bin.pol.social

PugJesus, do games w Recommendation engine: Downvote any game you've heard of before

Europa 1400: The Guild

Ignore that heretical work of The Guild 2/3 et co. Only the ORIGINAL is truly worthy.

nednobbins, do games w Recommendation engine: Downvote any game you've heard of before

Just started playing Shapez 2. shapez2.com
Hot damn, is that addictive.

eatCasserole,

Obligatory downvote but I enjoyed the first Shapez and this one looks way cooler, I’m excited to get into it.

grrgyle, do games w Recommendation engine: Downvote any game you've heard of before

Hoplite (puzzley turn-based mobile roguelike). Here’s a review I found: toucharcade.com/2014/01/08/hoplite-review/

I don’t like mobile games, but this one is really elegant. It respects you as a customer, unlike a lot of mobile games.

Haven’t played in a while, but I really enjoyed it a few years ago.

Wogi,

Hoplite is good! I’m sorry I downbooped you

grrgyle,

I guess this game is more well known than I thought

ampersandrew, do games w Recommendation engine: Downvote any game you've heard of before
@ampersandrew@lemmy.world avatar

Concord is a…nah, I’m just kidding. I’ve never played it, and I don’t intend to. It has fewer than 1000 reviews though.

Sorse,
@Sorse@discuss.tchncs.de avatar

I only heard of it because no one played it

Katana314,

In a way, I do feel sad about that game. Big AAA offerings take a lot of time for a studio, and the reviews say there wasn’t too much wrong with the gameplay. When they first started development, they probably didn’t know how bloated the hero shooter genre would be.

ampersandrew,
@ampersandrew@lemmy.world avatar

A large part of what’s wrong with Concord is the development time that it took, and I hope it serves as a cautionary tale to try to make game development leaner and more sustainable.

BrightCandle, do games w What are some game series you would like to see revived? And if possible, which entry should the new game follow from?

Syndicate (the recent indy homage alas broke the formula too much).

Mech Commander

grozzle,
@grozzle@lemm.ee avatar

do you mean Satellite Reign? is it “recent”?

BrightCandle,

Yes Satellite Reign, I guess its not very recent since it was nearly a decade ago!

BReel, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation

I’m stoked about Deadlock. I used to play Super Monday Night Combat constantly, until it shut down.

I’ve been waiting like 10 years to get a decent game that fills that void, and Deadlock seems to finally be it! I personally couldn’t be happier with their choice hah.

StuffYouFear,

Glad I’m not the only one who thought of that game when I heard of deadlock

muzzle, do gaming w Android games for girls?

I should have been more clear; I don’t like gender stereotypes and I am not pushing her towards anything. I’d be perfectly happy for her to play any game she likes, as long as it has no adds or micro transactions.

I literally typed the description she gave me of the game she wants.

MindTraveller, do gaming w I don't hate Body Type replacing Gender, I hate laziness

What if you’re a dummy thicc femboy with boyboobs?

You might think this identity is just a meme, but it’s not. And while some percentage of that is queer people secure in their identities, some of it is also questioning trans girls who aren’t comfortable selecting “female” yet but will try out exploring femininity through the “femboy” meme.

As an enby, I’ll pick body B most of the time, but I don’t like being called female. I’ll put up with it in an old game, but if a studio decides to not misgender me, I’m nothing but happy. I agree 100% that more options would be nice. But assuming that game companies aren’t going to spend money on artists to make diverse bodies, why yuck the yum I experience when a game at least tries to not misgender me?

PierreKanazawa, do gaming w I don't hate Body Type replacing Gender, I hate laziness
@PierreKanazawa@fedia.io avatar

It's indeed low effort comparing to your proposal, but I think it's still better than the previous one.

Jonnynny, do games w Can anyone suggest some good co-op games for two people?

I didn’t see this mentioned but it’s a great couch co-op indie game. Has a 93% rating on steam. …steampowered.com/…/Lovers_in_a_Dangerous_Spaceti…

overthebrink90,

Can also recommend this game, it’s a cute and fun coop that can get kinda frantic at times. The kids love playing it with us

frezik, do games w What games popularized certain mechanics?

Jurassic Park: Trespasser invented physics engines in fps games as we know it. The game itself was a buggy mess and a financial disaster. The player’s health was shown on the main character’s boob for some damn reason. However, they did have the basics of a very good physics engine, and Valve took a lot of their ideas and incorporated it into Half Life 2.

redhorsejacket,

Man, Trespasser is an example of a game with some pretty wild ideas about immersion and puzzle solving in a first person shooter game that the tech just wasn’t quite able to pull off. If anyone is curious there is a positively antique Let’s Play on YouTube that discusses the game’s development, its relation to the wider Jurassic Park franchise, cut content, and, of course, the game in context. I think it may have come from the old Something Awful forums, and it remains, to my mind, the gold standard for what I’d like Let’s Plays to be. Worth checking out if you’ve the time.

pyre, (edited ) do games w What games popularized certain mechanics?

Gears: cover shooter

Prince of Persia: realistic animations with weight. also popularized a platformer subgenre, which was called cinematic platformer but unfortunately the life of the subgenre was cut short due to the advent of 3d.

Diablo: ARPG genre, and even more so loot rarity system (especially the four tiers common/rare/epic/legendary) and affixes in loot as well.

Half-Life: a lot of good things, sure, as pointed out by other comments, but I will also never forgive valve for popularizing the game not fucking starting for ages.

Rogue and maybe more so Nethack: roguelike mechanics.

some really obvious ones are Tetris: falling block puzzles and Sokoban: pushing block puzzles.

also now pretty much obsolete but Overwatch: loot boxes. they existed before, but Overwatch made them an industry standard.

ChairmanMeow,
@ChairmanMeow@programming.dev avatar

Wasn’t CS/TF2 far more influential in the lootbox department?

pyre,

i don’t think they were as influential no. overwatch loot boxes were not only a monetization venue but also the main leveling system. whether you paid or not you always played toward a loot box. and couple with the game’s massive success and popularity it opened the floodgates to this form of monetization to be a standard.

Sickday, do gaming w best GBA games? I need recommendations
@Sickday@kbin.earth avatar

Here's my top 8 in no particular order

  • Golden Sun / The Lost Age
  • Drill Dozer
  • Kirby Nightmare in Dreamland
  • Summon Night Swordcraft Story 1/2
  • Mega Man Battle Network 3, 5, and 6 (either flavor of each is good)
  • Mother 3
  • Astro Boy Omega Factor
  • Sonic Battle
makr_alland, do games w What games popularized certain mechanics?

Spacewar! was a F2P PvP game with no microtransactions and no battle pass. Although it’s hard to quantify exact player numbers (it precedes Steam charts), for a while it was the most played videogame in the world.

Its real-time graphics and multiplayer combat were very influential, and widely copied by many other games.

sneezycat, (edited )
@sneezycat@sopuli.xyz avatar

It also popularized the “mechanic” of online matchmaking through steam for pirated and abandoned games. Thank you Spacewar, very cool.

Edit: the Steam one is a test game for their steamworks system with source code from the original game. The more you know.

Jakeroxs,

Wow this brought it full circle, the name looked familiar but then it clicked, back in my pirating days lol

MajorHavoc, (edited )

for a while it was the most played videogame in the world.

I see what you did there!

Space War historySpaceWar is the first game to be frequently ported to different computers, back when computers took up a big portion of the room they sat it, and when “porting” was practically re-coding, from scratch, in Assembler.

SatansMaggotyCumFart, do games w What games popularized certain mechanics?

Skyrim for the horse armor dlc.

stealth_cookies,

That was Oblivion believe it or not. Ahh, the good ol’ days where everyone got up in arms over even cosmetic DLC.

SatansMaggotyCumFart,

My mistake you’re totally right there!

TAG,
@TAG@lemmy.world avatar

I thought that the uproar about horse armor was that it was the first pay-to-win DLC. The armor was not just cosmetic but actually provided a stat boost to your horse. The accusation was that the developers had made it too easy for enemies to kill your horse and decided to patch the game to fix it but made players pay for the patch.

Jakeroxs,

Lol you’re correct it did increase the health pool, but what I remembered most was the cosmetic aspect, I was young tho

chiliedogg,

I remember them having a sale on Oblivion DLC one time where the rest of the DLC was half-off, but the horse armor was double.

Oblivion was weird on DLC. Knights of the Nine was pretty good, and Shivering Isles was amazing. But they also had bullshit stuff like Horse Armour.

sushibowl,

It was the beginning of the end, because they saw how much money they made on the horse armour vs how much effort it took to make it. It was actually generally criticized at the time, but it also sold really well.

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