“What do I care for your suffering? Pain, even agony, is no more than information before the senses, data fed to the computer of the mind. The lesson is simple: you have received the information, now act on it. Take control of the input and you shall become master of the output.”
“Beware he who would deny you access to information, for in his heart, he dreams himself your master.” - Commisioner Pravin Lal, Alpha Centauri (game from Firaxis)
That game is one of my saddest histories. As a bit to young to play it I bought it and found it immensely boring just slogging through the dungeon at the start. Didn’t understand the weapon system. Eventually after several tries I got into the city proper but couldn’t handle that first boss fight. Put it aside and never picked it back up again. Still have the game somewhere. No PSOne tho’
Similar story for me. I bounced off this game several times, going back to it repeatedly because (to this day) Matsuno’s games are some of my all-time favorites. Then maybe 15 years after release, I realized I’d stopped just short of the crafting station which was such a strong hook for me I ended up with multiple spreadsheets!
Unfortunately, as I began to realize as I delved into the game, it had a lot in common with looter ARPGs, a genre that ages so rapidly. I probably would have loved the game back in 2000 but didn’t give it enough of a chance back then. By the time I did, it was just too dated.
BioShock Infinite and Spec Ops: The Line are the only two games I’ve played that I would consider “art” in the truest sense of the word. Video games in general are creative works, and they all have debatable levels of “greatness”, but those who have played these two know what I mean.
The greatest single-playthrough game would be a fun category. I think my picks for that might be What Remains of Edith Finch, Gone Home, Broken Sword: Shadow of the Templars, or Grim Fandango. Fire Watch would probably get an honourable mention.
A "pinacle of a (mostly) defunct genre" category might be a good one too. I would argue that Command & Conquer: Red Alert 2 is the best isometric RTS games ever made.
I have only play Last of Us 1 during PS3 era. I was a 20 year old kid back then I guess. I cried and sobbed through the game. I remember it having such a huge emotional impact on me. May be I was too emotionally disturbed at that time, who knows.
Your mileage may vary, but i thoroughly enjoyed the game. Didn’t enjoy the show as much.
Last of us part 2 is a great story as well. It gets a lot of hate online, but a LOT of that hate is cuz the game not only has lesbian characters, but it also has a trans character, and a woman with muscles character. And that's just way too much woke apparently.
The game was better than the show, which the show was actually based from. I liked the show too, but definitely give the game a go if you get a chance.
The second game was a very difficult storyline to play through, however. I’m glad I did, but temper your expectations and expect to suffer a lot. Lol
“Monstrous size has no intrinsic merit, unless inordinate exsanguination be considered a virtue.” And so SO many others from Darkest Dungeon. “Commander” from the newer X-Com games … tha dark, rapsy voice
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