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TheMauveAvenger, do games w Ubisoft's XDefiant Delayed After Being Rejected by PlayStation and Xbox - IGN

What a stupid fucking name. I realize they’re targeting 12 year olds but damn.

Kolanaki, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN
!deleted6508 avatar

One more year and my Steam account can legally drink and smoke. I’m taking it to Vegas!

delitomatoes,

You can start drinking at 18

queue,
@queue@lemmy.blahaj.zone avatar

In America, probably not. It’s 21 for all states due to a federal law. If a state has it lower than 21, they get way less funding for Federal high ways, as the bill was aimed to lower drunk driving.

ADHDefy, do games w Ubisoft's XDefiant Delayed After Being Rejected by PlayStation and Xbox - IGN
@ADHDefy@kbin.social avatar

Neat. Looking forward to it. /s

paddirn, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN

Took me awhile to look it up, but just saw I’ve had my account since December 31, 2003. I’m just about at 20 years.

Supervisor194,
@Supervisor194@lemmy.world avatar

November 16 2004 here. I was late to everything back then.

Not coincidentally, the release date for Half Life 2 was (drum roll please): November 16, 2004 lol.

SirQuackTheDuck,

Mine’s 15 now, but back in the day I used those bootlegged Steam clients that allowed me to run Garry’s Mod for free. Those were the hackey, piratey times of 700MB aXXo DVD rips that took 1 hour to download.

innermeerkat, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN
@innermeerkat@lemmy.world avatar

I remember the steam beta, allowing me to finally ditch « the all seeing eye ».

Count me in the 20s !

isVeryLoud,

Haha the what now? Are you talking about the Yahoo! Software?

Kolanaki,
!deleted6508 avatar

It was basically GameSpy, but better.

GameSpy was a universal server browser.

If you ever used the server browser in Steam itself and not from the game, that’s basically what they were. An external app that you could get a list of servers for pretty much anything you added to it.

Kovu, do games w Life Is Strange: Forget-Me-Not Expands the Critically Acclaimed Franchise - IGN
@Kovu@lemmy.world avatar

aw man i was hoping for a new game

shifty51, do games w Ubisoft's XDefiant Delayed After Being Rejected by PlayStation and Xbox - IGN

Classic Ubisoft making a buggy mess of everything

Copythis, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN

Mine is 18, do I get a cookie?

RiikkaTheIcePrincess,
@RiikkaTheIcePrincess@kbin.social avatar

🥠Here you go! :P Look, you're two off, be glad you got anything 😅

Wait, mine's 19 and I didn't even get that D: WE DEMAND SNACKS! ✊

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

Up here, you can drink alcohol at 18 y.o.

sirico, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN
@sirico@feddit.uk avatar

I only signed up to play hl2 I think before that I used keys and CDs for things like ground zero

jcit878,

I remember a work friend burnt HL2 on cd for me and the only way to make it work was he also gave me his steam login. and the dude had a ripper username I still remember to this day, even though I havnt seen him in nearly 20 years.

mrpoo

samus12345, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN
@samus12345@lemmy.world avatar

I’m primarily a console peasant, but my Steam account goes back to 2007. I don’t remember the specifics, but I know I opened it after getting a physical copy of The Ship from Target. Never played it much, though.

Greylock, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN
@Greylock@kbin.social avatar

aw, only 19 for me!

chaogomu,

Mine was 19 years, but I was military and got sent overseas for a few years. When I came back, I hadn't actually logged in for the entire time and my account had been reset.

iMastari,

In November it will be 19 years for me as well.

RadButNotAChad, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN

Oh man. It is year 20. I think I made my account like 6 days in. I have a 6 digit steam ID.

omgitsaheadcrab, do games w Steam's Oldest User Accounts Turn 20, Valve Celebrates With Special Digital Badges - IGN

I remember connecting with WON before steam, nostalgia CS days

HatchetHaro, do gaming w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance
@HatchetHaro@lemmy.blahaj.zone avatar

I played a Barbarian with the bear aspect (and before that, the gear that granted you double carry capacity), and I still found myself encumbered since I kept looting all the heavy stuff I could sell.

Even after clearing out all the loot, I was still left with a ton of scrolls, potions, poisons, etc. that I was “saving up” for a potentially difficult encounter, all taking up 75% of my carry capacity.

It’s certainly a way to discourage hoarding and encourage you to use those consumables, especially since BG3 has an end, but I wish there’s a better method for it.

Kaldo,
@Kaldo@kbin.social avatar

It’s certainly a way to discourage hoarding and encourage you to use those consumables, especially since BG3 has an end, but I wish there’s a better method for it.

Sometimes less is more. If they put harder limits on what you can take into fights it might turn from a boring chore to an interesting choice, but all these games that dump every single item in your inventory and expect you to go against your hoarding instincts. Cyberpunk had the same issue, you get dozens, hundreds of consumables and but hey are all worthless, you can just spam the healing one 10 times per fight instead. It ruined something that could have been a really good immersive powerup otherwise.

It's not a very well known game but I really like how Vampyr did it. You could only carry like 6 bullets/consumables at a time, but any additional items you pick would go to your stash. When you rest at home or visit the stash it refills any used items from it.

It's such a good system and I will never understand why other games don't do it the same way. You still get rewarded for exploration and finding items, but you can't just spam dozens of them. Using them feels special and powerful (which they are since they are so limited), but you don't feel too bad about using them since you know you have more of them at home, or can craft more.

TowardsTheFuture, (edited ) do gaming w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance

It’s not “here to stay” it’s a feature that is used or not used depending on the level of realness wanted. Some are fine with hand waving away encumbrance, some are not.

If you’re playing a walking simulator, it is kinda part of the immersion.

If you’re running around killing every Greek god under the Sun, but suddenly you pick up your 7th weapon that’s just chains with something at the end of it, and BOOM you can’t move anymore cuz your too heavy, then it’s getting in the way. Instead of implementing encumbrance they just, limit you to 6 weapons and tada, they could explain it as “it’s too much weight” but they won’t give you the option for it to happen as slowing you down would kill the pace and feel of the game.

Baldurs gate is a DND based CRPG and Starfield is a loadscreenwalking simulator. Of course they have encumbrance.

bob_lemon,

Baldurs gate is a DND based CRPG

Although DND games usually handwaive encumbrance with bags of holding.

TowardsTheFuture,

Fair, depends on the game. CRPG’s will tend to have it in. I mean for example WotR and Kingmaker you can get a bag of holding if you buy it or put stuff into strength on characters or etc in order to not have to worry about it much but it’s still there, and not spending the money on it or building any characters with strength means you will be limited.

Dee,
@Dee@lemmings.world avatar

bags of holding.

It’s true. The character in my current campaign has two bags of holding and a bag of devouring.

RickRussell_CA,

And you’ve got KOTOR and Pillars of Eternity and others that are clearly D&D derivatives, but solve the problem handily with a “stash” whose contents are never accessible in combat.

I have never understood the fascination with inventory management. I just want to find stuff, and use that stuff later on. If I wanted something as boring as my actual job, I’d just do my actual job and get paid for it instead of buying a game.

Schlock,

In BG3 it is a balance mechanic. Heavy objects tend to be completely OP and are used to cheese combat. encumberance limits this and even allows building your character specifically for this playstyle.

In Bethesda games encumberance is in part there to protect players from themselves. If every object can be picked up (and that is a design principle in those games) and every object has a Value, then the optimal strategy is always to grab every single object you can find and then sell everything at once. If that does not sound like fun to you that is because it is not, but still i know multiple people who play those games this way even with encumberance in place. Players will always find a way to ruin their own fun, the only hing you can do is to put systems in place that disincentivise these behaviors.

leftzero,

Heavy objects tend to be completely OP and are used to cheese combat.

You shut up. Barrelmancy and goblin tossin’ are perfectly legitimate martial arts!

RickRussell_CA,

A “stash” that is only accessible outside combat mostly preserves that balance, IMO.

Most games come up with a range of ways to get around the problem, even when they do have a strictly limited inventory with encumbrance:

  • Zero weight quest items
  • Ability to run or fast travel while encumbered (FO4 selectable perk)
  • A pet or NPC capable of carrying your less valuable stuff back to the vendor for sale (Torchlight had this, did Diablo? I haven’t played in decades.)
  • Pack animals/robots
  • Portable vendors (Skyrim had a demon vendor you could summon once a day)
  • Bags of holding (or similar)
  • Warp chests (many chests with same contents/inventory around map)

etc. ad infinitum. The fact that most games implement a variety of ways to deal with absence of an infinite inventory is kind of a tipoff that it’s more of a burden than a desirable aspect of gameplay. Most of these games are holding up a carrot (or several) to get you to pursue certain achievements just to reduce the monotony of inventory management.

SkyeStarfall,

Just because you don’t like inventory management doesn’t mean others don’t.

as boring as my actual job

Again, subjective, considering the popularity of job simulator games, like truck sim.

RickRussell_CA,

“I” is a first person pronoun that refers to the one who is speaking or writing.

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