nope, it was circular for sure, but 3d… plus there was that talking head… no one seems to know what I’m talking about its messing with me like my memory is messed up
i will never not simp for shiv silent. easily my favorite way to play. wonderful game.
i like to play what I call A20EZ cuz I’m not the best at the game: play A20 on custom, with sealed draft, vintage and the ending modifiers. it’s very fun to just start with a strong deck and get tons of relics!
it also feels like it teaches me what is actually strong in terms of raw card synergy, which has been very nice for learning how to get better at the game without suffering through being bad at the game as much.
I suck at the game, so winning isn’t an option for me. But I really like either going poison or daggers for the skull wearing guy. I haven’t even bothered with ascension as I’m still trying to do the keys thing while beating a run with a single character.
I’d say the closest I’ve played to Slay the Spire’s “pick a path” style deck builder would be Peglin and One More Gate. Peglin is definitely a lot closer to Slay the Spire as you start off a blank slate every run (minus custom mode), whereas One More Gate is, so far, you do a run, come back to the hub area, buy/sell cards/upgrades, do another run to get slightly further.
Pretty much the only other deck builders I have are ones where you don’t get to choose where you go next and go from battle to battle without any path choices or chance based event areas (Shotgun King: The Final Checkmate and Ardor).
first skyrim run in like a decade, really makes it obvious how technically shitty the game is. so many immersion-ruining moments all the time, like people talking over each other. also the world map screen might be the most ugly and least useful of its kind. if i was on pc i’d install the mod that displays roads on the map.
I really struggle to stay alive, I find I am always having to heal and spend resources on staying alive instead of attacking. Are you guys that are making successful runs constantly defending???
I also seem to end up with the same problem. I either defend too much or die attacking and it’s annoying. I can’t seem to ever find a middle ground that works. I swear all my runs I’ve run are just flukes.
Still grinding away at Legend of Zelda for NES. First few dungeons lulled me into a false sense of security, because, damn, some of the later ones have hands.
With Ironclad, I really love when you get a good strength build going. Demon Form early game is so cash money
With the Silent, Poison builds are my go to, but if you get a good something going with Shivs in the beginning, it’s so much fun.
The Defect, I recently defeated A3 with a channel lightning build - where you channel for every time you get hit. I was channeling, i think 6 every hit and had +4 focus, so when the heart did the 4x12 attack, it destroyed itself. Felt incredible.
I haven’t yet figured out a solid strat for The Watcher, but divinity is fun and I enjoy going full wrath, but having enough defense to back that up proves difficult.
In terms of similar games, if I’m feeling a little more casual/braindead, Peglin is a lot of fun with a similar deckbuilding style. I have yet to figure out any really good builds and I think some balls are definitely better than others, but it’s still fun and super casual.
I’ve beaten the game(act 4) with every char except the poison one. The best phone game ever. The balance is a bit iffy though, Watcher is just way more consistent than other characters but Defect is my favourite
As for similar games I like Monster Train, I’ve enjoyed it nearly as much but it doesn’t have the same longevity imo.
Man wtf? Defect and watcher are the two that make no sense to me at all, especially the defect. I’m best with the silent. And by that I mean I’m A17 on the silent and like… A2 on the defect
There are many strategies, the most obvious one it to
get orbs so cards like capacitor
get focus so orbs do more, cards like defragment(most important!)
get generate lightning orb cards to fill the orbs
ideally get electrodynamics that makes every orb hit every single target
get evoke cards for massive burst damage
You can also do the same with frost instead of lightning, you’ll have so much block nothing will touch you, you can then use cards like claw for damage. Upgraded Buffer card might be my favourite in the game
The problem with defect is that the cards you get on a given run might screw you over, not fitting any strategy whereas the watcher always has a valid strategy based on switching between calm and wrath stances if he doesn’t get something better like divinity or alpha.
First game of this style that i really enjoyed. The characters actually feel and play differently, the mechanics make sense and finding synergies is so much fun. My favourite is the silent but I’m not actually that good; haven’t finished the game yet but have gotten damn close a couple times.
It really does seem like they’re just throwing shit at the wall and seeing what sticks.
Zero direction. Benefit of that? Pure chaos. As a Junk main (when I DPS, which isn’t as often as it used to be), the lack of direction and wildly inconsistent game design speaks to me on an emotional level.
As usual, it’s more enjoyable when you don’t take it even remotely seriously and just fuck around. Turns out you can ironically accomplish more when you’re not putting yourself and/or everyone else under pressure. Gives you incentive to experiment and pull off some weirdly effective shit that usually only works once, but still feels great anyway.
Win? Laugh. Lose? Laugh. It’s not that serious.
I’ll get sick of it soon and the toxicity will rear its head at some point, but right now I’m enjoying it for what it is, even if the game is an absolute shell of what it used to be.
Edit: Lol, already got sick of it again, so ditching that now.
bin.pol.social
Gorące