Thanks foe sharing! Peak has been a blast to play with friends lately. We’ve finished it a couple of times now, believe we are on ascent 5. We’re now trying to get all of the achievements too 😅
In Donkey Kong, he (Donkey Kong) kidnaps Pauline and Mario comes to save her. Then in Donkey Kong Jr. the old Donkey Kong (Cranky Kong in Donkey Kong Country) gets kidnapped my Mario and DKs son (Donkey Kong in Donkey Kong Country) has to save his father. Donkey Kong 3 looks like just some Donkey Kong (who knows which) rampaging and a dude saving his flowers.
In Country the Bananas get stolen, then in Country 2 K. Rool kidnaps DK, and Country 3 has some mind control or something, maybe kidnapping.
OG DK started it, but in Country it was all because of K. Rool.
Maybe I read that wrong, but Cranky was the OG DK and Cranky is the one who kidnapped Pauline in the 1981 arcade game. Our boy DK in the picture is his grandson. https://mario.fandom.com/wiki/Cranky_Kong
I only played DKC 1 & 2, never played 3, so I just looked at the Wikipedia, and it said DK and Diddy were somehow “made” to fight Dixie and Kiddy. That’s why I just assumed there was some kind of mind control going on.
Call of Duty players, when the matchmaker doesn’t just put them against people who have never held a controller before and they have to shoot at moving targets:
Now that I think of it, in the DKC games, I don’t recall anyone or anything being ‘killed’, enemies would just get knocked off the 2D plane you’re on. They don’t explode or vanish etc. like in SMB3 or ALttP.
Well the first boss of dkc2 definitely dies as he comes back as a ghost later. There’s also tnt kremlins that explode on hit. And I think the snowman boss in dkc3 just straight up explodes. But yeah they definitely don’t kill an army.
My computer looks great from the glass panel side! Just dont take off the back side panel or all the cables spill out and I have to push them all back in 🤣
I don’t know what I assumed, but yeah, the modern solution is basically, "okay, no ribbon cables, but just cram everything else behind a piece of metal. 🤣
Joke’s on them though because I still have a COM port and its connector is a gray ribbon cable with a single magenta stripe on the side.
I have an SFF gaming PC with high-end components, including a 3-slot GPU. The cable management is basically just cramming the power cables between the power supply and the bottom of the case.
The side panel just clips on, so I can’t even use it to hold the cables in.
I’d like to argue that any bot above Regular on COD is actually better at aiming than some of the teammates I get… somehow lol. I don’t play Warzone, I don’t think actual bots are in MP yet.
I’m venturing into Transport Fever 2 as a total newbie and I definitely fucked up my first attempt make a profitable line on medium mode, by overspending with a train line in 1850 already. Imma try only some bus routes now as a start.
I’ve been interested in that! How do you like it compare to games like OpenTTD, Cities: Skylines, and Factorio (sort of)?
I love the trains in Factorio, and I enjoyed trying out OpenTTD for a bit, but I eventually got bored with it because airlines were easy money, and it was too easy to lose money when building a train network, and it took too long to expand. In Cities: Skylines I could never really figure out how to fix traffic, I felt like silly little things were causing it to back up. I don’t think I ever really got seriously into rail traffic in it, though.
Ahh thanks for asking! I’ve just recently started playing the game starting in 1850 on the slowest date speed but it really does seem like a perfect game for autists (cause trains). My experience only goes to 1866, so do take that in fact.
My only reference point is Cities Skylines and obviously speaking the transportation aspect of the TPF2 is way more in-depth than C:S. Currently I’m easily managing the traffic issues, although truck stations can be sometimes a traffic bottleneck. Figuring out train routes, putting down signals, passing lines can be a good brain game for me which gives me a lot of satisfaction if I succeed at it. In terms of difficulty, I’m playing on medium without industry frequencies and the game just “snowballs” in difficulty. So if you prop down 1 or 2 profitable lines then your life already starts to get noticeably easier over time.
I actually played this long before I ever played actual Ninja Gaiden. At the time, I was just a wee laddie, and I remember enjoying it back then, but I’ve never had the courage to go back and replay it to see if it actually holds up.
bin.pol.social
Aktywne