Thank you the way I’ve done it before is players share their screen on Discord or any other screen sharing site and I watch them play and we discuss the game in real time. It’s fun. Are you willing to do that? : )
I’ve been pretty satisfied with the rite in the rain pens. The ink is pretty nice for writing in all conditions. They have a pretty wide variety to choose from.
Genshin Impact’s first anniversary was the most horrendous one I’ve seen.
They couldn’t even bother to send out an in-game message to congratulate the players.
What they did instead is paying thousands of dollars for Twitter emojis and dishing out a few give-away events where you had to practically advertise for the game to enter. Were you guaranteed to get any reward? No.
Essentially, instead of even acknowledging the anniversary, they made players advertise their game.
They were also supposed to introduce a paid bundle with some cosmetic items alongside a free concert stream (the concert was pretty good). But that was after the anniversary. Keep the bundle in mind, however.
What did it lead to?
Thousands of outraged players flooded social media.
Their discord was spammed with “qiqi fallen” emote (one of the characters laying on her back with a blank stare).
Review bombing got to the point where even Google Classrooms became one of the casualties
I’m probably missing some other details, but this lasted for weeks.
After a long while of non-communication, the devs gave in and finally decided to give players something. This “something” turned out to be the bundle that was supposed to be paid content alongside some (read “very little”) in-game resources. There was also another another giveaway event with, this time, guaranteed rewards. The rewards were, practically, you either get a scooter or one cent. Needless to say, it left a sour taste afterward.
Honestly, it felt like a slap in the face, but it was enough for the things to start calming down.
So far, even though they’re still very stingy with any sort of rewards, they at least make sure to congratulate the players somehow and give something.
Mario vs Rabbits is a surprisingly fun turn based tactics game. It’s something different gameplay wise from much of the switch library.
I saw someone mention Mario Odyssey. I hadn’t owned a Mario game since Mario 64, but I thought it was incredible! It’s just fun as all heck, and the surreal tone of the game kept me entertained. It has a bizarre mashup of “realistic” styles with the Mario universe. There isn’t co-op exactly, but one person can play as the hat, helping out. Just, don’t count it out because you aren’t hyped about Mario. It’s a quality game, and stands on its own merits.
I would absolutely to love to have any of those with access to paid gamedev assets, as I’ve not bought any, or acquired any that were temporarily free, and will be relatively poor until after I win the gamedev lottery.
I’m not using Unity tho, so if any of those are vendor-locked to Unity (license or otherwise), maybe the next person should take those.
My engine is homemade, I’m focusing primarily on perfecting networking/server stuff in a way that would make the “what if I lost internet/what if I don’t want to play online every” people happy. My prototype is 2d placeholders. I plan on doing some experiments with 3D before deciding to go all-in on an art style or 2D vs 3D. I currently do not have any music or sound effect assets. I haven’t published anything yet, but to oversimplify, pretend that I’m making an Advanced Wars 2 clone.
EA did this thing a while back where they saw people were still playing Bad Company 2 on PC on community servers. They updated the game to require a login to EA’s server on boot, then took those servers down. Always online is cancer.
They finally killed off BC2? So I can finally give up on the futile effort of reinstalling the game every year, in hopes that maybe I’ll find a populated server this time around?
I miss that game so much. Rush was so much fun. The maps were designed perfectly for that game mode, unlike future BF titles where it’s a tacked on feature. It was so good, that I found out the hard way that I actually don’t like Battlefield games, after wasting money on BF3, 4, and Hardline, and hating all of them. I just want more Bad Company games.
It was dead last time I tried playing (because of the login thing). Unless someone made a community patch to bypass the login prompt, I guess.
You’re pretty much in the same situation I’m in. BFBC2 was the last Battlefield game I liked, and it was because Rush was so much fucking fun in that. I hate how much the newer ones kind of mostly focus on Conquest, personally.
Conquest is not my idea of fun, either. It’s a lot of running back and forth between the same objectives over and over again until someone wins. To me there’s no thrill in that.
I like the concept of “push/bomb/capture the objective and move on to the next phase of the map” in any game that has it. Used to play a lot of Team Fortress 2 and Overwatch because of it. But now I’ve moved past those games as well. Overwatch has an issue where the meta evolves faster than I can keep up, and TF2 has the opposite problem we’re the meta doesn’t evolve at all because Valve doesn’t update the game. So I’ve stopped playing shooters for now until something new comes out that satisfies my desire for this kind of gameplay.
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