bin.pol.social

FlashMobOfOne, do gaming w What was the formative horror game of your childhood?
!deleted7243 avatar

I loved Resident Evil but it was the third one that really got me, with the havoc in the streets and the scare where you realize Nemesis can literally chase you from room-to-room and/or show up literally anywhere at any time.

drewdevorcula, do gaming w What was the formative horror game of your childhood?

The first NES Castlevania. Still a classic.

FlashMobOfOne,
!deleted7243 avatar

I actually have a 3E diorama of from the opening level hanging in my condo. I replay it once or twice a year. Still holds up.

conciselyverbose, do games w Mad Max vs Days Gone, which do you like more?

Mad Max was decent, but it chose setting over gameplay with how insanely empty it is, and while car combat is fun, driving without the combat really isn't and there's a huge amount of it to make the big empty desert feel like a big empty desert.

storksforlegs, (edited ) do gaming w What was the formative horror game of your childhood?
@storksforlegs@beehaw.org avatar

Festers Quest for NES. It is an Adams Family game where you shoot alien toads with a plunger. It is a definitely, definitely not horror game, haha.

BUT, to fight bosses you have to walk through these totally empty 3D buildings, not knowing what was around the corner. So uneasy.

And when you finally do find the boss BOOM! Almost like a jump scare, similar to the Friday the 13th NES game. Totally terrifying haha.

vettnerk,

I had forgotten all about that game until your description made uneasy memories of those boss battles awaken.

gaael, do gaming w Weekly “What are you playing” Thread || Week of September 24th

Just finished Firewatch, and I’m a few hours in Outer Wilds. I enjoy having no way to really fail, and discovering the story bit by bit.

Started Torchlight 2 in coop with a friend living abroad, it’s fun to see a non-blizzard Diablo with a Warcraft 3 aesthetic. Still trying to figure out which mods we want in the long run.

And almost at the end of It Takes Two in couch coop with a friend, we’ve laughed a lot so far !

Radiant_sir_radiant, do gaming w Weekly “What are you playing” Thread || Week of September 24th

I’ve had more unused time this and last week than usual due to a persistent case of Covid, so I’ve played Return to Monkey Island again. It’s so much lovelier than I remembered - it took a few “just average good” games inbetween to notice just what a piece of art this game is. There’s a billion of details you hardly notice: the pattern of the frame around the main menu changes every time, there’s so much going on even in the most obscure and distant corners of the background that adds nothing to the story but a lot to the atmosphere, and characters constantly hint at non-canon things that happened earlier in the game based on the player’s choices.

It’s also a bittersweet game for two reasons:

  • It keeps confronting Guybrush (the protagonist) with the consequences of his actions on his quest to find The Secret - he destroys an ancient tree and makes the woodland critters cry, a museum is shut down because of him, a friend is abducted and his shop is destroyed, a kingdom falls into chaos etc., all just because he wants to find The Secret for the principle of the thing.
  • It does a very good job of likening the changes in the game - new pirate leaders doing things differently than the old ones, practitioners of that new-fangled Dark Magic putting the Voodoo Lady out of business etc. - to changes in the real world, where the glory days of the Monkey Island series in particular and point-and-click adventures in general are all but over.

Still, for old farts like me who grew up with anything Lucasfilm from Maniac Mansion to Full Throttle, the game feels a bit like coming home - and as far as point-and-click adventures go, they don’t come much more brilliant than this one.

sherpajosh, do gaming w hello! looking to buy sub 1K laptop, general suggestions?
@sherpajosh@lemmy.ml avatar

I literally just bought this laptop for $1k, Eluktronics RP-15 15.6" RTX 4060 Gaming Laptop AMD R7 7840HS 16GB RAM 512GB SSD. It just arrived yesterday, so haven’t had much time to test it out yet.

www.ebay.com/itm/225757899047?epid=23062718349

itsjxssica, do gaming w Weekly “What are you playing” Thread || Week of September 24th
@itsjxssica@lemm.ee avatar

Finally got round to starting Starfield and all I have to say is… wow

CharlesReed, (edited ) do gaming w Weekly “What are you playing” Thread || Week of September 24th

I'm replaying The Sinking City which has a lot of problems but I'm in love with the main protagonist (obviously). Since I've already played it twice and I know what I'm getting into, I'm trying to figure out a nice balance with the main story line vs the side quests while also exploring other dialogue options (even though there aren't a ton).

Still working on season shit for Diablo 4. Some latency stuff on my side has made things difficult, and I'm a bit behind on my timeline that I made for myself. Still working on it though!

Still on the fence about getting into Gungrave G.O.R.E.. Definitely need to jump on it before it's taken off of Game Pass.

Zoot_, do gaming w Payday 3 Review Thread

While the moment to moment gameplay feels better (subjective I know) the design choices for the menus and leveling are completely backwards as far as improvements. Ui suffers from modern ui problems of just being poorly designed and having way to many tabs because icons and banners are so big. The xp coming only from challenges discourages team objective play as people are better of chasing challenges to level rather than complete the mission. And lastly, but probably the biggest issue, is always requiring online to play. Having to matchmake to play solo is horrid. Lagging while playing solo is embarrassing. They should take these server issues as a lesson and completely reverse this design choice because its clearly already showed why it wasn’t a good idea to begin with from day 1. Disappointing is an understatement they completely dropped the ball.

all-knight-party,
@all-knight-party@kbin.run avatar

I'm sure they want to keep always online for the same reason other games do, it's guaranteed DRM.

averyminya,

Mods were a fairly large part of PD2 which is just so odd to take the stance now

MajorSauce, do gaming w What is the most terrifying RTS game unit to be up against?

An engineer from C&C. They just enter any of your buildings and poof, it’s theirs now.

ryathal, do gaming w What is the most terrifying RTS game unit to be up against?

Something in 40k universe probably. Tyranid or demon units would probably be my top choice for worst. Necrons are literal terminators too.

DingoBilly, do games w I would like to enjoy Zelda BOTW but …

Sometimes games (even critically acclaimed ones) just aren’t your thing and that’s ok. Just need to do what works for you.

I’ve had similar experiences with some of my favourite franchises - I think the new Final Fantasy game is terrible for example even though others love it and I’ve enjoyed the others from 1-15.

Aatube, (edited ) do gaming w Anyone feels like almost all modern online games are boring?
@Aatube@kbin.social avatar

Try Among Us Town of Host Re-Edited

it has more freaking roles than I can ever remember and quite a bit are OP, also very configurable by host, you have to join rooms by code though ever since innersloth upped anticheat. If it says something version incompatible enable vanilla mode in settings

I also wonder if you have tried Blockstorm, it’s pretty much high quality shenanigans

ApathyTree, do games w Do you prefer inverted or uninverted camera, and what are your experiences with it in general?
@ApathyTree@lemmy.dbzer0.com avatar

It depends on the game.

Typically I prefer normal, but there are some games where inverted camera just makes it easier, like games with full 3D exploration (flying/swimming). I do sometimes only invert the vertical for these, so I’m that maniac.

If you are an older gamer, you’re probably right that you picked it up in the early camera control games (ps1/2 for me), because changing camera function wasn’t an option and a -lot- of games inverted by default back then. I believe the logic was to treat your view camera like a real video camera, where you push the back to the left to point the camera lens to the right, but most people don’t have that type of experience so it’s less intuitive, which is why it’s less common now. I blame mostly Spyro flying challenges for my limited inversion use.

And like you, I struggle with games that don’t allow me to pick, which is most of the older games, even remastered 😭 it’s so hard to re-learn.

prole, (edited )

One big thing I love about my Steam Deck is the ridiculous amount of control customization available with Steam input.

Worst case, if there’s no option to invert in the game, you can change it in Steam with one click and it’ll remember your settings for each game.

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