Pizza Tower is a love letter to the Wario Land series, and from my experience, is a drug trip and a half for the sheer absurdity of the game. If you do pick this up, I recomend going in blind :3
Physics based Gladiator roguelike. Work your way up, start fighting with boards dressed in rags in city crossroads for the amusement of peasants, and end a God of Blood fighting in gold in the Coliseum!
Or die along the way. You’ll die a lot along the way :)
Rouge like turn based dungeon crawler. Certainly not new by any means, but still a pretty decent little dungeon crawler. The art is cute and the game is pretty simple to pick up, which makes it perfect for more casual play. That said if you’re a completionist, it can get a bit repetitive, but nothing too hair-pulling. Probably not worth the full sticker price, but historic sales have knocked it down to $1.49, which is a nice balance between cheap and fun (took me about 28 hours to 100%).
Yeah, probably. There is a village building/ upgrading component, but it doesn’t have much of an impact on gameplay. It does get pretty tedious, especially if you’re well versed in strategy. I mostly just figured I’d throw it out as a more casual one-shot to pick up on the cheap.
The whole things just a massive labor of love from a relatively small indy studio. At one point it was an RPG Maker game that was delightfully well polished in terms of story, art, and environment. After the devs got tired to rpg maker limitations, they ported the whole thing to Unity and re-released it as a free Enhanced Edition update. Childhood me played the shit out of GBA Harry Potter and the Prisoner of Azkaban and it very much scratches that JRPG itch.
RTS. Kind of reminds me of the ground comabt from Star Wars Empire at War crossed with Starship Troopers. Command a squad of space marines tasked with battling an overwhelming alien horde. Pretty fun campaign (if a bit of a predictable story), plus an endless mode. Not exceedingly difficult, but definitely challenging enough to make you think tactically and keep you on your strategic toes. Somewhat limited replayability makes the sticker price hard to recommend (unless your bread and butter is RTS), but it regularly goes on sale for less than $5, which it is absolutely worth!
It is a game about building functional computer by combining logic gates. Game arranged in series of small puzzles to make it digestible for people without electric engineering degree like me. You slowly build new components, so you can use them later as higher level abstraction until you get to the point of having to program your own computer to solve further puzzles. If you curious how computers work, this game is a gem.
Sadly, it’s not available on PC, but it is available on Nintendo Switch (US eShop page linked above) and PlayStation 4 (and PlayStation 5 through backwards compatibility).
It’s a sci-fi game made by the creators of some games you might’ve heard of in passing (namely Dragon’s Crown, Odin Sphere, Muramasa: The Demon Blade, etc.), Vanillaware. I can’t go into any details about the game itself because of spoilers, but I will say it is quite simply the best and most uniquely told story I have ever seen in a game. It’s a game you have to experience for yourself. You should go into it as blind as possible, too.
I will say the English dub of the game is also surprisingly good, considering it was recorded almost entirely in COVID lockdown. The Atlus West sound engineers (Atlus published the game in the west) must’ve worked some incredible magic to get it to sound as good as it does.
If you liked this I really hope you’ve dug into 1000xRESIST. They’re not super similar but enough so that I think if you liked 13 Sentinels you’d probably like it also
I’ve started playing through it, but I’ve got other games currently that I’m focusing on (currently Trails in the Sky FC, then Persona 3 Reload: The Answer, and then Metaphor ReFantazio).
As for the Trails series, I’ve been told that the best place to start is (understandably) the beginning. Play in release order. The first three games are in 2.5D (as opposed to 3D), but they actually hold up really well.
Most people (myself included) will recommend that you use a spoiler-free guide to avoid missing hidden quests and collectibles (such as a book series you’ll collect in its entirety over the course of the first game). I’m using this spoiler-free guide for my playthrough of the first game.
It’s also recommended that you go around talking to every NPC in the town you’re in every now and then. Dialogue updates as the main quest advances and, at times, if you’ve had an interaction with an NPC in (for example) a side quest and that NPC later pops up in the main quest, the NPC will remember that interaction from the side quest. Some NPCs also pop up in later games with their stories continuing (or so I’ve been told).
Almost every single Trails game is also available DRM-free with achievements on GOG. The only one missing is the latest game (which has a “coming soon” page). The series goes on sale on GOG pretty frequently, too.
Also, examine every chest twice: once to open it and once to see the “empty chest” dialogue. The English localizers noticed that, in the Japanese version of the game, instead of having the empty chests call a single line of dialogue multiple times, each chest had its own line to call. (It was the same thing copied and pasted every single time.) So they had some fun with it and made nearly every empty chest have unique dialogue.
Also, just today, during the Nintendo Direct Partner Showcase, The Legend of Heroes: Trails in the Sky the 1st, a remake of the first game in full 3D with the modern Trails aesthetic, was announced for a 2025 release worldwide. Though I don’t know how faithful it’ll be to the original game or to its localization. So you could wait for that if you want or just play the original trilogy immediately. But, again, the originals still hold up really well.
I found this game a few years ago after playing a remake on Pico-8. The premise is youre an unhoused person who just got out of jail, and you have to collect cans and change, find work, get an education, and a nice job, all while avoiding several hazards like muggers and the IRS.
Very cool. I just watched a longplay and have to ask: what does alcohol do for you? I saw the player opt for it a couple of times, but I couldn’t notice a benefit.
It’s a dungeon management game from '97. You are an evil Keeper and control a dungeon where you need to build rooms and train your creatures to attack (or defend from) the good guys.
Nowadays people play KeeperFX which is the opensource remake.
bin.pol.social
Najstarsze