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mp3, do games w Why are most mobile games trash?
@mp3@lemmy.ca avatar

Small screen, combined with poor/touch screen controls, and wanting to make money no matter what by pushing ads everywhere because no one wants to pay $10+ for a mobile software.

The only time I consider a mobile a game is when there is an ad-free option available.

Peffse,

I still miss my Xperia Play. It’s been over 10 years… Still my favorite phone.

ADTJ,

Sony really screwed over the play after promising Ice Cream Sandwich

furzegulo, do games w Why are most mobile games trash?

capitalism and greed

slumberlust,

You repeated yourself

Zikeji, do games w Why are most mobile games trash?
@Zikeji@programming.dev avatar

There are some great mobile games out there. A few of my favorites include Dawncaster and Slice & Dice. Personally when I’m looking for a new game I use www.darkpattern.games to check if they are exploitive.

PunchingWood, do games w Why are most mobile games trash?

I feel like the best time for mobile games was back around 2009/2010 when touchscreen just became good and most stuff was either free or paid and without intrusive ads and monetization or other predatory bullcrap.

I recently tried Angry Birds 2, and I was baffled it would only take a few levels before I had to buy my way to more “ammunition” to keep playing. The original used to be good, I even wouldn’t have minded if there was like an ad between games, or if it was just buy-to-play, but even that isn’t an alternative option anymore. And they also pulled the original from the stores, I thought they had re-released it before, but couldn’t find it either. And also when I first opened the game there was so much shit on screen that it was even difficult to navigate to just even find the actual game, it’s absolutely fucking ridiculous.

catalyst,
@catalyst@lemmy.world avatar

Agreed. There was a fantastic time for mobile games before things went downhill.

I have a strong memory of being in an apple store, finding a display iPad, and becoming enraptured by Plants vs Zombies. I would eventually get my own and put dozens and dozens of hours into the game.

Then EA took it over and turned it into trash.

Matty, do games w Why are most mobile games trash?

If I remember right, mobile games did tried to somewhat tried make console experience work on mobile phone but of course phones was way underpowered and not to mention that majority of mobile games have touch controls which compare to controller are just really naff. Only few people would maybe get an Bluetooth controller. That’s why more simplex game just works better on mobile and then it just riddle with clones and shovelware

WolfLink,

I played through the entirety of Prince of Persia: Warrior Within on my phone. That was a feature length PS2 game.

Other feature length games with decent ports I know of:

  • Transistor
  • Bastion
  • Ace Attorney
  • Myst
  • Riven
  • Minecraft
  • Terraria
AlligatorBlizzard,

Adding Stardew Valley to your list - on Android it’s even got mod support and the controls aren’t awful.

I’ve also had a lot of fun with rollercoaster tycoon classic but I’d really only recommend that on a tablet.

acosmichippo,
@acosmichippo@lemmy.world avatar

you can have simple games without predatory monetization. that’s what OP is talking about.

superkret,

Only if people are willing to pay for them.
There’s no reason a mobile game would be cheaper to develop than a PC game.
And there’s also no one paying $50 for a mobile game.
The market has decided.

acosmichippo,
@acosmichippo@lemmy.world avatar

agreed. I’m just saying “simple” or “complex” has nothing to do with it.

IMNOTCRAZYINSTITUTION, do games w Why are most mobile games trash?
@IMNOTCRAZYINSTITUTION@lemmy.world avatar

what shocks me is that nintendo never made some new pokemon games in their old GBA or DS style. it would be perfectly suited to phone limitations and expectations and there is a huge potential market for that style of game.

icecreamtaco,
@icecreamtaco@lemmy.world avatar

If pokemon got a true mobile port it would have instantly cut their DS/3DS (and maybe Switch) hardware sales in half. Never going to happen

Bezier,
@Bezier@suppo.fi avatar

Just switch, 3DS is discontinued.

ADTJ,

Now I’m picturing a pokémart with micro transactions to buy items and I’m glad this doesn’t exist

icecreamtaco, do games w Why are most mobile games trash?
@icecreamtaco@lemmy.world avatar

There used to be thousands of good developers making respectable games. Most of them failed financially, and many of the survivors sold out later anyway.

TomAwezome, do games w Why are most mobile games trash?

Mobile games are designed like junk-food: take it out, eat some junk, then put it away to go do something else, throw away the bag or seal it for a quick snack later. Normal games are designed like a full meal: sit down somewhere with good atmosphere, nutritious, good conversation, get full and go home with plenty of leftovers and good memories

misk, do games w Why are most mobile games trash?
@misk@sopuli.xyz avatar

If you own an iPhone just get Apple Arcade through Apple One, it’s really worth it if you game on your phone. No predatory monetisation, regular self-contained games, plenty of high quality titles.

BossDj,

Or do the trial, find some games you like, then buy them for a couple bucks when the trial ends

misk,
@misk@sopuli.xyz avatar

Most of the games in AA that I played have been reworked to remove monetisation while their regular App Store versions offer freemium model only.

superkret, (edited ) do games w Why are most mobile games trash?

They’re trash because they’re free.
Traditional games need to be good, so people buy them.
You don’t need to buy mobile games. But developers need to eat. So the money needs to be extracted from the people while they play.
So you need to implement microtransactions and design the entire game around making them necessary for success.
But most people stop playing a game at some point when they’ve beaten it, or are getting bored ot it.
So you need to make your game addictive instead.

The same principle applies to so many things (for example news).
If you don’t pay for it up front, the entire thing will be designed around extracting money from you during use.
Which means it needs to be designed to draw you in and keep you addicted. Delivering quality content is literally worthless.

ch00f, do games w Why are most mobile games trash?

Most mobile game developers just want to attract whales. People who spend thousands of dollars in their app. They don’t care about everyone else because they don’t make any money off anyone else.

For some games, 20% of players spend $1800 or more a year. One of those people spent $90k.

So if your game sucks for everyone else, it’s not a big loss.

Good_morning,

I wish I had 90k to just throw away

Valmond,

Take a loan!

inlandempire, do games w Why are most mobile games trash?
@inlandempire@jlai.lu avatar

I use MiniReview (minireview.io) to have better sorting options for games on Google’s Play Store, you can specifically sort for screen orientation, monetisation (or lack of), genre, ads or not, etc

PlzGivHugs, (edited ) do games w Why are most mobile games trash?

A couple of major factors:

Users who expect low prices - This partly because of the history of mobile games being smaller and/or ad-funded but also because the vast majority of people playing games on their phone are looking for a low barrier to entry, time waster, not specifically a game.

Lack of regulation or enforcement - other gambling heavy fields tend to be at least somewhat regulated, but mobile games are very light on regulation, and even lighter on enforcement. This allows them to falsely advertise their games and how they function (both in terms of misleading ads, and lying about chance based events and purchases in-game).

Monopolistic middlemen - On other platforms, theres more direct competition (IE, Sony and Microsoft’s generally more direct competition) or companies that prioritize long-term growth and stability (IE Steam or Itch.io). Apple and Google, on the other hand, largely compete on brand perception and hardware specs. These means that their app stores, where they make most of their money, have zero competitors. Seeing as they have no reason to make the stores better, they can instead promote whatever makes them the most money; that being exactly these manipulate, sketchy, virtual slot machines.

v4ld1z, do games w Why are most mobile games trash?

Shoutout to Slay the Spire, Balatro, and Slice & Dice. They all cost a bit (around 10€) but are excellent ports of the originals and among the best mobile games. Slice & Dice even started out as a mobile game and was ported to PC later.

llii,

Also Peglin.

hopefull_cottonball,

Vampire survivors and among us are free on mobile.

Eyck_of_denesle,

Add craft the world to the list too

ThunderclapSasquatch,

Cultists Simulator has a mobile port too

rockerface,

Adding Dead Cells to the list. Handles surprisingly well with touchscreen

OlPatchy2Eyes,

Pixel Dungeon

USNWoodwork,

Meteorfall

LavenderDay3544,

Also Minecraft and Stardew Valley.

xor,

Plus mini metro, terraria, don’t starve, wild rift, and TFT (last two are free to play, and only have cosmetic transactions)

v4ld1z,

Wild Rift is my poor man’s League (although the skins are way more expensive than on PC). Don’t have a PC to play League on and WR is a good, chill alternative. Plus, I can play with my SO

TimeSquirrel, do games w Why are most mobile games trash?
@TimeSquirrel@kbin.melroy.org avatar

Mobile games are the equivalent of those "100 great games pack"-type CDROMS you'd find in the electronics section of stores in the late 90s/early 2000s. Not many invest serious money and time into gaming on a tablet or phone like they do on a console or PC, because games on phones and tablets are more like an afterthought. Something to do in between group chats and work emails.

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