I replayed Galaxy sometime around 2020 and had a lot of fun doing so. I remember liking this one quite a lot. It was also fun to let my kid who was around 5 at the time hold a remote to help collect stars.
I’m… reasonably sure I played Galaxy 2 as well but my memory of that iteration is almost completely blank.
2 botches things that worked very well before. Especially the camera that did a good job of always being in the right place in 1, but in 2 you suddenly have crazy angles and blind spots that play against you. This can’t even be explained by more complex level design, so who knows what happened.
Also they got rid of the hub for a small, disturbing looking ship and a very generic map, and they killed any trace of story. Those were two things that really set Galaxy 1 apart IMO.
On the new side of things, there were Yoshi, with different powers, and more challenges (but they kind of feel repetitive, because you end up needing to do the same things with just an additional timer or enemy etc…). And the last stars were quite a bit harder than anything in Galaxy.
That sounds about right. I feel like it played more like an expansion than an outright new game. I do remember banging my head against some of those tougher levels now.
I expected a much bigger hit to performance when i got a 1TB sd card for my steamdeck and initially only was putting small indie games on there, but after gradually moving up to higher performance games and not really noticing a hit, i just throw everything on there now. I think most games these days are more limited by other factors than storage speed.
He just bounces right off of it which is lame. I wished there was at least an animation of them dodging out of the way to complete my Mario themed GTA Fantatsy
Way back when I switched from sata hdd’s to sata ssd’s, the experience in general was a lot snappier - but this was like ages ago and on Windows (8.1 or 10, can’t remember). Games loaded faster depending on the game.
Some months ago I was playing cyberpunk 2077 on win10 & sata3 ssd, and later on moved over to linux on pcie4 nvme on the same machine, and the loading times seem to be pretty much the same. But, admittedly way too much changed and fairly large timespan in between to draw any conclusive results.
I can confirm that fully moving Windows from a HDD to an SSD makes all the difference in the world; for some reason, W10 and especially W11 are astoundingly slow on hard disks.
I have a W11 VM, and if I run it on a SATA SSD it boots up in ~30s; HDD, the same image on a HDD takes approximately 5 minutes to get to the login screen, then no less than 2 minutes to run applications.
Even considering that I disabled paging files.
When SSDs first were becoming mainstream and were kinda spendy, tons of R*editors spewed “it’s not important because it only affects loading time. I can wait for another 20 seconds” when games coming out would have hella microstutters, and the load times could count up to minutes per screen. Playing Bethesda games on a HDD was a nightmare, going in and out of houses!
I have a fast NVMe drive and some good SATA SSDs in my main machine, and there is only a couple second difference in loading between those. But I’d never run a program off’a HDD again.
Mmm, nie. W angielskim przecinki oddzielają od siebie podrzędnie złożone części zdania - po prostu Anglicy mają inną ich definicję i co innego za nie uznają.
This is slightly outside the bounds of what you asked for, but I think you might appreciate Vermis.
It’s an art book/game guide for a dark fantasy action adventure game, except the game doesn’t actually exists. The whole thing is entirely fake — basically all of the world building of a video game but without the actual game. The art is fantastic and there’s really nothing else quite like it.
I think originally it was only available in paperback, but a hardcover edition is available now as well for more of that “coffee table book” vibe.
My husband is playing the chronological version right now and literally finished this part when I scrolled past your post. He played this game when it first came out; we stayed up all weekend to finish.
I saw the chronological version and almost played that but decided not to after seeing the warning to play the main campaign first. I knew it had the dual characters and thought maybe it was like an Alan Wake 2 Situation
The chronological version is definitely better on later playthroughs. The gameplay and story work best in the original version. The chronological story is just interesting to see what information the characters are working with in later scenes and to see some parallels.
Definitely in the same boat. I loved the first one storywise, but damn, the second one’s gameplay is awesome. Something about it feels far more expressive and natural. I got to Seattle today and it’s so damn cool having that big open space
Absolutely love this game for a lot of the reasons you listed and more. They really give you a lot of tools to toy around with and solve problems your own way. I spent my first playthrough carrying turrets everywhere with me and setting up killzones to lure enemies into, spent another using my powers to blast the shit out of everything, and then yet another using the goo gun on just about everything I could. That goo gun seems lackluster at first but really is one hell of a useful tool. Black hole grenade things are awesome too, use them wisely to get a ton of good resources.
A lot of people did not like the mooncrash DLC but I found it enjoyable too. Its definitely different, with the way you need to replay and upgrade characters between who each have a different set of skills. The hazards change each playthrough but the map layout itself doesn’t. When you learn your way around its satisfying to do the whole thing in one run trying to get every character to escape. Just takes a different kind of planning. Maybe being on a timer messed people up,
The turrets are a lifesaver. Set up a firing line and bait the enemies into it. Maybe provide assistance fire with the Goo Gun and it makes quick work of everything.
I’m not big on rougelites, maybe I should give it a try though. It doesn’t seem like it’d be too expensive on sale
I get why the ending to 2017 Prey might have been annoying, but I honestly thought it was very in line with the themes present in the rest of the game. The more time has passed, the more I’m satisfied with the ending. That being said, IMO the only right ending is
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