Children of a Dead Earth is a tactical space game with n-body Newtonian physics. This means that on the surface it is very similar to something like KSP, you can do things like orbit a Lagrange point. In addition, you can design all the parts of you spacecraft and weaponry down to the materials they use. If you can make a fuel tank made out of aerogel work with the laws of physics, then you can use it. For example, I made a coilgun that fires nukes which was devastating at close range but the low velocity of the nukes made them easy to dodge at long range and without any thrusters, they cannot course correct.
It is actually a Skyrim mod but basically a complete game that just happens to be built upon Skyrim. It features full professional quality voice acting in German and English, new game systems inspired by the Gothic series, a setting separate from Elder Scrolls, and a story that gets close to the quality of Planescape Torment or Disco Elysium. I can’t recommend it enough.
It probably works with some tinkering. I would recommend completing it once the way the modders intended since they likely never tested their game with VR in mind.
A fun little 2000 era RTS with customisable mech chassis units/base building/multiple fighting levels per map (separate air/land/underground maps). In hindsight, it has a fiendishly difficult campaign which I remember it being a lot easier than I find it now…
Yes! Great fun game. Crashes for me every so often in Windows now, which is a pain especially for skirmishes because you can’t save. Have installed in Linux now but haven’t tested much - maybe it’ll work better!
I always loved the combot customisation aspect, but it seems my favourite load-out and team has changed since I played so many years ago, back when one borrowed a friend’s CD.
Vangers is a postapocalyptic and fundamentally strange top-down driving/exploration/mystery/action-RPG.
It has a unique back story, hostile worlds and an intriguing and expansive vocabulary that helps tell the story. If you are the type of person that appreciates poetic neologisms because they get your brain going, guessing at the etymology and sucking up the layers of connotation, this is up your alley.
Even if you manage to complete the game, you’ll be left wondering whether what happened was even meant to happen. It’s sort of post modern with deconstructed words, rituals and behaviors all jumbled up and muddled together as a result of a great and important event that once had meaning to creatures that may no longer even exist.
I’d love to see a modern take on Cannon Fodder, as well as another entry in the Desert/Urban/Soviet/Nuclear Strike series.
Lastly, there was a very fun demo/mod to Sensible Soccer for the Amiga that set the match between UK and Germany, and replaced the ball with a bomb that would periodically explode and eliminate any nearby players. I’d live to see a modern-day version of this, honestly - just some goofy fun!
…and yes, I am fully aware of just how old this makes me all sound.
For a modern Desert Strike check out Cleared Hot on Steam. It’s not out yet but it looks promising and it’s by a guy who wanted something like Desert Strike. Funnily enough it came up in a similar thread on Reddit a while back and I added it to my wishlist there and then.
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