My understanding is that in both California, where IndieLand occurs, and in the US, holding the money without directing it per the objectives of the non profit is fraud.
Jirard needed to lawyer and publicist up a month ago
korzystałem ze Spotify przez jakieś 6-7 lat, z czego ostatnie 4 z Premium. znalazłem mnóstwo świetnej muzyki i byłem przez długi czas całkiem zadowolony. w ostatnim czasie ich system polecania zszedł na psy, często poleca mi ten sam szajs, którym nie jestem zainteresowany, a dodatkowo mobilna aplikacja postanowiła ciągle działać w tle nawet gdy nie słucham muzyki, i zjadać mnóstwo baterii (oraz oczywiście robić te wszystkie głupie rzeczy, np. dawać pieniądze Joe Roganowi). przerzuciłem się tymczasowo na Deezera, a długofalowo planuję przerzucić się na żeglugę i bibliotekę offline. tylko coś czuję że ze znajdywaniem nowej muzyki będzie ciężko.
Going to second Midnight Suns. I’m a big XCOM fan, and while there were a lot of differences, it still scratched that same multi-genre itch.
I also played (in no specific order):
Hitman - World of Assassination - A whole hell of a lot of game in one package. Definitely the highlight of the series if it is your type of game.
Horizon Burning Shores - A worthwhile reason to go back to Horizon Forbidden West, though it was over sooner than I’d like. I’d feel better about the length if it was easier to miss the story, but anyone who goes from Forbidden West to the next game without playing Burning Shores might be caught off guard by the new character. (And I’mma be mad if they don’t bring back the new character!)
Death Stranding: Director’s Cut - Another YMMV game that will suck you in if you like good progression mechanics and don’t mind a slightly slower pace. And Hideo Kojima being Hideo Kojima.
Crisis Core - FFVII Reunion - You know the old school parenting style of making your kid smoke a pack of cigarettes so they want to wretch every time they catch a whiff of them? I accidentally did that to myself with JRPGs during the PS1 era. I thought maybe Crisis Core could coast by on nostalgia factor because I was able to enjoy FFVII Remake. Crisis Core was a big stinker though. The story hits every bad JRPG/anime trope you can think of (fucking Genesis… WOOF), and the quest design seems designed to embrace pointless backtracking and tedium.
Cyberpunk 2077 Phantom Liberty - I will argue until I’m blue in the face that while the PS4 and Xbox Series Whatever was a shitshow, the PC launch of CP2077 in 2020 was only a bit rocky. All the praises that people have been singing about the game since 2.0 and Phantom Liberty? They’re praising the same elements that have made the game great since Day 1. It’s just not sandwiched between T-poses and occasional CTDs any more. PC veterans who lived through rough launches of great games (like Vampire: The Masquerade Bloodlines or, hell, Witcher 3!) were right at home. The Phantom Liberty Expansion was a great excuse to revisit Night City and remember why I fell in love with the game three years ago.
Slay the Spire - Because I’m going to hit A20 and kill the Heart with Silent eventually, goddammit.
Baldur’s Gate 3 - Because best $50 I spent in 2020.
No Man’s Sky - I waited until this year to pick up NMS and this was another one that sucked me in for a solid couple months. Hello Games has sunk years into making this game a great bang for your buck if you like exploration and building.
Best: System Shock: turns out the 90s darling gal can still run with the best of them in 2023 thanks to Nightdive’s excellent remake. Citadel Station was a real blast to explore. It almost made me disappointed to see how little gaming has advanced since that time, I’d have expected to view the remake as a relic of a simpler time. Instead I played something way more fun than the typical hand-holdy shooters of today.
Cyberpunk 2077: Update 2.0 made this a real videogame. I absolutely hated playing Cyberpunk 2077 when it released, so much that I refunded it. The combat felt awful and floaty, the RPG systems felt stupid and poorly thought out, and don’t even get me started on the bugs. 2.0 is the reason to buy the game again, and with modding support already available I have a feeling this game is going to grow the kinda legs of Witcher 3 and Skyrim. CD-Projekt Red managed a real miracle. Oh, and the DLC is pretty rad too.
Warframe: There’s been a lotta new content added to Warframe this year, and it’s all been pretty good! I was a little worried about the game considering the change in leadership, but Rebecca Ford knows what the players want and seems really skilled at walking the fine line that makes a grind enjoyable. If you’ve never played, and have always wanted to play a mass murderer in space with magic powers, I’d recommend hopping in.
Worst:
Elden Ring: Miyazaki please where is the DLC. It’s been two years, I just want to play through a new poison swamp.
Definitely should give it another try if you still have it. The writing and creativity of the quests is still top tier, but now the combat is incredibly fun. You probably can use that controller, Steam is pretty good about third party controllers these days, but I wouldn’t know much. It’ll definitely play well on a controller though, though you might want to grab the keyboard if you’re going to do any advanced inventory fiddlin.
I personally really disliked the latest Far cry. Graphics where nice, story was ok-ish but the outlandish aspects of the gameplay (supremo’s… pets…) made it a snoozefest without any challenge. Setting the enemies to bulletsponge made it even more unbearable. I’ll be waiting for the bargain bin for the next installment.
How is it compared to 3 - 5? 3 - 5 are some of my faves and I was looking forward to 6 but I heard similar things from other people. If it’s a similar game experience then I might consider giving it a try.
As others have said, you’re in that pocket of time where the game wants more than DOS, but less than modern windows, which isn’t well catered to. Your best option is a windows 98 or 95 virtual machine, which is doable, but not trivial or quick to set up.
There’s a subreddit and discord called Summoners school. Going to drop the discord link below as a lot of us are on lemmy to avoid Reddit.
Mobas are hard because of fundamentals people know and you don’t. Learning some of the basics is a huge step up. Tons of YouTube and guides on summoners school will help with that. Don’t worry though too much about picking the best champion. Below emerald ELO (probably even after that), knowing fundamentals and really knowing “your” champion is a bigger deal. Pick a role you like. Then pick a champion that appeals to you playstyle wise within that role.
Finally don’t let failure get you in a negative headspace. It’s really easy and happens often where you are playing against champions you’ve never dealt with before. If the opponent knows the matchup, odds are you get spanked. That’s okay. Review each death and just note what you could have done different and the next time you play that matchup it will go a lot better. League is a game of who has the most experience in a particular scenario.
Take your time. Push your limits and don’t be afraid to die. People get stuck with this “play safe” mentality and you end up in a lot of games where people miss opportunities because they don’t want to risk a death.
The MOBA genre is based off a mod for Warcraft 3 called Defense of the Ancients. DotA, being a mod, had lots of “quirks” (aka bugs) in the game play that kind of just became part of the flavor of the game. LoL was the first standalone MOBA, based off DotA and (iirc) developed by some of the people who worked on the original mod. LoL was designed as a standalone game but it recreated all the quirks of the mod because they were believed to be so important to the game.
Blizzard, when they made HotS, looked at some of the wonky, quirky things and said “This is dumb, let’s strip that out and make it simpler.” The result is a MOBA that’s just as fun but less complex. I really enjoyed it a lot for that reason.
MOBA as a genre didn’t come from WC3. There were quite a lot of predecessors to DotA, both in WC3 itself and in first StarCraft, namely Aeon of Strife is believed to be the first popular MOBA custom map out there.
Blizzard didn’t decide that quirks of WC3 engine are dumb. Yes, they wanted to make a simpler MOBA, but the main reason for lack of funny stuff from WC3 is that they used Galaxy engine for the game, the same one StarCraft 2 was built upon.
And HotS feels less complex not because of Galaxy’s vs WC3’s quirks (the former has plenty, too), but because of lack of gold and shop, shared experience and an actual tutorial at the beginning of the game.
That’s actually where I started my moba journey. Was huge HotS player. Mained tanks like Mura, Etc and Garosh. Then Blizzard killed that esports scene 2 weeks after saying they were doubling down on it at blizzcon. Never have a been that mad at a company. I quit blizzard games after that.
Going to League of Legends was a tough switch. Really helped that the League esports scene is a ton of fun. Though it seems having the esports tied money is starting to make that scene die a slow death too.
It Takes Two is probably the best jumping off point (as you’ve already been informed). It has enough variety that you can discuss what parts they liked and maybe find the games in that kind of genre.
My partner isn’t big on games, but loves The Binding of Isaac for coop. The latest DLC adds a better coop mode, but the original coop mode with coop babies works well too (and there’s advantages like them being able to fly so they don’t need to worry about floor hazards). I think the fact that they grew up in a catholic household but aren’t religious helped them get into it lol.
My partner was never really into games growing up, and especially had trouble with the spatial aspect and controllers.
The tipping point came when we played Minecraft together and they got to use a keyboard and mouse rather than a controller. Since then, they’ve done tons gaming on their own with hundreds of hours in Stardew Valley and a more recently a deep dive into Fallout 4.
Destiny 2 played a big part in learning shooting mechanics, sense of space, and especially precision platforming.
Thrilled to see that you’ve found and enjoyed It Takes Two because that’s our all-time favorite co-op game and we recommend it to everybody.
Since yours is into puzzling, I want to second the recommendation for the We Were Here series. The first one is free and each is better than the next. It’s an asymmetrical puzzler that requires two computers with each player unable to see the other’s screen. Communication is critical to solve each of the puzzles.
Lego games like Lego Starwars has already been mentioned and I will second those (especially the newer ones that have split screen).
Divinity Original Sin is also great.
Honestly most games I can think of have already been mentioned and those who have not seem like they might not be that great of an option since it seems your partner isn’t normally into gaming. (RTS in particular might be too hard)
But I will suggest some anyway just in case
Starcraft 2 has free online multiplayer which includes a COOP vs AI mode.
There’s also a 2 player campaign adaption of Warcraft 3’s normally single player campaign. Although it might only be available for pre-Reforged.
Also I didn’t know about it before now, I googled it just in case, but apparently SC2 also has COOP mods for its campaigns.
You mentioned having a Switch so I will recommend Advance Wars Reboot and Wargroove 1 & 2, although there are no COOP campaigns but you can play multiplayer maps.
Besides Advance Wars Reboot Camp on Switch (or the originals for Gameboy, which you could play with emulator), there’s also an online fan site called Advance Wars By Web where you can play advance wars in the web browser, although there’s no single player.
Wargroove is also on Steam and besides the campaign and regular game itself there are puzzles.
And speaking of Puzzles, card games tend to have Puzzles. I haven’t actually played Magic, Yu Gi Oh, etc. so I can’t say for sure whether they have any, but there’s puzzles in Faeria. (I would’ve recommended Might and Magic Duel of Champions, it had some great puzzles, but Ubisoft shut that game down many years ago)
Also StarCraft 2 can be modded with MassRecall so you can go through the SC1 campaigns, more than just SC and Broodwars, in the SC2 engine, which makes them a bit easier and more satisfying. I think that would allow you to do co-op on the original single player campaigns.
I started playing it again recently and it's as good and fun as ever. If they start up the development again I hope they don't make it worse, I don't want hots2 with the same 'blizzard overwatch 2' mindset.
Well funny thing is, HOTS used to work like Overwatch 2, but they changed it to work more like OW1 in an update called “HOTS 2.0”, which was very well received.
Personally I get you though, Battle Passes and other FOMO nonsense are cancer and I don’t want it in games
Oh yeah I played both before and after hots 2.0, I just don't want battle passes and overpriced skins. I always thought the gold, gem and shard prices were pretty fair and accessible in hots, which made me actually spend money on it more than any other game at the time... but apparently it wasn't designed in a way to draw the whales in so it didn't make as much money off them.
Oh it definitely drew the whales in (I used to whale for it, bought Blizzcon tickets just for the HOTS mounts and flags), but Bobby Kotick had the mindset of “If we can’t build an eSport brand around it, it’s useless!”
That’s why Overwatch PVE and HOTS went out the window
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