w Star Wars Jedi: Survivor is coming to last-gen consoles next month
@SzethFriendOfNimi@lemmy.world avatar

Is it finally stable and playable on PC?

MeaanBeaan,

Without checking I’m going to go out on a limb and say no.

yesman,

It plays much better than it did on launch.

I’ve got a 1660Ti, and it’s not perfect but smooth enough to play med settings on 1080p. The biggest thing holding me back was VRAM, so I’m interested how they address that on the older consoles, with an eye toward better performance for me.

Codilingus,

I tried about 2 months ago, it was not.

SpaceNoodle,

I played it with no issues on my PC at release, so … yes?

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

Sounds like you just didn’t notice/remember the problems in that case. There was/is performance issues that will show up regardless of your hardware setup. “Runs fine on my pc” is simply not true, unless your pc runs on magic.

Bimfred,

I mean if you want to invalidate my lived experience, sure. Played on release on a 5600X, RTX3070 and 32GB of RAM, 1080p, almost everything maxed out. Open areas on Koboh saw a drop to mid-40 fps, but other than that, I had one hard crash and no bugs I noticed.

BertramDitore,
@BertramDitore@lemmy.world avatar

I had the same experience with pretty much the same hardware. I played right after launch and had one or two crashes and a few stutters here and there, but otherwise I found it to be a surprisingly stable game, especially considering the wildly negative press it was getting at the time.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

Nothing wrong with not noticing stutters, on the contrary you’re probably lucky to not notice that kind of stuff. However when the problems are documented to be hardware independent and shows up on far more powerful hardware than your own, it’s not a case of “works fine on my computer”.

Something like shader compilation stutter will still cause issues for the top end CPU in 10 years time for old poorly designed UE5 games.

NewNewAccount,

Not sure why you’re being downvoted. I honestly wish I couldn’t detect stutters.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

People don’t like being confronted and told they’re objectively wrong. It’s not a new phenomenon that people report not experiencing problems that we know all systems, regardless of computing power, encounter when playing a given problematic game. And people get defensive when told they just didn’t notice it.

SpaceNoodle,

No, it’s because you’re being a petulant turd when people inform you that you are objectively wrong.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

Some stranger’s 5600x doesn’t randomly have the hardware to compile shaders at 10x the speed of top of the line CPUs. A game that suffers from shader compilation stutters will do so on all systems. To say it didn’t stutter for you means either that:

  1. The game never compiled the shaders
  2. You already had the shaders pre-compiled, which isn’t a thing on normals PCs
  3. You never noticed
  4. You’re lying

It’s impossible to avoid for games that suffer from it.

Bimfred,

I suppose I’m somewhat fortunate to have been a poor bastard for most of my life. 25fps with moldy potato settings was just fine, as long as the game didn’t crash or deep fry the CPU, so I’m not as sensitive to the occasional drop below 60fps and don’t feel slighted when I have to turn some settings down. Though I can understand being incensed when you’ve poured thousands into a bleeding-edge gaming rig that’s supposed to handle anything at 4k, maxed out and a stable 120fps and it’s the game itself dragging your experience down.

But the stutters weren’t the only problem people reported early on. There were cries of the game being unplayable, on account of endless bugs, visual glitches and repeated hard crashes. Worst I got was the normal mapping on Cal’s face getting real weird in certain lighting conditions. That’s hardly game-breaking.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

I’m somewhat insensitive to it myself but shader compilation stutter is something that is measurable and reproducible so there aren’t any room for arguments around it.

Other problems, yeah they may be system dependent although something like animation rubber banding I suspect would be the same across systems, though hard to identify if you aren’t experienced.

SpaceNoodle, (edited )

All computers run on enchanted runes in graven rocks, so yeah, it runs on magic.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

A course in computer architecture would dispel that mystery real quick

SpaceNoodle,

I have a degree in computer engineering and have been designing and implementing embedded systems professionally for decades

It’s magic, and I am a wizard.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

Sure

SpaceNoodle,

Don’t make me hack curse you with a program spell

BertramDitore,
@BertramDitore@lemmy.world avatar

I played it on my RTX 3070 shortly after launch, and while there were certainly some stutters here and there and the very occasional crash, for the most part it actually ran fine. I think the poor quality of the PC port has been seriously overblown. Granted I don’t care much about sustaining insanely high frame rates, but the game itself was amazing on its own, and even better having played and enjoyed the first one. Well worth any remaining technical glitches.

acosmichippo,
@acosmichippo@lemmy.world avatar

yeah it worked fine on my 3080 too.

vonxylofon,

Ok, now someone do a mere mortal take.

Squizzy, do games w Star Wars Jedi: Survivor is coming to last-gen consoles next month

I was waiting for a decent price, too expensive.

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