I think in world fast travel points are the best way to do things. You wanna get to that city? Best take the strider. Wanna go to the town out in the middle of nowhere? Theres a bus that goes that direction. Makes it feel much better imo.
I’ve put 300 hours into this game, and not once did I know this was a thing. I beat it about the time the DLC came out. Is this a newer update, or did I just miss it on my last playthrough?
Saints Row 2-3-4 are great for this. 2 is the GOAT, but 3 and 4 are arguably better at providing the “screwing around” experience.
Sleeping Dogs is underrated and regularly goes on sale for like $5. There is not as much sandbox-ey stuff to do compared to GTA/Just Cause/Saints Row, but I loved jacking a nice car and cruising the freeway at night, or going on a murder spree and playing survival against waves of cops.
Elder Scrolls isn’t necessarily as wacky of an experience out of the box, but between mods and the sheer amount of freedom you have in the game, there is plenty of dumb random stuff you can get up to.
If you have Elden Ring on PS4/5 and know your way around the game, invasions have a ton of potential for shenanigans. Probably not what you’re after, and I imagine multiplayer activity is down since Nightreign came out, but it’s worth mentioning as such a unique experience.
Honourable indie mention: Mars First Logistics is a game where you build vehicles and use them to transport objects from point A to point B. The challenges are largely physics-based, with the objects often having unusual shapes or odd properties, and your vehicle needs to be able to self-load them in addition to bearing them across varying distances and terrains. It’s not really what you’re asking for, but I feel like it scratched the same sort of itch for me in terms of open-ended low-stakes gameplay.
The first example I ever have seen and my favorite was that Day of the Tentacle had a computer that would allow you to play the entire first game, Maniac Mansion.
These days games often allow you to individually change the difficulty which I make use quite often when I feel a game is becoming too much of a hassle than a joy and I still want to know how the story continues or see what might be coming.
I don’t think I have used a classic cheat in a long time. The last time I actively remember was The Sims 3 (I guess) and it kind of killed the game for me because suddenly everything was possible without any challenge and even a normal playthrough felt like I was missing something.
I don’t think I have used a classic cheat in a long time. The last time I actively remember was The Sims 3 (I guess) and it kind of killed the game for me because suddenly everything was possible without any challenge and even a normal playthrough felt like I was missing something.
totally had the same experience! for me it was jazz jackrabbit 2. I totally still remember some of the cheat codes.
I would highly recommend Monument Valley (1,2 and 3 is coming soon) as far as puzzle goes, for a quick arcade fix, I like Breakout 71 (with rogue-lite elements) and all games by Arnold Rauers (Card Crawl being my favorite, but by a small margin).
Here’s a quick selection from the top of my head, if you want I can go throw my app history for a few more :)
I really wished there are more games that implement something like the gambit system from FF12. My dream game is some monster / pet collecting and battling game plus the gambit system from FF12. now if only n*ntendo wouldn’t be such an @ss…
Definitely a different kind of game than FF12, but the way the combat works reminds me quite a bit of gambits. Really fun game too, with beautiful art style.
Oh, it’s one of Vanillaware games with their distinct art style! Doesn’t seems to be released on steam though. Too bad because it seems like a perfect game to play on the steam deck.
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