Similar to the early Blizzard approach in some ways. A focus on delivering a vibe done to a very high level of quality and visual coolness, while leaving risky innovation in game mechanics to others.
I wouldn’t be surprised if the initiative comes from the OG dev of the game, who is Italian: the efforts we go through since 1996 (all I can remember) to avoid ads and popups are of biblical proportions.
I can remember my father taking the PC away from me as soon as he saw I was exposed to one, going “I can take that away, it will be a minute”. It wasn’t a minute.
And AAA budgets could crank out fantastic games if they put all their money into think-tanks full of designers instead of thinking graphics hit as hard as they did 10 years ago.
Yeah it’s amazing what you can accomplish when you’re not blowing millions of dollars on the salaries & golden parachutes of completely worthless executives.
How is Lemmy so anti corporate, but bends over backwards to defend steam as an immaculate corporation. I love steam, and 90% of my game purchases or from their store. 5% are from stores that let me redeem steam keys.
I think their market position should have some scrutiny.
I feel like any other major company with Steam’s marketshare would be far less consumer friendly than steam.
Steam funnels a lot of money into Linux, and Linux is very popular on Lemmy. If you use Linux, you are benefiting from Steam’s success.
Steam is just nice to use, and has good deals. It’s nice to have my games in one place, and I don’t know if any other storefront with as many nice user benefiting features as steam.
I agree with all these things. But I dont understand the hail corporate mentality of being upset or knee jerk defending steam. I’m curious to see where the suit goes and evaluate if I should consider joining a class action suit as I learn more.
I think theres also the secondary unstated factor some of us have, that being that Steam is working as a solid buffer against more malignant groups. The fact that Steam is for a lack of a better term incorruptible is frankly very useful, especially with groups like the Saudis and China investing a lot of money and influence into gaming recently. Better a flawed but ultimately decent corporation than whatever the fuck the Saudis or China would replace it with.
They’re not immaculate. They used to outright deny people the right to refund their games, but they turned that around after a massive lawsuit from a government agency. Good change! I support that. But they’re not behaving in an anti-competitive manner. What, are they supposed to intentionally make themselves worse in the hopes that other stores pop up? That’s not how any of this works.
Mainly because Steam actually provides a really good quality service. Most corporations over time charge more while getting worse on quality. People can sell their games for cheaper on Epic which only has a 12% fee, but Epic’s service is much worse.
Yup. If Steam wasn’t around I’d have the joy of choosing between Epic, Origin, GOG (actually not bad but no official Linux client can be annoying), or GFWL (which would probably still be around in this situation)
We’ll let their position have some scrutiny when the PC marketplace has some actual decent competition, I’d rather not shoot the PC gaming sphere in the foot just because Lemmy hates corporations.
They’re squeezing whatever they can out of this game before its final whimper. The only people that would buy this $15 pack are people who don’t know anything about the game. Marketing it as a “starter pack” is so disingenuous that I can’t believe that Bungie had any other motive in mind than to con a few unaware people who are unlucky enough to pick up this game on a sale.
Maybe if they’d finally do something about the new player experience (specifically, the lack of one) this game could actually go back to its heyday. But they’re just committed to enshitifying it further with FOMO tactics, convoluted expansion/season pass/dungeon pass models.
I mean just try selling your friends on a game when you explain to them how much the upfront cost is to actually play the “real” game.
I’ve got to be honest, the price of a game is probably the least important factor on whether I make a full price purchase.
I’m not going to rush out and buy something I’ve no real interest in. I can count on one hand the number I’ve made this generation. On PS2 I’d be grabbing something every week or two, but now I just can’t get excited for the latest and greatest updates on old formulas. Half the time I buy just to encourage them to make more games like that, like I did with Talos Principle 2, Astro Bot and Split Fiction.
I might pick it up later if I feel inclined, or see it on a decent discount. Like Clair Obscur, that I picked up for £29 in a sale just because I remembered it existed and fancied something to play over the winter holiday.
The 1.7 million customers who originated from a top 2023 release
This wording is a bit strange, are they tracking the new steam accounts that signed up to buy a specific 2023 title (like Baldur’s Gate 3, Hogwarts Legacy, or Starfield)?
If so it says more about the specific demographic attracted to that unknown title than it does about Steam in general.
To gather data illustrating the effectiveness of that approach, we went all the way back to 2023 and identified the biggest 20 releases of that year. We looked at every new first-time purchaser generated by those products (that is, an account making a purchase, or redeeming a Steam key, for the first time) for a total of 1.7 million new users.
Yeah, that’s a bit strange. Not everyone starts their account by a big game. My current steam account is quite old and first games were the ones I could afford back then as a student: indie titles, freebies, maybe one big game at some point. My previous account was only for HL / CS.
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