bin.pol.social

OpenStars, do games w What are some alternative to soulless videogame franchises?
@OpenStars@kbin.social avatar

Chrono Trigger

The best game of all time, period.

SnotFlickerman, do games w Would you prefer if games had a separate difficulty setting for boss fights?
@SnotFlickerman@lemmy.blahaj.zone avatar

Super Mario Bros Wonder threads this needle expertly, in my opinion.

Each level has a difficulty rating from 1 to 5 stars with 1 being easiest and 5 being “Mario Hard.”

To complete the main story, you only really need to beat mostly the easier levels, like difficulty 1-3 stars. All other levels are really optional, but there are a lot of them, and they are the 4-5 stars level difficulty.

So the “main game” by default should be “easy enough” for most gamers, and for those who want a challenge, there are tons of extra challenges for them to pursue.

I think I prefer this to a “difficulty setting” because it allows both casual and hardcore gamers to approach the same game in different ways. It doesn’t make you feel like you are missing anything from either way you choose to play. It also allows you to practice the harder levels if you want to get better.

Some games like Halo, if I recall correctly, literally rewarded you with special cutscenes for the hardest difficulty in beating the game. That can leave players who “aren’t good enough” for such high difficulty to feel a bit left out.

I don’t feel the same about Super Mario Bros Wonder, it just feels pretty accessible to all and I think more companies need to attempt something similar.

Deestan,

Another thing Wonder does well with difficulty is letting the yoshis be invulnerable and less complex (no form change).

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

I forgot to mention that! Yeah the nigh invulnerability for struggling players is a huge help.

morphballganon, (edited )

Some games like Halo, if I recall correctly, literally rewarded you with special cutscenes for the hardest difficulty in beating the game. That can leave players who “aren’t good enough” for such high difficulty to feel a bit left out.

Those players can either youtube it or keep trying.

I beat Reach on SLASO (minus the skull that hides your gun and HUD after the first level) and it would have been less satisfying if the game made it easier when I died.

TheHolyChecksum, do games w Cities Skylines 2 player feedback

I have no issues whatsoever on a 2080, 64gb ram and an old Ryzen 7 5800x. Runs great. As always, the online noise about new game is excessively negative for no good reason, definitely worth a buy if C:S is your thing.

MrNesser,

I have a ryzen 2070 it probably won’t play on mine

Although I do have 32gb ram which might balance it out

aka_oscar, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

Ive been obsessed with The Witness for a few weeks now. Some puzzles are so damn tricky but figuring them out is so pleasurable. This is one of the few puzzle games im actually trying to solve on my own instead of relying on walkthroughs so the experience is very fulfilling

GammaGames,

The Witness may be one of the best puzzle games I’ll never beat. The repeated Aha! moments are something else

JowlesMcGee,
@JowlesMcGee@kbin.social avatar

After you finish the witness, you should try The Looker. It's a free parody of the witness that's also pretty good as a puzzle game in its own right. Though, like the witness, I didn't finish it either.

Flickerby, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

Fully (or at least more) customisable controller settings. It’s not difficult. Let me bind what controls I want to what button I want. And adjust the stick dead zone, god damn. Why are you giving me pre set control schemes when we’ve had fully customizable controls figured out for decades? Fuck you game

Suppoze,
@Suppoze@beehaw.org avatar

Yes! To add to this, please let me invert the analog stick camera controls. Both axis! My biggest pet peeve is when a game let’s you invert the Y axis, but not the X… Why? You were so close dammit how much effort is adding the other really?

tal,
@tal@lemmy.today avatar

I can understand inverting the Y axis, because aircraft use the opposite of what FPSes typically do – push forward to pitch the plane’s nose down.

But why do you want the X axis to be reversed? I can’t think of any system out there that operates with an inverted X axis.

thinks for a while

I guess maybe the tiller on a boat.

smeg,

It’s more for the camera control rather than the character control

Suppoze,
@Suppoze@beehaw.org avatar

It makes sense for me in third person games. Imagine a stick stuck in the protagonist head from behind. You are the camera behind the character, imagine you grabbing the stick and rotating the head with that. You have to pull the stick down for the character to look up, and push it upwards to look down. By the same logic, you have to move it left for the character to look right, and vice versa. The stick is the analog stick on the gamepad.

Once you get used to this control scheme, it’s quite hard to re-learn non-inverted controls.

Explanation image I found: content.spiceworksstatic.com/…/yvgNiFE.jpg

prole,

You should look into Steam Input (if you have a Steam Deck, you may have already messed with it), but it allows a mind-blowing amount of control customization for any game you’re launching through Steam. Most games will also have community presets you can easily use.

Inverting view or turning on gyro controls is trivial. It goes shockingly deep. You can create radial menus if you want, it’s wild.

OneCardboardBox, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

For any RPG (especially one with multiple characters):

Highly flexible keyboard controls to manage inventory.

I want text-editor levels of search, move, drop, swap, open, and close. Give me regexes, custom filters, and macros. Give me unlimited tags for items, and simple interfaces to manage them (eg: sell all that have a tag, move all items tagged with a characters’s name to their equipment slots).

It doesn’t need emacs keybindings, but that would be a big plus.

Vordus, do gaming w Well, Cities: Skylines 2 is here, and it's another broken game release.

My suspicion is that the game would have been delayed had the new Harebrained Schemes game not just flopped.

Narrrz, do gaming w Well, Cities: Skylines 2 is here, and it's another broken game release.

I can't say I'm surprised. I was wondering whether I should jump in on day 1, since I played C:S 1 pretty heavily, and want to support the devs, but this definitely means I'll be waiting at least a few patches.

gaydarless, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

Conversation logs (for the games where they make sense). I loved having this available in Dragon Age: Origins and it helped me remember my rationale for doing specific things. Also was just fun to read back through.

Tibert, do gaming w Do you prefer playing with Keyboard or controller more, and for what type of games?

KBM. As I played on a keyboard and mouse since so long, I lost the usage of controllers. And whenever I have to use controlers, it’s a bit of a pain. So I don’t, as much as possible.

Tho in some games I tried, like elite dangerous, I had to use a controler for movement as on keyboard it was painfully slow, or too fast, but also just to be able to use most of the controls.

Shou, do games w You teleport into the last game world you played. What happens next?

Rimwold. I’ll be dying from an infection caused by a chinchilla’s bite.

TheColonel, do games w You teleport into the last game world you played. What happens next?

Hang out with a bunch of cool dudes, do some diving, make some sushi.

Sounds pretty ideal.

hactar42, do games w You teleport into the last game world you played. What happens next?

I’d look pretty out of place as an overweight 43 year old man playing in the Women’s World Cup.

MrGerrit,
hactar42,

I actually watched that again a few years ago when I started coaching my daughter’s soccer team. It honestly holds up fairly decently for a 90s movie dealing with gender. However, Rodney Dangerfield totally carried that movie himself.

karlach,
@karlach@lemmy.world avatar

deleted_by_author

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  • hactar42,

    Day 5947, please let me retire before I hit 60

    anguo, do games w You teleport into the last game world you played. What happens next?

    I’d be miserable in a basement, flinging my tears at flies and poop.

    ShitOnABrick,
    @ShitOnABrick@lemmy.world avatar
    Nelots, (edited )

    Is your mother by any chance a religious nut with a knife?

    ampersandrew, do gaming w What's the most surprising facts about a game you've gleaned by reading a game's achievement/trophy acquisition percentage?
    @ampersandrew@kbin.social avatar

    Bloodborne (PS4). Only 44.6% of players beat the first boss, Father Gascoigne

    He was the second boss for me. The first one I encountered was the Cleric Beast. Then I got so fed up with the frame rate after that I swore off the game, especially since I just found it to be Dark-Souls-but-less. Still, Gascoigne was a hard fight, so it's not surprising that the first major souls-esque game on PS4 had a huge dropoff at a difficulty spike.

    The one that always got me is that even predominantly multiplayer games have a very low participation rate in multiplayer. I've heard about 70/30 split from developers in most cases (and I've gotten a peak behind the curtain at a few other games where this trend continues to hold up, within a margin of error), where even if your game has a bad single player mode and focuses on multiplayer, only 30% of the player base will ever go online. I'll bet that's why these games stopped putting in achievements for "win one online multiplayer match", because it was astonishingly low. Far more people finished a single player story in Street Fighter V (which were awful) than those who went online to play multiplayer.

    OfficialThunderbolt,

    Multiplayer trophies are the worst, in general, except in multiplayer-only games. Once the servers go offline, those multiplayer trophies become unattainable. It’s especially a problem on PlayStation where, once the trophies become unattainable, so does the platinum.

    averyminya,

    Arkham Origins :(

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