Warframe is very gender. You play as a biomechanical super ninja slaughtering capitalists, monarchists, noncon hiveminds, and genocidalists. Also there are spoiler things that make it the transest game I’ve ever played
Yes. And Miles Morales is essentially an expansion dlc that ended up as it’s own title. It is really good, but it’s not as long as 1 and 2. So play 1, then the actual expansions for 1, then MM, then 2.
risk of rain 2, game is sooo good just pickes up the dlc survivors of the void and it adds so much new stuff, def recommend if you like third person shooters and rougelites, it’s quite hard tooo which makes wining all that more satisfying as well as endless mode as an option
🤓 The Talos Principle 2 is taking up my tiny slices of gaming time. Tons of puzzles to solve, a really engaging story to unfold and the music is just beautiful. If you played the first edition (from 2009) it’s totally like that and more. I’m, only halg-way through it but yeah, it’s great and I can’t wait to see what comes next.
If I had been the one to decide what features this sequel should have, I never would have considered including a playable New Jerusalem or having NPC companions or any of the new stuff. And if you had asked me what I thought about those features before the game came out, I would have said it sounds like they don’t understand what people liked about the first game.
But this game surprised me in numerous ways and I honestly loved every hour of my playthrough.
I just bought Mad games tycoon 2. Because I heard it was a better/improved game of game tycoon which I played a lot. And ofc, I also bought Baldurs gate 3! Honestly I was considering not buying bg3 and waiting for it not to be discounted, because I wanted to give more money to Larian studio haha
Lately I’ve been playing Spark the Electric Jester 3, Freedom Planet 2, Sonic Superstars, Vampire Survivors, and Final Fantasy VII Remake Intergrade. I think all of these are on sale!
I’m a platformer gal, especially fast-paced Sonicy ones, so Spark the Electric Jester, Freedom Planet, and of course Sonic Superstars are right up my alley. Sonic Superstars really isn’t a $60 game but I’d say it’s $36 sale price is all right. Freedom Planet 2 absolutely nails fluid 2D level design with insane levels of polish. And Spark 3 may be one of the finest 3D platformers ever made, with a tight control system and a incredibly high skill ceiling.
Vampire Survivors, however, is not a platformer. It’s a bite-sized RPG where your control of your character is exclusively directional and what upgrades to their skillset they get. It is incredibly addictive and while each session can last a maximum(ish) of 30 minutes I find myself wanting just one more try all the time. If you’re not sure about it, the mobile version is free with ads, but it’s really best played on PC.
And I don’t think I have words for FFVIIR. Say what you want about Square Enix (such as “fuck those guys”), they make a solid JRPG, and this enhanced remake of the first… like, quarter of the first disc of Final Fantasy VII? is excellently done and takes enough liberties with the storyline to feel fresh without feeling so different that it’s unrecognizable. (and the fact that they took liberties is actually a story point in and of itself but I’ll just leave it at that)
If you liked vampire survivors and retro graphics you might want to check out Halls of Torment. It looks like old school Diablo but it’s a vampire survivors like game.
I haven’t seen anything new and exciting on sale. Some stuff I already have is on sale, though. BG3 is great. Pillars of Eternity is also great.
I’ve been playing Guild Wars 2 a lot. It’s on sale. New expansion came out recently. It’s the only MMO that doesn’t piss me off. Feels like an actual video game.
Anyone who’s waiting on BG3 to be cheaper or GOTY edition or whatever, try Divinity: Original Sin 2. It’s amazing, and the definitive edition is only $13.50 USD right now. No need to have played the first one - I never did and D:OS2 is probably one of my favourite games of all time now.
Seems very good. It’s wvw reset night right now. There’s a 16 person queue to get into the eternal battlegrounds map, and <10 on the other ones. Non reset nights the wvw maps are usually active with the occasional queue. I do a fair amount of wvw. The other night we had a wild 40 v40 v~40 fight in the garrison. Great stuff.
For PvE stuff, there’s almost always people doing the meta events. I never had trouble getting a group for fractals or strikes. Raids I see sometimes in the LFG tool, but I only do them with a training guild I joined.
Also, with PvE they added megaservers a while ago so it doesn’t matter what “server” you’re on. For WvW, they’re supposedly implementing guild-based matches instead, but that’s been in the works for a while.
That’s great to hear that everything is still going with a healthy population. WvW is definitely a ton of fun.
I remember one skirmish we had where we came upon an enemy “blob” by a small lumber mill (I think?) and they all jumped up and stacked on a tree stump. For what purpose, I’m not sure, but I like to think they thought they had the higher ground. We wiped them, of course.
It's a pretty fun rougelike rougelite city builder in a world where it always rains and every few decades a malevolent eldritch storm destroys most of the civilization.
It's a bit pedantic, but I'd call it a rougelite since it has meta-progression. Still they found a way to make a no combat rougelite city builder an amazing game!
This is a great game, especially if you’re the type who thinks the beginning hours of a civ game (before you get bogged down in micromanagement and unit orders) are the best hours. It basically gives you that kind of early-game experience over and over, with plenty of variation. It’s so much better paced than most comparable games as a result. I’m surprised it doesn’t get more buzz.
About the city-builder early game experience - you pretty much nailed my feelings about the game.
I think the weakness of the game is that one needs to experience other strategy games (I played very little of city builders, but a lot of grand strategies and 4X) and have some level of self reflection or meta thinking to be immediately attracted to this concept (without trying out the game first).
Most people who didn't notice that micromanaging already won late game is the bad, tedious part, would be reluctant to accept the inevitable destruction of their cities.
I think that there's an untapped potential in increased complexity of the central City. What I mean is that if there was some metagame city building it would attract a bit more players.
Dyson Sphere Program just got a pretty substantial update adding combat mechanics. If you like other production/logistics games like factorio/mindustry/satisfactory I highly recommend it. The amount of control they give you over sorting/distribution/etc combined with the ability to create blueprints can make for some rapid scalability to your manufacturing operation, and the same mechanics can be leveraged to now wage a competent and scalable offence against the new enemy.
Definitely second Dyson Sphere Program! I'm not at all interested in the combat (it's optional), but now that they have that completed they'll be updating other features too. I'm hundreds of hours in and still come back to it.
Bought the game when it came to Steam a couple of years back and put 100 or so hours and uninstalled it feeling that it needs way more content.
Re-installed last week just because without reading the latest update news and boy oh boy was I genuinely surprised to see the combat and new QoS stuff been added. Highly recommend to anyone that has enjoyed Factories and/satisfactory. The build is somewhere in between both.
I don’t know if it has a LAN specific option. but If you are both playing on Steam or Epic, it supports multiplayer/crossplay between the two platforms. Though you don’t access it directly from the home screen. Play through the beginning tutorial section till you reach your home base, then one of the buildings you can interact with is the multiplayer menu.
No LAN is a no-go for me lately, for multiplayer games. I'm tired of games being designed with forced obsolescence. Sometimes you get lucky and the game has LAN but doesn't list it on the features, so I figured I'd ask.
sorry to get back to you super late on this. Roboquest doesn’t seem to have a traditional LAN setup without some sort of modding. I did find out recently that Lethal Company does have LAN multiplayer if that isn’t already on your radar. Good luck.
In this game you play as an alligator who is an investigator (they rolled with that pun) who throughout the game does various puzzles and gets into fights. It’s not egregiously long and has multiple endings that change depending on your actions, all of which allow you to unlock the true ending, I guess. I have only gotten a single ending, so I don’t know what all the endings are.
It has an easy, normal, and hard difficulty which change the fight difficulty. It says relaxed (easy) difficulty is for those who are just there for the story and puzzles, so I’d assume it might either make the fights ridiculously easy or skip them. No clue since I jumped in straight away on hardcore.
I personally found most of the characters besides one certain robot to be enjoyable. The characters are also fully voiced (English only as of now), but there are 10 other languages for the text. Everything said will pop up in a dialogue box you have to click through, so you can’t miss any dialogue unless you purposefully skip through all of them. Even if you do, afterwards you can open the pause menu and find a transcript of all the dialogue, too.
The game also has a demo for the first chapter, so you can play that and see if it’s a game you would actually buy. Currently it’s $13.99 for the base game or $19.05 for the game alongside the official soundtrack and an artbook. If nothing else, I at least recommend looking up the soundtrack piece Brok and Graff, which is my personal favorite song in the whole entire game.
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