Forza Horizon 5 (I don’t own this one, but hear it’s very good)
BallisticNG
Gravel
GRIP: Combat Racing
Wreckfest (don’t own this either but I’ve played it in the past, it’s good)
Assetto Corsa
Assetto Corsa Competizione
Descenders
Grid Autosport
Redout
Automobilista 2
V-Rally 4
Sebastian Loeb Rally Evo
These vary between arcade and simulation racing, and things in between. For some (Assetto Corsa games, Automobilista, WRC and Dirt Rally games) a racing wheel is highly recommended.
No worries. I’ve heard of BeamNG but don’t own it and am not familiar with it to recommend. I meant BallisticNG, it’s an AG racer in the style of the Wipeout games.
Correct me if I’m wrong: they all complied because action from the payment processors was imminent, and GOG and Itch have both made public statements about next steps that Valve hasn’t, which doesn’t mean that Valve isn’t taking next steps. Did I miss anything?
Yeah unlike other big companies, Valve still has some trust to rely on. Let’s wait for what they’re saying and doing first.
Also, the quickest path to success will always be to reignin the payment processors. Which should be a no-brainer anyway; they should have no influence on content decisions.
This kinda isn’t in the same genre as normal racing. But Lonely Mountain Downhill is a game where you’re mountain biking and trying to go faster and faster to beat certain goals or personal records. It’s adorable and fun
Steam needs to stand up to these demons. Amazon has put visa in it’s place before, steam can do it now. Puritanical bullshit is a sure sign of the death of civilized society.
Shout-out for Tokyo Xtreme Racer! I’m bummed it isn’t on sale though. It’s a remake of a game I was hooked on in highschool. You drive around highways looking for other street racers, then you flash your lights at em, and your off. Good times.
You suck at parking is a neat game. Well worth the $4 they are asking for it right now. It’s not a typical racing game, more like a souped up hot wheels track, with a “how accurately and fast can you park in the correct spot,” element.
From all the racers I‘ve played, DiRT 2 and GRiD 2 are probably my favos, and Forza Horizon 4 is also really good. But the former two are EA now that Codemasters has been bought (although they weren‘t on release) and FH4 is delisted (and 30ish bucks anyway) so…
It depends on what your museum is trying to convey. If it’s moments of gaming history and games and consoles of significance, I’d go with:
For the earliest video games, I’d show the Tennis for Two on the DuMont Lab Ocilloscope, released in 1958.
You should also include the life of Warren Robinett, because he was the first ever game programmer to receive in-game credit for a game he made, because Atari never gave their programmers credit, but he snuck one in as an easter egg. He then went on to found the Learning Company which made all those Reader Rabbit games.
For the Crash of 1983, you have to include ET for the Atari 2600 as the posterboy, but “Pitfall!” should also be included. Pitfall was a good game, but it was the breakout hit of Activision and therefore proof that third-party video games were viable, leading to the glut of video games which, in combination with ET being such a colossal failure, caused the crash.
For the resurgence after the crash, the Nintendo Entertainment System, but specifically the one that came with the little robot to help you play games. It’s essential that you convey that Nintendo intended to sell it as a toy rather than a games console because the games market in the US had completely died in the crash, but the toy market was very much alive.
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