It was named Akbar, after the old Indian Mughal king. I had also taken a frontal closeup image of it where it spelled the name (it is a WP loco in Indian rail terminology) in bold letters.
Sad thing is that I visited the museum 4 years ago and only took 4 odd photographs. Considering the rural location of that place, I ought to have taken more.
Akbar Express runs in Pakistan. A Wiki search shows that that service started in mid 70s. This loco meanwhile resides in India.
The only way this loco could have been used in that service was if it was pre partition India aka pre 1947. But Akbar Express did not run then apparently. So heavily unlikely.
I could never get into the way it controls and looks. And I’m sure my feelings on warm climates & seasons like summer doesn’t help. I really want to like it though so I want to give it another try
Yeah man, treat it like it’s its own game, not a Mario game. It’s super frustrating at times but it’s very satisfying to complete. 😊 Just like the games of old! (And when I say old, I’m talking about 30–40 years old, not 15–25… 💀)
@danielhanrahantng@vala
Git itself is meant to be used to track the source code and assets needed to compile or run a specific application, therefor adding a binary is kinda strange as it is already is created and not source code anymore.
There is a special place for that on GitHub. You should create a release for each version with information what changed and add the binary there as asset.
In a perfect world those binaries should be build by an CI pipeline but I think it's okay if not.
It might be a fun moment in a soulslike when you’re fighting a same-sized story character that used to be a friend, they display the health bar as “x8”, and then each time one is depleted, they use a healing item inbetween swings.
I did have a great time playing TLoU2 with all the difficulty cranked up, EXCEPT for ally aggression set to super easy. This meant that while combat was more threatening, as long as I had a partner character with me, I felt like I had support and backup, and wasn’t alone in combat segments. Like I was really traveling with someone, rather than just having someone around to spout dialogue now and then.
This also meant that any time you’re alone, you feel it. When you’re alone you feel isolated and unsafe. Meant there was at least one alone encounter that was brutal, but also made the game more immersive. Highly recommend.
The Ally Aggression being on easy was a godsend for my Grounded run of 1, because that meant if I needed too I could hide in cover and let the Allies fight while I heal/reload/etc
Completely agree on the alone encounter too. I felt it a bit with Abby’s story on Normal, specifically the segment with all the Seraphites
Yeah the seraphites part wasn’t killer for me since with a little stealth you can take it at your own pace, but not long after that
SpoilerWhen you’re escaping the seraphite camp and making friends along the way, the survival section where they ditch you and there are just several waves of increasingly threatening infected nonstop with no room to breathe
Picked up the Indiana Jones game which is actually pretty fun. Also been trying to get into playing Total War: Warhammer 2 but a lot of it feels like an exercise in frustration (I might just not be very good at it).
Some day in the future, I absolutely need to pick up a copy of Maze Mice since I recently played the demo to death after finding it on itch(dot)io. Think an endless game of Superhot meets something like Vampire Survivors. I didn’t realize it, but it’s from the Luck Be A Landlord dev.
Other than that, I have not been playing much, but I have checked out the latest beta ( testing? ) update for Dungeon Clawler and I like the Starlet character better than the other one because I did a whole run where I didn’t take any hits from any enemies, until final boss ruined that.
Not many other games played besides having to start over in Slay The Spire because I couldn’t find my old save from before I picked it up on Steam. I forget just how hard the game can be, regardless of skill ( or lack thereof ).
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