This is a cool project, glad to see things are still progressing. Is there an option for manually adding activities (like cycling or workouts), or is it solely based on the step counter of the phone?
Thank you! There is no option for that yet, but cycling basically does work if you have your phone in your pocket, or you use your watch on iOS in what we call “ankle monitor” mode. Current thinking is that we want to keep it steps based, but proper cycling support is planned. Manually adding activities likely won’t be a thing other than maybe in the single player mode, as that could be abused by players way too easily.
I haven’t been accepted (yet, fingers crossed) into the beta but just wanted to say that this is such a cool project! Good on you for making and sharing it!
Thank you so much! When did you apply to the Closed Beta? We did accept before the current wave practically everyone who had applied before it launched.
If you applied long time ago, make sure to check out portal.walkscape.app/account page if you already have got the access but missed the email.
Well I think I’m just an idiot… I signed up for an account I think when I saw your very first post about it here. But I don’t think I ever actually submitted the beta application since I overlooked there was more than just signing up. 🤦♂️
Either way, I’m all set now since I just decided to donate instead.
Tiny Tina’s Wonderlands is a Borderlands spinoff shooter/RPG that’s co-op and happens to be free to claim on Epic games store this week. I haven’t played it yet but really enjoyed the Tiny Tina DLC for Borderlands 2.
8bitdo makes some good controllers that offer better value than the first party ones. I have the older sn30pro+ and while I would like a pro 2 mine still works so I’m not in any rush to buy it.
It does have a couple sore points. The whole aimbots running rampant was awful. And it was one of the first major games to introduce and popularize micro transactions.
Both true points, however Its still my favorite game of all time. To be fair I am a fanboy, my steam year in review last year was 99% TF2. I don’t really play any other games besides tf2 still.
So I think it’s actually really important that the games that would be considered objective masterpieces would have to overcome any language barriers and be an experience approachable by anyone. You can learn the mechanics to enjoy the gameplay without words
So:
Portal
Journey
Binding of Isaac
Shadow of the Colossus
Metro 2033 (which I have sat on and I believe even if it was entirely in Russian you would still get it )
DOOM (original you don’t need words you shoot)
Super Mario Bros. 3
Katamari Damacy
Then there are dialogue option stories that are fantastic stories that I could consider greats but shareable masterpieces is hard to say as they rely on you speaking the language both literally and then gameplay wise:
Story-driven: The Last of Us, Horizon Zero Dawn, Halo, Batman: Arkham Asylum, Uncharted, HL2, Chronicles of Riddick: Escape from Butcher Bay, Splinter Shock, The Walking Dead
Platformer: Braid, Ori and the Blind Forest, Mario 64, Crash Bandicoot, Spyro, Limbo
Action/roguelike: Bastion, Hades
RPG: Fallout: New Vegas, Mass Effect
Puzzle: Lumines, Puzzle Quest, World of Goo, You Must Build a Boat, Reigns, Threes, Meteos
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