Flash-in-the-pan multiplayer games that may not have anyone left to play with if you don’t join in while the pan is still hot. Heck even ones that stick around a while just get harder to start in when most players have built up skill in the game and know all the little nuances. It’s a lot easier to grow along with everyone when a game first drops, IMO if you care at all about the competitive side.
It would be interesting to see how many 'patient gamers' are actually into multiplayer games at all because of this reason. I wouldn't call myself one per se, but I probably fit the criteria, and most of the games I wait to come on sale are single player campaign.
I’m patient for SP games, but I also sometimes jump on bandwagons for MP games from time to time. Especially when they’re cheap, like Lethal Company or Fall Guys.
I tend to play co-op with a friend and enjoyed playing V-Rising on a private server. We built up our vampire lair and roamed the lands collecting resources and expanding the lair. The bosses are challenging, and the map is varied. It is also fun to play with friends as the game accommodates this very well.
He could play minecraft with his friends on a personal server. I think making servers is easy on Minecraft Bedrock (The minecraft version available on Xbox)
Minecraft is definitely fun. I have a whole lab setup for my kids and neighbors to play minecraft and they are using Java version with curse forge so they can make endless modpacks. I think you mentioned xbox, so bedrock is definitely an option as well, but it won’t have the free flexibility that Java has.
I personally don’t think that a little gore is the end of the world, especially if you play with them. My daughter picked up D3 when she was probably 9, but I played with her and the gore just wasn’t a focus. Every kid is different though and bunch of boys probably not gonna gloss over that.
One you might consider is Fallout 76. It got a bad rap at launch, but it’s a great game and surprisingly has one of the most wholesome gaming communities ever (probably because most of the trolls gave up early on the game when pvp was mostly removed). There are options to turn down blood as well if that’s a concern.
One pick that I’m surprised hasn’t been mentioned yet is Overcooked 2. No profanity or anything. The only disadvantage is that the game is rather short.
You hang out in the ship and view your friends on the monitors, once you have some walkies and a teleporter, it can be pretty fun to be in the ship.
Do I teleport out that person with a big red dot going towards them, forcing them to drop their loot but likely saving their life?
I had one where a friend was in front of me, all of a sudden he starts getting tp’d out, next thing I know I’m chomped. Friend was able to save one of us, but not all.
I think there were some middling games and some really great games this year, and even the ones I didn’t enjoy were just not for me, as opposed to actively being bad games. I’m not going to board the hyperbole train and say it’s the best year for games ever, but I think it was very strong and had a lot of variety which is good for everyone. Looking forward to 2024 when I get to play everyone else’s favorites in this thread :)
How did Remnant 2 compare to Remnant 1 for you if you played both? I started Remnant 1 just before the 2nd release, and I really liked the concept but everything felt too generic and started to get old really quickly. I think the biggest issue was the procedural generation made everything too similar. The worlds all felt the same with only a few enemy types.
It may not be my top game, but it’s up there! I really glad to hear you liked it that much though, I can’t wait to see what the DLCs will look like. There’s already a lot of variety, but more stuff to do is always great.
I will agree with the other poster that already replied and say it’s MUCH better in Remnant 2. Variety in stages, story, and enemies are all much better, and the bosses/mini-bosses are more fun than the first. I loved the first game as it was a really great small party game to play online, but the second is better in almost all aspects. If you have Xbox, it just went on gamepass, and I think it’s worth your time to check it out.
As a side note, I will say that the final bosses in both games are absolute bullshit. It’s the one thing that they didn’t seem to listen to as far as criticisms from the first game. If you have a party you’ll be fine, but soloing can be tough.
Elden Ring and other fromsofts have the Hud disappear unless something actively happens with it sometimes. You don't see your health or mana unless you get hit or cast a spell.
Zork, Hitchhiker’s Guide, Leather Goddesses of Phobos.
<span style="color:#323232;">You are standing in an open field west of a white house, with a boarded front door.
</span><span style="color:#323232;">There is a small mailbox here.
</span><span style="color:#323232;">>
</span>
Not new management, but they definitely changed direction. From Portal 2 to Half-Life Alyx was a dark age of live service titles and hardware. Fortunately, it seems like they’re finally getting back to their old selves?
Alyx was supposedly their re-entry into releasing games (hopeful that HLX is good), the Steam Deck caused them to go back and fix several of their titles (plus do the huge Half-Life update we just got), and while they’re not exactly making their games as open as they used to, they’re letting the community handle things like TF2 events and L4D2 patches.
So, I dunno, cautiously optimistic for their future. At least as long as Gabe is running the company.
Yep, buying a Steam Deck this Christmas. Not played one, myself, but I have been a Steam Controller user for years, and they seem to have nailed their latest offerings.
There was definitely a period in there when they felt very anticompetitive (apathy-competitive?), though.
I just bought the Steam Deck. Its amazing. More and more games keep becoming Deck Compatible and the community has uploaded so many controller configurations.
I love the Deck and Controller, just a heads up that the Deck “feels” slightly different from the Steam Controller. I’ve had a hard time adjusting to the trackpad on Deck and still haven’t quite gotten it figured out. It may just be a practice thing. Basically the way I’d describe it is it’s like the rotation setting for the Steam Controller is never quite right and the slightly smaller trackpad and different positioning maybe affects whatever muscle memory I’m trying to use or something.
As an example, I made the top community config for Monster Hunter Rise, but on Steam Deck it just isn’t quite the same and I needed to pretty heavily adjust the settings for the mouse input, even still I can’t quite get it right.
However that said, it doesn’t actually matter too much, the Steam Deck overall is awesome and I’d take it any day of the week. Luckily, Bluetooth w/ the Steam Controller feels exactly the same as it did on PC w/ dongle and it’s sooo nice.
Yeah. They got sold once around 1996 and then again to Hasbro in 1998 after they were failing IIRC. So they were kind of an amalgamation of a bunch of different companies
Dynamix’ Earthsiege was such a magical thing back then. So were Bullfrog’s Syndicate, Theme Hospital and Dungeon Keeper. Many, many years ago when Peter Molyneux was not a dumbass but gave us gems like Populous and Black&White.
I loved Earthsiege! IIRC I got the game with an expansion card (STI Lightning 128?), and it really was fun playing with my first flight stick, a CH Products flight stick.
I worked for Interplay back in the 90s. It was pretty great for me, launching my IT career. Working in QA did temporarily ruin my ability to play games for fun though.
bin.pol.social
Ważne