Thanks for the share. Just checked out the demo for half an hour. Really nice game, already seems super polished.
I really like the helpful control tips, it does an amazing job of teaching you the controls. Every time I was wondering what the key was, bam there it was on screen.
Looking forward to the full release, I’ll definitely play the demo more when I have time
I’m interested in them mostly because my NES, SNES, Genesis and OG GameBoy all still work, and it would be nice to be able to still use my cartridges once they finally bite the dust. I got real lucky with the NES getting refurbished by Nintendo of America in the early 2000’s before they released the Wii and were still servicing all their old consoles.
So yeah, I’m curious about how functional they are, for sure.
You can also dump the carts to a micro SD card (as well as add your own ROMS if you want). I will say though, the games you dump are locked to the console. So it’s more for convenience of not having to load them again.
Anyway, I really like it and dumped all of my physical games to it.
I want to go on an OG RPG run with KOTOR, KOTOR 2(I admit, never played 2), then DA:Origins. But I need time to loose since I get too lost in the story.
Except the Fade in DA:O. Skip the Fade mod all day every day.
Within two weeks after purchase and under two hours of runtime, but also note that proprietary installer some games and Steam software use (non Steam built-in one) does count towards runtime as well
Micro transactions, seasons passes, small dlc that are often poor money for value, in some cases in the past as well we’ve seen endings sealed behind dlc or things that clearly should have been part of the game but cut out just to make people buy them as dlc.
My most recent purchase of an expansion that really sticks out is probably Xenoblade 3 where you get a whole new story arc and it’s pretty big in terms of expansions.
Why does it stick out? Because it’s very well done and extremely good value for money.
I’ve hated them from the moment they started. I was looking forward to it before any game had it, thinking it would be like getting well made mods for like fifty cents or a dollar. But then it ends up being a color swap for $15 and shit. Low effort, and expensive for what you’re actually getting.
Let me just go back to being able to drop a file into a folder and now I am Spider-Man, like I could do in Quake.
Give me back reasonably priced expansions that were like an entire sequel for half the price of the base game instead of $30 for a single dungeon.
And while we’re at it: give me back server executables and a browser so I can host my own shit and find good, moderated places to hang out.
I miss cheats, there are times I just want to be in god mode without having to download dubious trainers.
Besides that I agree with everyone, micro transactions, loot boxes, games as a service, always online are an instant “no buy”. Also DRM. If it’s not on gog I don’t buy it.
I think it’s hilarious that people are still using DOS in 2024!
Sim City 2k was the first time I used Windows 95. One of the teachers in my sixth grade class had it on their computer, and they let us take turns playing it. It seemed really amazing to those of us who grew up with more primitive computers, like Apple IIs, even Macs, various x86 clones running DOS, or occasionally Windows 3.1.
My first PC in 1998 even had Sim City 2k “Network Edition” pre-installed. Played the shit outta that game!
There’s a lot of people who seem to expect games to keep getting updated. Growing up, if I bought a game (with my mom’s money of course), that game was complete, for better or worse.
Now kids seem get upset because I don’t want to add new characters to a shitty little game I released 5 years ago.
I got a Serta Lautner executive chair as a gift, normally runs about $300 off sale. It has adjustable air-bladder lumbar support and is so soft I’ve taken naps in it.
I recently accidentally sheared a bolt holding one of the arms on because I failed to check it every 6 months, I called the support group and the lady on the other end was kind enough to waive the cost of the replacement kit and shipping. Cannot recommend enough.
Calling it “up to” the full price of the game is being pretty generous. I’ve been really annoyed by Square Enix since they got into the DLC/microtransaction game, because their pricing is always way, way off. It started with Theatrhythm on the 3DS I think. The game had like maybe 50 songs you could play out of the box, but you could buy a ton more at 99ç a piece, which easily cost a lot more than the game itself if you wanted everything.
Some of the skins for Dissidia NT are crazy. First you gotta buy the game, then you gotta buy the character, then you gotta buy a skin and the skin is like $20 for no reason. Unbelievable.
I could be wrong, but I don’t think Square Enix has ever done microtransactions with a shred of dignity.
FFXIV handles it “okay”, in that you get a large portion of glam in game and the cash shop stuff is largely excess. There are a few cases where it would have been better to have the reward in game, but for the most part I feel like I can play the game without needing to buy anything.
The impression the community gets is the cash shop is a begrudging feature that SE higher ups mandate to keep cash flow going (because XIV is funding most of SE’s other projects)
What really rubbed me the wrong way with ffxiv’s monetization past the regular subscription was the additional retainer service.
I know it’s not a large benefit to have, even if one’s main focus is on crafting/AH gameplay, but it still annoys me to no end that I could be more efficient by forking over an extra 2USD up to 6 times (iirc) PER MONTH. This means to max out one’s efficiency, one has to nearly double their monthly sub. Ultimately this was one of the many small frustrations with that game that lead to me dropping it, despite overall liking it.
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