bin.pol.social

Swim, do gaming w Starfield has made me obsessed with no man’s sky

ya this happened to me too. starfield was supposed to he thr star citizen killer, but it looks terrible. star citizen is miles ahead of this fallout reskin

nonsense,

star citizen killer

How do you kill that which has no life?

Swim,

that game is still alive and well even if its an unextinguishable tire fire.

colournoun, do gaming w Starfield has made me obsessed with no man’s sky

There’s an Expedition going on for the next 6 weeks in NMS. It’s like a self-contained mega-questline. Start a new single player game and choose “Expedition”. They give you lots of upgrades along the way and you’ll see bases and messages from other players along the same path.

all-knight-party, do gaming w Starfield has made me obsessed with no man’s sky
@all-knight-party@kbin.cafe avatar

That was the same for me, but reverse. I tried to play No Man's Sky to get hyped for Starfield, but they're just such different games doing different things and one doesn't appeal to me as much as the other.

acastcandream, (edited )

What I find funny is so many people saying “starfield is so open but there’s nothing to do.” But for some reason, no man’s sky has “so much to do.” Every planet is basically completely barren or has one of the same four types of points of interest as every other planet

Don’t get me wrong, I really enjoyed no man’s sky and starfield does have surprisingly barren places, but to say NMS has “more to do” is patently absurd.

Comparing them generally just reveals people’s preferences/loyalties as opposed to anything useful about either game.

Erk,

Playing starfield is making me realize all I really wanted from NMS was some coherent side quests, actual combat, and a ship builder.

Asafum,

I really don’t get it to be honest, I’m left saying “damn I can’t wait for the weekend to play starfield longer because there’s so much to do” I don’t have enough time to do what I want in any given weeknight. I’ve been absolutely obsessed with starfield…

I got the early release and had a 4 day weekend, my play time was measured in days by Tuesday…

Ser_Salty,

Starfield has made me very disappointed with the planet designs in NMS, unfortunately. Like, a lot of it boils down to “This planet has purple dirt, but this other planet over here has blue dirt and is cold!” and they’re always one biome only. In Starfield, one planet can have several different biomes realistically spread out (like snow/ice region on the polar caps, etc.), and it also has a bigger pool of structures to pull from. I last played No Man’s Sky a year or so ago, and it always felt like there were only a handful of structures that could generate on a planet.

JokeDeity, do games w What game has a great story and is worth the time investment?

New Vegas

SCB, (edited )

Hey man you know where you can find a great cup of coffee? Starbucks!

Edit: this How I Met Your Mother joke apparently did not translate.

p74tx984js,
@p74tx984js@universeodon.com avatar
DasRundeEtwas, do games w What game has a great story and is worth the time investment?

borderlands 2

optimally you scour up up to three friends to play with, but even alone the game is excellent.

it has a great story with one of the best villains in gaming ever (my opinion) as good as glados.

apropos glados the portal games are also a definite must play (what with portal 2 being the highest ranked steam game ever.)

hangonasecond,

My personal disclaimer on this is that Borderlands is way more fun with friends, but if you want to pay attention to the story you probably need to be selective about who you play with. I find most of the people I’ve played with don’t really pay attention to the story and I either need to skip everything or force them to wait for me, not ideal for either person.

Hawk, do gaming w Looking for games with unique core mechanics

I really love Terra Nil.

You basically have to restore a wasteland back to lush, green nature.

Much like a city builder, this is achieved by putting down buildings. The twist is that at the end, you can’t leave a trace so you need to demolish everything again.

It’s not a long game, but I thought it was very satisfying. A relaxing puzzle/city builder with soothing music.

Limeaide, (edited ) do gaming w Looking for games with unique core mechanics

Neon White: A parkour FPS puzzle game where you cards are your weapons

Rollerdrome: Best way I’ve heard is described is: Doom x Tony Hawk

Blake, do gaming w Your Opinion on my Game Idea

For context: I’m currently employed as a software engineer, I do consultancy on the side and I previously was a technical lead. Around 15 years of professional experience which includes a lot of mentoring/training.

It’s a cool idea - there are quite a few little things kicking around with some similarities - “advent of code” is the closest thing I can think of. I’m sure it could be very fun and educational.

Personally, and I’m going to be completely honest and frank with you, I don’t think I would play it, (though I’m definitely not the target market), but also, it’s not likely that I would recommend it to someone who wants to learn to code either.

Usually when people want to learn to code, it’s because they have some end goal in mind - they want to make an app, game, website, they want to get a job as a developer, data analyst, QA, etc. or they have something in particular which interests them - such as machine learning, embedded design, blockchain (yes, I know it’s a scam), digital music/art, etc. - and based on what they want to do, I’d recommend them some very different pathways, and it’s very unlikely that your game would be the best use of their time, to be honest.

I think, personally, this kind of learning device is only really good as a starting point for people who want to learn for the sake of learning, people who want to learn programming but have no real idea about what they want to program - this tends to be quite rare, though, because we all interact with technology from such a young age, by the time people are capable of learning programming, there would be something that gets them excited and that they would enjoy working towards.

I think what I would like to suggest to you instead, is something that I think would be - in my opinion - really cool, genuinely helpful as an educational tool, and with a lot more potential for monetisation:

The exact game you described, but rather than the game being the end goal, instead, you focus on the foundations that the game is built upon, and have the game be a tech demo for an educational, learn-to-code driven game engine.

Prioritise all of the game design tools for building the game such as the world/quest editors and make sure you have some way of supporting different languages, allowing custom assets to be easily imported, etc.

Make it nice and easy for people to build on top of - in an ideal world, it should be possible for someone to decide to make a module for an esoteric conlang and whip up a simple proof of concept adventure with your framework in an evening or two.

Then you can provide it as a subscription based online platform with some sort of limited free trial, a selection of pre-made official modules for individuals and organisations who pay, a “module marketplace” where people can design, share, and sell new adventures (where you take a cut, of course) and self-hosted (or separate) instances for schools, colleges, boot camps, and so on. who want to provide a series of adventures as supplementary learning material for classes.

I think if you put some effort into this you could make something really cool and successful. But it’s definitely a huge undertaking. If you want to take on the challenge, let me know, maybe it’s something we can work on together if you’re interested.

SeaOfTranquility,
@SeaOfTranquility@beehaw.org avatar

Personally, and I’m going to be completely honest and frank with you, I don’t think I would play it, (though I’m definitely not the target market), but also, it’s not likely that I would recommend it to someone who wants to learn to code either.

Usually when people want to learn to code, it’s because they have some end goal in mind - they want to make an app, game, website, they want to get a job as a developer, data analyst, QA, etc. or they have something in particular which interests them - such as machine learning, embedded design, blockchain (yes, I know it’s a scam), digital music/art, etc. - and based on what they want to do, I’d recommend them some very different pathways, and it’s very unlikely that your game would be the best use of their time, to be honest.

I appreciate the honesty, and I see your point about the game not appealing to a lot of the target audience. Your suggestion with the platform-first approach and the monetization options sound like a good idea, but it is not the direction I’d want to take. I definitely have to think about it more and figure out, how to address the points you made while still pursuing a project I fell invested in.

Blake,

I think the other direction you could go is to aim for a younger demographic than you’re likely thinking of. Maybe something like 12-15 years old. It’s very important to note that I’m not suggesting you make the story/aesthetic “kid friendly”, if anything I’d suggest more the opposite, kids love things that seem really adult - but the actual challenges and content itself, keep it tuned to a younger audience. I think that age group would get the most out of a general-purpose “learning to code” educational game

TWeaK, do gaming w What's the funniest game you've played?

Conker’s Bad Fur Day.

First off, Rare had a reputation for good games, but they were cute, child friendly games. Conker was even a cute character with child friendly games. Then they made this… thing, which starts with Conker hungover from a night drinking and quickly descends into him fighting a giant poo monster. The game was rated R/18, which was crazy for Nintendo. The amount of little movie references everywhere was insane, also.

Those little French squirrels…

ezures,

Only seen bits of it, but it has the most hilarious opera song I have ever heard.

minishoemaze, do piracy w jellyfin with subtitles on Chromecast
@minishoemaze@beehaw.org avatar

I’m guessing not, but in the offchance you’re using one of the newer Chromecast with Google TV there is a Jellyfin app you can install

Deestan, do games w Game recommendation, looking for easier western 3D ARPG

Shadow of Mordor

And if something like 60% of Elden Ring’s difficulty is fine with you, Bloodborne.

DeathWearsANecktie,

I wish bloodborne was available on pc.

Deestan,

Ah, oh no. I thought I played it on PC, but I have it on my PS4. Duh. Sorry.

StijnVVL,

Interesting. I found ER way easier than Bloodborne. I played Bloodborne first though and was not yet familiar with the genre as much…

Deestan,

Oh! Same order for me. Bloodborne first, which I managed to bull through after a lot of effort. Then later ER which I got quite stuck on and took a break from.

Puzzle_Sluts_4Ever,

If you can get your mind around dodging, ER is a lot easier as you have much more options to out DPS your enemies. Bloodborne, even on NG, is really hard to overpower enemies without heavy use of the cum dungeon. And you hit the caps before that would really let you brute force your way through the DLC.

If you need a shield? Bloodborne is hell.

Tristano, (edited ) do piracy w Why are categories basically useless in qbittorrent?

I know on Windows there’s settings to enable moving torrents automatically when the category changes. Also make sure to enable automatic torrent management otherwise I don’t think it will work properly.

I’d also check the default download paths too, there’s also a setting to keep inprogress torrents in a different spot. Hope that helps

Edit: see screenshot elsewhere in the comments: pawb.social/comment/2238730

Hylactor, do gaming w What's the funniest game you've played?

First game that came to mind was The Looker.

genuineparts,
@genuineparts@feddit.de avatar

I think the hilarity depends a lot if you played “The Witness” and got to taste it’s self importance.

Akasazh, do gaming w What's the funniest game you've played?
@Akasazh@feddit.nl avatar

Showing my age here but Deer Avenger was pretty damn funny:

en.wikipedia.org/…/Deer_Avenger_(1998_video_game)

storksforlegs, (edited ) do gaming w What's the funniest game you've played?
@storksforlegs@beehaw.org avatar

Callahan’s Crosstime Saloon - (it is now abandonware, you can play it for free) if you have never heard if it but like sierra/lucasarts style games you really should give it a try. Extremely funny.

But also the Monkey Island Series and Grim Fandango?

MrGerrit,

Recently played the Grim Fandango remastered and man, what a fantastic game.

The humor, style and especially the music was great. If you like point & click games, this is one you should definitely try out.

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