I agree. I love the style. But that being said, I have some younger family members (in their 20s) who are into gaming and they think this is some old school stuff that’s unappealing (they like modern RPGs).
Done it and reshared a lot back when the campaign started. Can’t believe the “gamerzzz” are so freaking lazy to reach the needed goal. The campaign makes it such an easy step be step process…
Can’t believe the “gamerzzz” are so freaking lazy to reach the needed goal. The campaign makes it such an easy step be step process…
The issue is that a lot of people are not hearing about the campaign as Ross has contacted quite a few YouTubers who have unfortunately mostly ignored his letters when they could’ve made a massive difference in exposure. Shame on them for not seeing the bigger picture :/
The campaign definitely deserves way more attention with how good the posters are for it.
For people interested in what’s been going on with Limited Run, here’s a 90-minute video that goes into a lot of detail about the sketchy stuff they did before this latest controversy:
Valheim. Bought it late January and already got almost 400 hours on it. Play it vanilla first then modded. I played it with friends, beat final boss on Day 997, we took our times, building and all along the way. Then I started over solo with x3 resources, no raid, and move metals through portal. I just wanted to see if I could solo all game and today I just finished basically everything. So right now, I’m just collecting resources for gears and buildings. Going to make few houses across the map.
Most 90’s and late 80’s point and click games (Sam and Max, Full Throttle, Monkey Island, The Dig, Loom, Maniac Mansion, Day of the Tentacle, Indiana Jones and the Fate of Atlantis, Zack McCraken and the Alien Mindbenders, Kings / Space quest, Dark Seed, Beneath a Steel Sky)
Wait, open world, specific upgrades needed to access new areas and progress the story… I think Subnautica is a secret metroidvania. It’s just most of the upgrades are “you can go deeper now”.
That’s what a lot of the upgrades boil down to, yeah. Air tanks increase endurance, fins and seaglide increase movement speed, rebreather eliminates an endurance draining effect at depth, seabases and submarines allow you to start your dive from greater than zero depth. Pretty much all of that boils down to “dives to this depth are now practicable.”
Other than that, the knife allows you to harvest plate coral for making computer chips, kelp for making fabric, and seeds for plants. The scanner is required to obtain the blueprints for several other required buildables. The mobile vehicle bay is required to build the Cyclops. The Cyclops is required to make the shield module. A radiation suit…I think speedrunners don’t use it and just tank the damage with medkits, but I consider it a requirement.
There is one straight-up key you have to craft; there are several others for required or optional doors but you only have to craft one to complete the game and two to unlock all doors.
There’s a tool that is like Half-Life 2’s gravity gun, which can be used to move heavy obstacles out of paths, but it’s never outright required for anything. I usually don’t bother with it.
The laser cutter is required, You have to cut through one of two doors in the Aurora to gain access to the Captain’s Cabin.
Fallout 1: If you play it going in blind and don’t look up help, a first playthrough can be stressful early on if you don’t know how much progress you are making on the time limited main quest.
Kenshi: The game doesn’t have quests or main goals, so it is up to the player to figure out what they want and how to get it. Certain game areas are lethally dangerous, factions can be angered if you don’t figure out their customs, and even in less lethal areas being beaten and crippled by bandits is a real problem.
I hate timers on games that give you little guidance. People claim that Fallout 1’s timer is too lenient, but I ended up replaying (and failing) the game twice and still not coming close to finding the water chip. Also, the game constantly reminds you “We’re all dying, hurry up! Every minute you take is an other life lost!”. Same reason I dislike Lightning Returns.
The funny thing is being enslaved by the religious zealots is one of the best starts you can pick in the game. You’re stuck in a quarry doing backbreaking work (which levels strength), are fed just enough that you won’t die (acquiring food is normally a nightmare in the early game), and most importantly the guards won’t (intentionally) kill you, only knock you unconscious if you misbehave. Which matters because taking damage is how you train toughness, making it one of only a few places on the entire world map where you can train it without a high risk of death.
And it gets better. Every night after your shift you can sneak out and practice lock picking on doors and slave shackles and assassinating sleeping guards (since failure only results in a beatdown), which combined with the strength and toughness grinding leads to you becoming a ninja powerhouse by the time you escape.
I don’t remember these being particularly violent but maybe are worth a look:
Pit people
BattleBlock Theater
I also liked Moon Hunters and Children of Morta but those are harder.
Divinity Original Sin 1 is also good but definitely falls into the violent category. Its kind of goofy too so it could be worth considering. The second game + BG3 are significantly more violent and serious so are harder to recommend with that criteria.
Edit: hmm it seems the formatting is funky in Voyager, should be fixed now
I’ll add a +1 to Battleblock Theater! Such a well done game that can be true co-op or “co-op with shenanigans” if that’s more your vibe. The story is entertaining and lighthearted and the levels introduce new mechanics throughout.
+1 for the LEGO games. Sort of my go to sleeper pick for surprisingly good games. The humor is good, gameplay is decent though I have to go on big breaks between playing through one because gameplay game to game can be a bit samey.
Well there’s lot of shovelware girly games out there. Your best bet would be cozy games cozygamereviews.com/cozy-games-on-steam/ maybe try a dating sim or two? The KFC Dating sim …steampowered.com/…/I_Love_You_Colonel_Sanders_A_… is free and one my absolute favorites. Granted, it’s stupid, it’s cheesy, it’s anime, it’s taking itself a little bit too serious, but I like it. One of my friends recently loved house flipper 2 store.steampowered.com/app/…/House_Flipper_2/ a game where you clean houses, sell them, later even get to design your own houses. Also one of my new favorite cozy feel good games is little kitty big city store.steampowered.com/…/Little_Kitty_Big_City/ I just love the writing and the atmosphere of this game! Oh, and the Style-Boutique game series on the Nintendo 3 DS! If you know a tech savvy person who can Mod a 2DS or 3DS you can get the console for cheap and put the game on there from the internet. My wife and one of my coworkers loved these games!
[I totally want to start a thread about how Red Dead Redemption (GTA but it’s the wild wild west-era with cowboys) has the best horse riding experience in any game until now and how a horse riding game with the mechanics would be amazing, but I’ll just plant this seed here and hope for some game-dev to see it.]
its kinda useless without Voice, TeamSpeak however is making excellent progress. im hoping we just gi bsck to forums and stuff like TeamSpeak and vent.
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