Is geforce now any good? I tried the free version way back when and didn’t think it was as good as steam link. I then considered paying for it but the reviews I saw lead me to decide not to. It was a while back though so maybe it’s improved?
The gist is… streamers are gamer role models. The streamer itself is a drop in the bucket… but either they encourage people that like their behavior to play the game, or they encourage people who play the game to act like them.
I used to play town of salem, the social deduction game… the community was relatively small, but when a mainstream youtube channel like pewdiepie or someoen played the game there’d be a collective groan from the community. As it would always follow up with a huge spike if players who start up the game with zero interest in learning how to play (because the youtuber also didn’t learn how to play)… now in those cases that generally was only a week or 2 of annoyance as the obnoxious players either moved on to the next thing, or started actually trying to learn the game instead of just trolling everyone.
Lol league was extremely toxic in 2010 when streaming wasn’t a thing. I got sucked in and became toxic in 2011-2012 before I quit altogether. Best decision I ever made regarding video games.
It is the player base, not the streamers, that ruin the game.
Every awful person I had to deal with in my life had one thing in common, they were league fiends. It’s crazy but it’s true, even with some of my best friends, they were becoming unbearable when they were at the height of their league faze. Some people in my family, its just league all day, complain about their team, complain about their internet, won’t show up for dinner because they started a game 30 minutes ago. When you ask them a question, or try to communicate while they’re in game, you just get a look and attitude like you’re an asshole or a weirdo. Try to play some casual games with them? You get yelled at. That game can burn for all I care, it lobotomizes people.
This has been the weirdest console generation. I’m still surprised they railroaded ahead with the PS5 and Xbox Series X launches right at the beginning of the pandemic.
the pandemic really muffed it all up. The truth is that those product launches were lined up well before the pandemic truly began in March 2020, and it would have cost both companies an exorbitant sum to delay the launches at all. And really, they had no reason to believe that a pandemic would hurt their sales numbers, because the gaming market had never gone through an event like this before. And ultimately, the pandemic actuallly ended helping their sales because everyone was at home with nothing to do. The gaming market reached its highest revenue peak ever due to the pandemic.
I agree that it has made this whole generation feel weird as a consumer. But I think a lot of that feeling would be there with or without the pandemic, and the pandemic just exacerbated some things. Xbox is firmly in second place to the point that the PS5 is dominant, and it would have been dominant without the pandemic there. There are so few current-gen games, and even fewer PS5 exclusives, but this isn’t because of the pandemic. We live in the age of crossplay and cross-platform, mostly caused by Sony and Xbox both moving to x86 architecture last gen, and sticking with it this gen. That common architecture makes it way easier to port games to other platforms, so it takes quite a lot of money to convince a dev to go exclusive these days. Why dev for PS5 only when you could also scoop up some money from PC gamers, Switch gamers, hell even PS4 gamers! The pandemic certainly hampered some dev ability to pump out first party games, but the bigger cause is probably the ballooning size of AAA game budgets. These games have become so massive and complex that it has become very difficult to pump one out faster than once every 4 years. The only thing I would pin mostly on the pandemic is the rise of PC gaming. PC gaming is at an all-time high because many took their pandemic stimulus as an excuse to finally switch to PC, and that has further fragmented the market in ways that definitely change the “vibe” as a consumer.
TL;DR: the pandemic was a factor, but I think most of the “weirdness” of this gen has come from other market forces.
I don’t know about that. A lot of us didn’t even know these CD-I games existed. Hell, I was a 90’s kid that subscribed to game magazines, and my only real exposure to it was some random educational games that my school bought and then never really used.
If you go around and ask 40 somethings if they played CD-I games, you’re going to get a lot of people who say “what was that?”
While I was disappointed we didn’t get a badass Zelda to play in Tears of the Kingdom, I’m glad there’s at least something focusing on her. Since it’s giving ALTTP vibes I’ll probably give this a play at some point.
engadget.com
Aktywne