If it’s a first-person view then I just want to point the stick in the direction I want to look. If its a third-person view then I’m moving the camera so you need inversion.
Dark Templar from StarCraft. Just going about your business then suddenly you’re sliced in half.
A Ghost dropping a nuke is pretty scary but not much different from the real life possibility of dying from a mile you didn’t know was coming. Just not from an invisible person.
Being infested by the zerg would be pretty terrifying too. Not really a specific unit though, I don’t think. Haven’t played in quite a while.
Basic builder units. You commit genocide against an entire civilization but leave one of these fuckers alive and 20 minutes later you’re facing en entire army.
I’d prefer a commander from Supreme Commander. It can raise an entire military by itself, and it’s much hardier than basic builders. It’s deadly up close. Even if you somehow defeat it, your reward is a nuclear explosion.
I remember the matches where you transport drop you commander into the enemy base, so both your and their commander blow up inside their base. The hardest part was getting the game rules past the eyes of your friends while setting up the game.
Large area of nothingness. Nothing really to explore or a reason too. Combat is strait up discouraged. The quality of the story falls off a cliff right quick. The Zora zone has the best story and NPCs.
Crafting clearly should have been a thing, it at least a real use for gems. And cooking was under done in so many ways. The only thing you need to know how to make was the baked durian fruit.
It’s honestly a victim of the trend that existed of every game needing to be as big as possible and be open world.
And hopefully you don’t like archery, because Nintendo figured you’d need to really work to buy arrows so you can launch a few. They made sure to patch out an exploit (on a single player game) that made it easy to get arrows.
The game could have and should have been better. I know people will get mad, because people lost their minds when it came out and people dared to not give it a perfect score… but this game really felt like a tech demo… to see what they could do and see what was popular. I forced myself to beat it, haven’t touched it since.
Never happens to me, but is that like if a game you’d override outside the game and play inverted it’d be fine 90% of the time but then it doesn’t make any sense in some menus or maybe the map or whatever?
You have a few options.
On the deck, just use the joystick for one and the trackpad for the other.
Or use either mode shifting or action layers (I never remember which is which) so that behavior changes when you hold another button.
Think kinda like tab vs alt tab, but with like… anything on the controller. Want the joystick the behave differently when holding the left trigger or whatever?
Non inverted, keyboard and mouse.
The only games I play inverted are flight games on a controller where I invert Y, only because I’m too cheap to buy a flight stick setup and whenever I go doyen that rabbit hole I start overthinking it and not buying anything.
It has extremely durable armor, capable of withstanding seven nuclear missiles. Its main weapons are the Gauss cannons mounted on either arm, its secondary weapon is an Annihilator-type laser mounted on its head and its third weapons are two Starburst rocket launchers mounted on its back that are used as effective anti-air weapons. A single Krogoth can destroy a sizable ARM base if it isn’t well defended.
TA is just a gem. I like how the base game is pretty moderate unit-wise. And then they just said “fuck it” and added whatever cool shot they (probably always) wanted.
And the soundtrack kicks ass, “March unto death” being my favorite.
I always felt like the arm got the short end in the expansion. they just never got anything to parallel the krogoth.
their static artillery being shorter range also always hurt them in my vs cpu games. though the vulcan was pretty awesome of you could somehow generate enough energy to sustain its RoF.
It depends. AoE2 Organ Guns, in a group of at least 10, will obliterate basically everything in their path, but alone theyre not too menacing to anything other than vils.
Any Scrin unit from C&C Tiberium Wars, because that faction was overpowered.
The exploration and physics IS the game. You kinda do the objectives along the way.
It really helps that you follow the road though and turning off the UI. I dont think this is for you though of you got frustrated by the weather. The old man teaches you to cook and make a fire.
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