One I haven’t seen mentioned (at a glance at least) is Noita.
Getting the “false ending” is achievable with some effort, but I dare you to actually finish the game. And as far as replayability, you’ll be hard pressed to have two runs that go the same. The amount of Butterfly Effect in this game from all the combinations and systems is straight up insane.
I have played the absolute shit out of Doom as well, basically all the official WADs, Master Levels, Sigil, you name it. I have tried myhouse.wad, but i was too big of a dum-dum to reach any of the secrets so I just quit and watched some youtube videos on it.
Was looking for this. The crossover randomiser of Link to the Past and Super Metroid is a masterpiece, and if you like one or both of the games it provides you with a new way to have the complete the game every time you play it.
Add in the different flavours like entrance randomiser (where not only are the items shuffled but the doors you enter don’t go where they normally go), or keysanity (where keys don’t stay in their dungeons and can instead be anywhere) and it turns what was already a great SNES area game into something you can play over and over again.
I feel like the best options would be strategy such as CK3 as the other commenter mentioned or endless sandbox games like Minecraft and Euro/American Truck Simulator. X4 Foundations is a pretty fun space sim, and there are the Bethesda games with mods, Skyrim and Fallout 4 have some pretty cool mods and eventually Starfield too.
Have to throw CK3 out as my personal favorite grand strategy game (though EU4 and the like are other options). There’s nigh infinite content in weaving the story of your family and realm, and mods add a whole new layer to it.
I almost exclusively play single player games and honestly Elden Ring has been a huge time sink. There’s just something about mastering it that is satisfying. It has online features but they’re not required.
Combat also varies heavily between weapon types and equipment weight. You have to approach combat completely differently with different gear, so you can play it again with less of a feel of exploration (probably not none; it’s huge), but completely different battles.
Ah yes it is rather poorly optimized. Before it I was playing Against the Storm which doesn’t have such high requirements.
Also Mount and Blade provides some amazing single player experiences that are hard to find elsewhere. Get into a battle with hundreds of units, command a cavalry charge in first person while you personally lead a flank from the other side.
Some single player games I've replayed often that aren't roguelikes would be...
Dishonored
Star Wars Knights of the Old Republic 1 and 2
Prey 2017
Hitman, but specifically the World of Assassination games
Bethesda RPGs
Grand Theft Auto/Rockstar, specifically for me 5 or Red Dead Redemption
Dark Souls (I replay it on offline mode predominantly anyway)
Dying Light
Middle Earth Shadow of Mordor/War
Halo MCC campaigns
Mount & Blade series
Katana ZERO
Vanquish/other platinum games
That's one that I was hesitant to include, because I feel like it's more to do with my love of the era Bioware made, and nostalgia than it is a promotion of how the game holds up nowadays. But I personally love KoTOR!
Even if one gets bored of the game itself, there’s a practically infinite number of mods and community content out there. New game modes like skyblock, mods that turn it into an RPG with magic systems, mods that make it an in-depth factory building game, mods that take you to new realms and thousands of items to discover… There’s a lot to enjoy.
Adventure maps are also fairly underrated. There are tons of community-made maps that can turn it into a different game. Notably, there was a huge Hogwarts campaign with quests and spells that turns it into a harry potter game: www.youtube.com/watch?v=BKcsoE5X4fc
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