I’ve been absolutely obsessed with Hypnospace Outlaw and Slayers X: Terminal Aftermath. The latter has gotten me interested in the retro shooter genre since its gameplay is genuinely really fun (but I don’t really know many such games outside of Doom), while the former has been keeping me in a perpetual state of hype exhaustion waiting for its sequel to come out, which won’t until next year…
Baldur’s Gate 3. I’ve never played anything like it, so I’ll be on the lookout for more games once I finish with it. That’ll probably be awhile since I can see myself doing a few playthroughs. Right now have a solo campaign and a multiplayer one going.
And in my attempt to get off social media some, I’ve gotten back into Slay the Spire.
I've been grinding away at Yakuza: Like A Dragon. Spent the last few days running up against the brick wall of the Chapter Twelve Two-against-four boss fight that still manages to make you feel outnumbered. I was suspicious of just how the insistent the game was about checking out the battle arena, but it kind of feels mandatory if you want to get through that fight. Also managed to get spoiled for that Chapter 14 boss fight while looking up strategies, so I've got that to look forward to.
I beat the base game of The Outer Worlds and started the DLC. This game ought to have more eyes on it in the wake of Starfield. It's just a better version of that game. Each settlement you come across might have about 10 NPCs in it, and each one of them is connected to the other ones via quests that help you form a picture of just what happened here before you landed. It's excellent.
I also finished Penny's Big Breakaway. When you hit a flow state in this game, it's so, so good, but a bit of jank in the physics and controls for the game hold it back. Like last week, my recommendation is still to wait a few months to play it, in hopes that patches can square away some of these issues.
And then there's my usual fighting game shenanigans in Street Fighter 6 and Skullgirls, trying to be the FGC equivalent of "swol". The Capcom Cup finals for SF6 were a lot of fun to watch despite there being too many Lukes.
I've been replaying Dead Space (2023) on ng+. This game is my life now.
I found a fun little walking mystery sim on GamePass called Return to Grace. It had a pretty neat little story for it being only a couple hours long. The ending (or at least the one I got) was a bit obvious, but I had a good time, and there were some nice screenshots I got out of it.
Also of course have been playing Diablo 4: Season 3, but nothing notable is going on there.
I want to go on an OG RPG run with KOTOR, KOTOR 2(I admit, never played 2), then DA:Origins. But I need time to loose since I get too lost in the story.
Except the Fade in DA:O. Skip the Fade mod all day every day.
Jestem na wielu ale głównie lokalnych. Świetnie się sprawdza przy małych grupach jako komunikator. Przy dużych giną wątki no i ten spam jest problemem.
Co odpowiadacie na pytanie o wasze zarobki? Zawsze otwarcie mówię ile zarabiam, ile mam premii itd. Nie robię nic złego, nie okradam ani nie naciągam biedaków, a więc odpowiadam.
Czym kierujecie się decydując o tym czy w ogóle podzielicie się tą informacją? Jak wyżej. Do głowy by mi nie przyszło, żeby na pytanie o zarobki nie odpowiedzieć. Pracuję uczciwie.
Co myślicie? Myślę, że zarobki wszystkich ludzi powinny być jawne.
Honestly hardspace shipbreakers is giving me that feeling. It’s a real cozy corporate nightmare with very chill game play. Reminds me a lot of snow runner in how laid back it is
I saw the title and the first thing that came to mind was DOOM (2016) lol.
I love all the games, but there’s something about the 2016 reboot that feels wonderfully immersive. I just beat the Cyberdemon in a replaythrough and the way it throws you across the room but the Slayer just slides angrily instead of tumbling and smacking into the wall puts a devilish(angelic) smile on my face
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