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RightHandOfIkaros, do gaming w Team Cherry winning

I cannot wait for all the AAA developers to whine, cry, and complain about how everyone is saying Silksong is so good and that AAA can’t compete with their own games.

Dragomus, do gaming w Team Cherry winning

The $199 side omits that the poor ceo had to buy his 3rd luxury car in 2 years time because reasons.

Katana314, do gaming w Team Cherry winning

This could very much represent troubles not just in video game development, but project development in an investor-driven market entirely.

Everyone is focused on short-term wins and profits - so they can demonstrate they’re a fantastic manager making incredible things. They hire 1000 people, then show the grandiose things they made with those people in 2 years so they can take more investment. But the way creative work goes, there are far better ways to play that lottery - they just don’t involve as much active management, and are far less showy.

As a publisher, you could just start 50 small studios of only 10 employees each, with occasional external support as needed to each one, and give all of them 5 years to develop. That would equate to the same or much lesser cost as some of these gigantic multi-outsourced projects, but it means investments are left for longer. And of course, few of them would be a “Hollow Knight” or “Minecraft”, but just enough of them would likely succeed to pay for all the others.

You can see similar concerns in R&D and other similar fields across industries, that give randomized and unpredictable benefit when every manager is watching every quarter’s earnings.

brucethemoose,

And of course, few of them would be a “Hollow Knight” or “Minecraft”, but just enough of them would likely succeed to pay for all the others.

I would contest this. The vast majority of indie games ‘fail,’ and there is some Machiavellian logic to “let’s make a mediocre game we know will sell.”

Basically zero “micro team” indies turn into Rimworld or Hollow Knight or Stardew Valley, statistically, much less Minecraft. That’s a fantasy.


…That being said, I think there is a “sweet spot” dev team size where diminishing returns are quickly hit. Coffee Stain (the Satisfactory dev) is my classic sweet spot example: Big enough to license Unreal Engine and pretty dependably make something “big” and fantastic, without burning cash detailing pores in ass cheeks and making some broken custom engine to fulfill some suit’s “1st party synergy” fantasy.

They have marketers and such, but it’s frugally spent.

And publishers are pursuing this strategy. Paradox seems to be on a spending spree for mid sized studios, and Embracer Group is notorious for it.

Glide, do games w After two years of development, Heroes of the Seven Islands, a cRPG that I drew by hand on paper, will be released on Steam, in four days the 9/9/2025 (demo available)

Oh lord this looks incredible. What’s the age rating/target audience for this? I’m a teacher who works to try and bring quality and engaging games into the classroom, and at a glance it feels like a perfect junior high entry into gaming.

slavistapl, do wolnyinternet w 10 września, godzina 12.00. Save the date.

BEiOSR powiedziało, żeby „nie uwzględniać”, ale za to zdecydowało się na zezłomowanie Ministerstwa Cyfryzacji: orka.sejm.gov.pl/petycje.nsf/…/X-504beos.pdf

Z wyżej wyszczególnionych przyczyn i w konsekwencji z uwagi na merytoryczną niewłaściwość Komisji do Spraw Petycji rekomenduje się nieuwzględnienie żądań zawartych w omawianej petycji (art. 126c ust. 3 pkt 5 uchwały Sejmu z dnia 30 lipca 1992 r. – Regulamin Sejmu Rzeczypospolitej Polskiej [t.j. M. P. z 2022 r. poz. 990, ze zm.]). Jednocześnie, Autor petycji może rozważyć skierowanie tego środka kontroli społecznej do Ministra Cyfryzacji jako podmiotu właściwego do zmiany rozporządzenia Ministra Spraw Wewnętrznych i Administracji z dnia 18 stycznia 2007 r. w sprawie Biuletynu Informacji Publicznej.

Jest to o tyle ważne, że tę opinię wystawił organ państwowy. Dlatego tym bardziej bezzwłocznie zgłosiłem się z tym do Ministerstwa Cyfryzacji.

BunScientist, do games w anybody here heard of lobotomy corporation?

Binged the game in a month about two years ago, I did everything, including the flyiig bean and the triple bird, great game, unique experience, I love it and I fucking hate it at the same time lol

The game is ruthless and not for the faint of heart, I think you may need to be a certain degree of masochist or something to do everything in it, I also remember needing the performance mod for the later stages of the game.

I’ve been waiting a few years to forget more about it so I can replay it again as blind as possible.

chiruyuki,

Omg I got WN in one of my first runs(at like day 13) and I KNEW who he was but chose him for the shiggles anyways…😭😭 how anyone could WILLINGLY choose him is beyond my comprehension

Binging it in a month is insane tho!! How do u even find the time for that O_O goodluck with trying to forget everything, the PTSD of queenie’s meltdown causing her to breach shall always stay deep within your heart 💔

BunScientist,

I got the bean early and to restart on lik day 15 on my first run, then just avoided it until the end and had a somewhat peaceful facility

As for the month, out of school and no job at the time, but also some level of hyperfixation with the game, maybe

Yeah I won’t forget everything but I just want to not know the answer to how to handle everything on first replay

ps Melting Love my beloved

bunnyBoy, do games w After two years of development, Heroes of the Seven Islands, a cRPG that I drew by hand on paper, will be released on Steam, in four days the 9/9/2025 (demo available)

Finally, a quest I can relate to and get behind.

Go murder a bunch of crabs to make the town safer? Size your destiny and become the legendary hero? Tired, cliche, no thanks.

We wanted to make some banger cheese, so we left it in the dungeon to age, but now a dragon lives there and I really want that cheese? Now THATS a quest I wanna go on!

drspod, do gaming w It's hard to believe

As someone that never plays games on release and always waits for them to be on sale, I bought Silksong on release.

They priced it perfectly imo.

The_Picard_Maneuver,
@The_Picard_Maneuver@piefed.world avatar

Yeah, I can be pretty frugal with game purchases and will often wait for sales, but this one I didn't even have to think about. They're going to sell a bazillion copies at this price.

NeatNit, do gaming w It's hard to believe

I refuse to buy it until it costs more

Edit: I guess I could buy it both on PC and on Switch

Dutczar,
@Dutczar@sopuli.xyz avatar

Buy it as gifts for friends who wouldn’t buy it.

drspod, do games w After two years of development, Heroes of the Seven Islands, a cRPG that I drew by hand on paper, will be released on Steam, in four days the 9/9/2025 (demo available)

This looks amazing, good work!

TriangleSpecialist, do games w After two years of development, Heroes of the Seven Islands, a cRPG that I drew by hand on paper, will be released on Steam, in four days the 9/9/2025 (demo available)

Congratulations on making and shipping a game on your own. That’s really fucking impressive.

The game looks very cool, I’ll definitely try the demo later!

crank0271, do games w After two years of development, Heroes of the Seven Islands, a cRPG that I drew by hand on paper, will be released on Steam, in four days the 9/9/2025 (demo available)

I love the art style. I can’t wait to try it - thanks for sharing!

desmosthenes, do gaming w Team Cherry winning
@desmosthenes@lemmy.world avatar

i’m all for boycotting big companies slop in general; gotta stop rewarding mass produced, corner cutting productions

desmosthenes,
@desmosthenes@lemmy.world avatar

let’s see more passionate small teams than micromanaged large teams appeasing their quarterly shareholders

jaaake, do gaming w Team Cherry winning

I’m not saying that it’s not irresponsible to grow to the size that they have, but I don’t think people understand the staggering difference in the size of the development teams between GTA and Hollow Knight.

MobyGames lists 4,771 people in the credits for GTA V and just 85 for Hollow Knight. Honestly most of those on Hollow Knight are translators and testers, people who weren’t working the full length of development time.

As a reminder, 99.9% of the cost of a game is number of staff * salary * time.

https://lemmy.world/pictrs/image/c5672a15-7147-4ef5-acad-6128804b6f25.jpeghttps://www.mobygames.com/game/62275/grand-theft-auto-v/credits/windows/

https://lemmy.world/pictrs/image/f2921ef2-3462-4376-b316-0c544d40f6e2.jpeghttps://www.mobygames.com/game/84194/hollow-knight/credits/windows/

cybervseas, do games w After two years of development, Heroes of the Seven Islands, a cRPG that I drew by hand on paper, will be released on Steam, in four days the 9/9/2025 (demo available)

This is so cute and also a sadly forgotten genre.

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