Tap for spoilerI’d argue the entire game is the boss intro. And IIRC, the lore behind Gwyn is pretty deep too. You fight all these big baddies, and when you get to Gwyn, he’s relatively pretty weak. I remember being very fascinated by all the dark souls lore and his was particularly interesting. I vaguely remember that after killing him, you have the choice of keeping the flame alive or leaving and breaking the cycle?
Orochi in Okami. You spend the first entire third of the game building up to your first fight with him and by the time you’re fighting him, you have an incredible amount of context for how legendary your battle actually is.
Many of the boss battles in that game had amazing lead-up.
Try, github.com/utkarshdalal/GameNative . Unlike steam link gamesnative let’s you download and play steam games natively on android. I dont know how good it works on handhelds though. Haven’t used it much myself.
It’s been my experience that dedicated places for fans of certain games or franchises to congregate always devolve into a never-ending cycle of “Everything is wrong and this game is terrible. I have 3000 hours in it.”.
No one hates a game like the most dedicated fans do. For instance, I put a significant amount of time into the Forza franchise over the years. The Forza community (both the subreddit and the official Forza forums) might be one of the worst I’ve ever experienced. No one is ever happy with or about anything.
Basically, if you really like something, avoid the fan communities at all costs. You’ll end up finding out about things that are supposedly “game ruining” that you never even knew or cared about and then you won’t be able to un-see it.
Earthbound (SNES) - Kids-on-bikes fight aliens and meet cryptids in a quest to stop a cosmic horror in a JRPG set in suburban America. It’s weird, wonderful, musical, and sometimes startlingly heartfelt. Not too grindy as JRPGs go, but keep the 2x fast,forward button handy anyway.
Chrono Trigger (SNES) - Another must-play. It’s a time-travelling fantasy JRPG with one of the best OSTs ever made. While playing it, I had an existential crisis realizing I’d never run a D&D campaign this cool.
Metroid Fusion (GBA) - A metroidvania (duh) set in an infested space station, where an injured Samus races to arm herself against an unknown enemy. It manages to feel desperate, claustrophobic, and fast-paced, which – hot take – I feel is rare for the genre.
The Legend of Zelda: The Minish Cap (GBA) - A self-indulgent pick for me, as I imprinted on this short-but-sweet game at an early age. It’s the last isometric Zelda and a swansong to the genre. The central gimmick, shrinking Link to the size of a mouse, gives the pixel artists the rare chance to show environments in lush, up-close detail that makes the world spring to life. Also: Ezlo sounds like Danny Devito. That is all.
Have you tried gaming on a plane before? I can’t do it. It’s more bearable than gaming in the car, but gaming in any moving vehicle messes with my head. So I’d go with an audiobook.
That said… old school RPG but plenty of people have suggested them.
Not really. It should be obvious that not every indie game will be super successful. This is just proof that some random reddit comments saying a game looks boring from an early trailer don’t mean shit, because basically everything will have those.
Well it’s kind of proof that the opinions of haters don’t meant shit. If both good/successful games and bad/unsuccessful games have them and they don’t affect the outcome at all, they have no value.
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